what are some ethereal games that feel like dreams?
What are some ethereal games that feel like dreams?
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games that felt dreamy to me so far are no man's sky when exploring, Journey, subnautica
Lego Island
The Cat Lady (it's a nightmare though), Pathologic 2/The Void.
The Void
Off-Peak
Sam and Max games
Holy fucking based
Demon's Souls
Dark Souls 1
Journey and Flower are both pretty dreamy
Opposite day eh?
In that case, Duke Nukem 3D for me.
absolutely based. I completely forgot how dreamy this game is. even as a kid I thought this game was like a dream
what is it about lego island that is so ethereal?
Naissance
It’s an open-world game in a small space. Lots of bizarre things will happen at random. There’s a lot of events but it can also feel lonely at times. You can turn the sky hot pink.
youtu.be
When people say that you remember games being more fun than they were because of nostalgia I really don't think that's true. They were fun at that time and it's a real genuine feeling.
Why is that though? I look at lego island now for example and I feel like I'm looking at the game very differently compared to how I looked at it as a child. I'm looking at it through this lens of seeing everything exactly how it is, but when you're a child you look at things through this imaginative lens.
I remember walking around lego island when the sun was setting in the game and it felt like a real world. So much of this must have been because my mind was taking this world and then adding to it heavily with my imagination, and in combination it creates this dreamy feeling.
So in this sense, a dreamy game is a game that leaves enough ambiguity in it that it allows your imagination to fill it in with these strange thoughts and feelings. As a kid you can do this with almost any game, but as an adult with a diminished imagination this becomes a lot harder.
Playstation Dreams?
The sun doesn’t set in Lego Island. You can change the color of the sky
These.Also pic related ofc
Sounds about right. Also inb4 some retard says >reddit spacing
Also I suggest LSD if you want to strongly feel that way again playing a game.
Haven't tried LSD, but I get a taste of this feeling when I take edible weed. I can really get back into the mindset of my childhood and try to analyze the reasons why my childhood perception of the same thing can feel so different compared to my adult perception. I wonder if it's possible that the imagination is like a muscle and if you exercise it a lot then you can reclaim some of that feeling that you had as a child even when you're sober.
I think that listening to music even as an adult is an example of how this way of thinking doesn't completely die. When you listen to music it conjures up imagery of landscapes, alien worlds, etc, that goes along with the overall spirit of the song, and in this sense the music is more of an imaginative visual experience than an audio experience. I think we do something very similar to this with video games as a child. You end up generating these mental images that are more interesting than the visual images that you're seeing and the visuals that you're seeing are only providing a sort of mood or theme for your imagination elaborate further on. As a child I did this a lot with the backgrounds in primal rage. I would look at the pixel art landscape in the background and my mind would imagine these whole primordial worlds, and now as an adult when I think back to that game I'm remembering those imaginative memories more than I'm remembering the game itself.
40 Winks
I'm pretty sure I got sleep paralysis from the underwater/deep sea room.
You dumb fuck he meant LSD:Dream Emulator
KH1 has a dream-like quality that went completely out the window with every other entry. Chain of Memories has a touch but basically once Nomura started drawing black cloaks all the subtlety went out the window in favor of made-up conspiracy shit. The first game though... man, it hits a certain vibe for me.
Chrono Cross is another one. Maybe just because the music is so entrancing.
>21 replies
>no mention of nights
Nights into Dreams
C'mon V
hotline miami 1 and 2
Imagination definitely works like a muscle. If you want to have more frequent and vivid dreams read more fiction, it's the best exercise for imagination since you have to supply all imagery yourself.
>I wonder if it's possible that the imagination is like a muscle
That would be amazing.
>As a child I did this a lot with the backgrounds in primal rage.
I know exactly how you feel, I'd do the same with games like Sonic 2, or other skyboxes. It really added to the depth that really wasn't even there in the first place, but also added so much value to the experience you'd have as a child.
No, I meant the actual substance. Great game though.
Abzu also
Posting backgrounds.
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When you're a kid you lack experience. You barely have seen the world, and it takes a few years to even realize things exists outside of your life.
Every game is a new experience, your first time seeing the gente, the mechanics, the artstyle, etc. But as time goes on, and the more vidya you play, that magic is lost. You start to see the patterns, the gimmicks, the flaws and the gears. Kind of like realizing you're in the matrix. Games stop being those new experiences and become passtimes or even chores.
The magic is not dead really, from time to time you get to see something, an outer Wilds, Onra dinn, DMC V or other examples of games just made for fun and passion. But it gets rare nowdays when you can tell most of vidya is there to male money first and enjoyment second.
There's a lot more when it comes to how vidya has changed but if we talking about how you experience them, that's the main reason for why the nagic dissappeared.
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I guess some of these aren't technically 'backgrounds' sorry.
The void is peak ethereal. Even the main menu track gets me a bit spooked out.
Killer7
It’s all so oddly dreamlike. It’s not a GOOD dream, but it’s not a nightmare either.
5/11
I wonder how zoomers and even younger kids are seeing the games today. Do you think they have these same imaginative experiences that we had looking at the games from our childhood or do the games today provide so much detail that it removes all ambiguity and your imagination doesn't have as much to work with? For example, I don't remember movies from my childhood in the same dreamy way that I remember games. I remember them more or less accurately without any imaginative embellishments. It's like there's something about the older graphics in games, especially pixel art, that encourages your mind to start daydreaming in the same way that it starts to daydream if you look at clouds or anything else that looks ambiguous enough that you can create new details in your mind about what it is.
Carnivores was another game where I did the same thing. I remember there being so much depth and mystery to the carnivore world, but I think that was all in my imagination.
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>imagination is a muscle
It is, or rather, it is indeed a trainable skill.
We're born with an amazing imagination skill and heavily use it during our childhood.
There's even studies that suggest the education system kills the skill by making us focus on memorizing rather than problem solving and relation of concepts and how it's one of the main factors that make us percieve reality duller and greyer as we get older into a state of semi-permanent depression.
>no mention of yume nikki
i'm not surprised but also disappointed
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El Shaddai: Ascension of he Metatron.
The game looks like a fever dream.
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