I legitimately loved Three Kingdoms...

I legitimately loved Three Kingdoms. I hope Shogun 3 gets a similar character focus and starts off set in Nobunaga's rule. Such a fantastic game with great diplomatic and campaign options.

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It's a good game. Americans are just retarded and eternally butthurt about perceived rivals.

That's pretty disingenuous, consider how many balance issues it has (or at least had at launch).

Why is ancient china so cool but modern china so shitty?

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Everything modern CA make is garbage. The last thing I enjoyed from them was Shogun 2

it's good, but it lacks variety and staying power other games have. also playing with chinese VO improves it by orders of magnitude

This game was horribly designed on release and the gameplay on the campaign map and in battle was awful once you figured out the cookie cutter set ups the game wanted you to use. Later patches tried to make things better but it was hard to tell between all the fucking bugs they introduced each update they let sit for months. If the chinese didn't blindly buy anything with romance of the three kingdoms on the cover this game would've failed spectacularly.

Only total war game I've beaten multiple times.

So what? At no point was it unplayable and that's just the nature of any strategy game.

Total war games are the COD of strategy games.

CoD's pretty solid.

Modern China is what the warlords wanted, an empire for them to subjugate. Now that it finally happened it sucks dick because that much power in the hands of a corrupt government is bound to lead to a shit show.

Yeah, it’s pretty good considering modern CA. Still have not played as my man Sun Ce.

I'm tepid about playing Sun

Fuck, clicked send by mistake. I'm tepid about playing Sun Ce because I always see him as the big antagonist I fight at the very end. I really should make an active effort to curb Wu before it gets too strong, it's insane how powerful they become if left unchecked.

Yeah, but it was unbalanced in a way that wasn't disruptive, not just "this unit is OP", but "this mechanic is fucking borked, so you need to plan your entire strategy around not getting ass fucked by it".

> in a way that *was* disruptive

>playing with chinese VO improves it by orders of magnitude
huh, never even considered doing that, and I always thought the english va for this was trash

Are these faggots gonna drop the price to 30 bucks EVER? I've been waiting for a sale for like 2 years now.

???

What are you even talking about?

What mechanic are you referring to?

Food, the Emperor system, diplomacy, etc.

It's kinda dumb how english is set as the default. I changed it as soon as I got the game.

My final boss is always either Cao Cao or Yuan Shao. Whoever triumphs against the other.

What about them

Who's your favorite lord? Been having a lot of fun with Kong Rong but the early game bullshit with Huang Sho ends up hurting because of how many turns you have to waste fighting him then sailing south.

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>Cao Cao
Sounds like a fucking nightmare. His AI is so damn opportunistic. I would honestly team up with the other kingdom to wipe him out ASAP.

Cao Cao has the most boring start with how easy it is but I always end up gravitating towards him when I play this thing.
Does anyone else always end up going for the same faction when starting a new campaign, not just for 3K but in general?

You had to avoid fulfilling Emperor levels too early, since it would kick every other faction into overdrive.

You had to plan your expansion almost entirely around claiming food production or you would starve.

And the AI was extremely aggressive toward the player, and if you didn't create a buffer zone around of super high relations, you would get dog piled,

Everything you did (at release, anyway), focused around keeping these three mechanics from ruining your campaign.

obsessed

Honestly that sounds way better than previous games where the AI is just too fucking passive to pose a threat beyond the first 30 turns, especially in Rome 2 and Attila where they can't even keep food production stable and are always under attrition.

Literally all of this is just standard Total War shit.

Same, it's very easy to become connected to a faction after spend so much time playing with them, learning their style, and getting comfortable with their cast, all the while other factions increasingly feel "other." My recommendation for 3K is to pick whatever faction starts out with a character you recruited in your Cao Cao campaign and really enjoyed. It'll make transitioning into a new faction much smoother.

>imperium levels
>food production
>ai aggression towards the player
Have you played a single total war game before this? The only aspect you mentioned that isn't in all of them is the food system that was only really used in S2 and sort of in M2/R1.

No it isn't. You expand based on getting Gold and production of units, so you can then expand more. You also normally off set your diplomatic relations with a large enough army that smaller factions won't stupidly suicide at you (and even when they did, mechanics weren't as prohibitive towards just making a new army to deal with it). Everything in Total War usually is built around mechanics that encourage you to build your territory and build your armies, and usually in any of a number of directions.

In TW3K, you needed to focus on attacking a very specific sub-set of settlements so that you could get food, so that you could buy friends, and not expand your military too much to start vying for Emperor and suddenly have the entire map be swallowed up an AI that doesn't have to worry about any of these things.