1/3 OF THE MAP IS TAKEN UP BY A SOLAR FARM

>1/3 OF THE MAP IS TAKEN UP BY A SOLAR FARM

This... is... embarrassing...

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GOTY 2020, I'll still buy it

oh look its another non euclidean dick measuring tread how cool

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Nothing compares to san andreas except maybe Re4

>daggerfall was 209,331 square kilometers
oh my god the poor people buying san andreas were robbed
this should be illegal

I personally don't care about KM^2. I want depth, not breadth. Modern GTA is literally just 0 gameplay

Retard

There are going to be 4-12 dlc's, some of which will expand the map.

If it's more like an immersive sim map layout like Deus Ex games then some compression like this isn't necessarily bad.

>It's an user doesn't realize that the cyberpunk setting is supposed to be condensed as fuck and that overcrowding is one of the hallmarks of the genre episode
It's crazy how the aimless chase for another TORtanic carries on even after the people who were here for the first one have grown out of the phase of hoping everything is bad.
Your "point" is shit, OP. Worse thread than the time I saw some faggot crying that the Witcher 3 had the word "receipt" in it.

>San Fierro airport is almost the same size as the whole city

BROS.....

Reatrd

Randomly generated doesnt count. Seethe, cope, dialate, and have sex

>implying there was nothing to do in GTA San Andreas.

Have you seen the airport in LA?

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Yuge

>8.48km
You mean 0 km? The missions in GTA take palce in a separate instance disconnected form the game world (which is why you get an instant mission failure if make even the slighest diversion from the main objective).. That 8.48km is just an empty sandbox.

In Cyberpunk2077 the main missions actually take place in the game world, not some fake version of it.

Imagine being such a cum-guzzling, cock-sucking Rockstar fanboy that you defend the horribly outdated game design of GTA.

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There basically isn't. You've got a handful of minigames i.e. the gym and from there on out, it's just driving around the map aimlessly listening to Radio X.

t. someone who literally JUST finished San Andreas again since the first time around its release.

What the fuck. When talking about game maps, you retards ALWAYS, CONSTANTLY and AUTOMATICALLY say that you'd prefer a smaller map with lots of shit to do than a big ass map with fuck all to do. And now that devs are trying this kind of design you mouthbreathers are shitposting about its size. Eat a dick

Exactly, I've completed countless missions in paleto bay in GTAO. Big maps are bullshit

man SA was such a godly fucking game. It had so much soul and every part of the town had something interesting, mysterious or even spooky about it. It was really like exploring a new world, god I loved it.

gta sa is a big ass map with a lot of shit to do, cyperpunk is a small map with fuck all to do, stay seething cyber tranny shill

People..... actually..... defending this

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>1/3 OF THE MAP
>1/3 of x
x = ?

Fuck that stupid shit, can we talk about how fucking monumental the Denver airport is? Not to mention all the cursed aspects of this god forsaken piece of work. I've been there once in my life and I made sure to never go back.

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larger maps doesnt mean the games better.

Dont get me wrong though cyber punk will be total garbage that the onions mainstream will eat like nectar

once again the road sizes don't match up therefore the scale is wrong

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>tiny map
>tranny devs
>shitty designs
>crappy combat

Ok, but what's good about it?

>muh "scale"
>muh "verticality"
>muh "buzzword"

Doesn't matter if the gameplay is shit

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How the fuck am I a shill? I'm going to pirate this game as soon as the cracks are out. I'll have a good time and you'll keep seething on Zig Forums exactly like the witcher 3 because you're a faggy contarian who hates when people are having fun

>Doesn't matter if the gameplay is shit
Yet here you are jerking off to GTA SA, a game that still used lock-on for shooting, which was outdated even at the time of its release.