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Now the dust has settled what went so wrong?
Julian Rodriguez
David Johnson
PS4 and nothing else desu
Luis Ortiz
Nothing, it's one of the best games ever made.
Angel Murphy
The fact that PC-keks like you are seething to this day.
Levi Adams
It runs and looks like ass on PS4. Also the game kinda ends abruptly and the best content is in the expansion.
Levi Adams
Nothing.
Bentley Mitchell
Aside from the 18fps. Nothing.
William Lopez
>sour grapes
Colton Ward
A FUCKING DOLL LEON. YOU TURNED DOWN MY SOPPING WET SENSUAL SISTER IN EXCHANGE FOR SOME OLD MAN'S SLOPPY SECONDS?
WE GREAT ONES OF THE REDFIELD BLOODLINE DEMAND AN HEIR, LEON. NOW GET IN THE WHEELCHAIR BEFORE I MAKE OLD YHARNAM LOOK LIKE A FUCKING JOKE
Asher Price
Sub 30fps most of the time and console exclusivity.
But nothing remains out of emulation forever, and Bloodborne assets on Dark Souls 3 engine will come eventually.
Carter Brown
When's E3? I heard they were annoying a PC port
James Myers
Nothing, it's the second best game made, after MGS2.
Ethan Bell
sub 30 fps is my one and only issue with it
frenzy too but that can be avoided completely
Leo Miller
>now that the dust has settled
it means
>now that all the CONFIRMED rumors about bloodborne being ported turned out to be false... again
I'm still enjoying that shitshow so much. That and the PC "gaming" show being one of the worst shows I've ever seen
Never ever
Carson Campbell
Nothing, stop making these threads
Ryan Gray
really as far as from games go not much. The biggest cheese available was using beast blood pellets, but that was basically a "you can goon on this boss like crazy but you'll get one shot if you fuck up" kind of tradeoff, so it wasn't even something that cazuls could use.
Gabriel Cruz
why is there this random ass resident evil bloodborne crossover
Blake Adams
You want an honest answer PCkek?
Bloodborne's chalice dungeons are an iffy addition to the series and I see why they were dropped.
The main game is short, but the DLC (and chalice dungeons, I guess) fixes that
PVP system is shit but Bloodborne's combat doesn't lend itself well to PVP anyway
And at launch the game had loading issues, which were fixed
Despite that it's still leagues ahead of any FromSoft game. Only other souls game with comparable bosses is Sekiro
Dominic Jackson
there isn't more for me to play. Literally the perfect game and I only want more
Angel Lopez
>Those bloodrocks
audible chuckle
Mason Peterson
30 FPS that is all
Aaron Sullivan
The frame rate and strange lighting sometimes, that's pretty much it.
Adam Martinez
Way too short
Joseph Peterson
It wasn't ported to PC
Luke Campbell
Nothing, you piece of shit.
Ryder Morris
the story and lore are kinda dumb, I don't want the true/best ending to end up with me becoming a slug that'll become some weird elder god, I just wanna be a dude but also complete the game fully
Leo Carter
>blood rocks
Not bad, not bad. I'll give it up.
Aaron Turner
kek
Hunter Parker
It's not on PC.
Parker Collins
It's overrated. But otherwise it's still a pretty good game frankly with some minor issues.
Frame drops could be fixed. More weapons would be nice. Giving more information within the game rather than needing to pull up wikis for details on various mechanics. Some attack animations don't have the weight they deserve; a certain slap can one shot you. The same enemies appearing later but with bigger stats, but otherwise no indication they have bigger stats than their early game counterparts. Also insight getting spent on the attempt to co-op, rather than only getting spent after successfully connecting.
Big beast with claws is copypasta'd throughout the game. And the game is overall a little short.
Not a perfect game but the flaws aren't major. I do think it's an overrated game but I also think it's deserving of most of the attention it gets.
Brody Nguyen
PC fats absolutely boiling
Oliver Roberts
Literally nothing
Cameron Allen
>attacks not having the weight they deserve
This pisses me off so much in games, and fromsoft are certainly not the only criminal in this category. Monster Hunter has a lot of attacks where something just waddles at you, but because monster = big, it can deal more damage than most of their attacks even though the speed or way the move barely looks like it'd give you a bump. Fromosft games love having attacks with weird hitboxes and especially ones that deal huge damage despite looking like they'd trip you up or push you over at worst
Carter Brown
I don't get the bloodrocks what are they referencing