So I started p3 for a bit and something I noticed

So I started p3 for a bit and something I noticed.

Everyone says this is a waifu dating sim.

But everyone is so fucking cold towards you?

As far as their concerned you're pretty much a work colleague. The only thing they talk about most of the time is work. Maybe if they're free, they MIGHT talk about something else.

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There is romantic moments but this game's not really about that. Everyone is focused on figting shadows and dealing with imminent doom

>Everyone says this is a waifu dating sim.
It's a depression simulator with depressing waifu content.

Mitsuru never fails to make me diamonds

3's social links are actual characters, not one note whores who exist to suck the MC off like 4 and 5's are

This, and the fact that they don’t require the MC to solve all their problems and they actually solve their personal issues on their own and get their ultimate persona.

P3 isn't a waifu dating sim. I don't think Door even canonically has sex in this game. P4 and 5 are dating sims.

>be Joker, the ONLY character that will give a shit about the issues his confidant is having
>not being sucked off
he strikes a deal, helps with the problems characters are facing directly, gets rewarded doing so and when the deal is done, they leave him alone. I see nothing wrong here.

Door has sex when you mad out every single female social link and Elizabeth. What do you think happens when it fades to black and you "spend time" with them

Everyone treats joker like a piece of shit though

I'm playing Persona 3 rn and I'm calling bullshit. Most of them are boring or mere filler.

Persona 3 had some kino left on it from P1 and P2, play P4 if you want a real game where the world sucks your dick

This. P3 was the first persona to be different and I guess they were unsure about it so they left the remnant of peevious installments on P3.

Upon seeing P3 succeed that's where p4 when pure waifu shittery

>wtf bros, Akinari isn't literally cradling by balls in his mouth by the second time I'm hanging out with him, this is boring
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That's the point

You're not friends, just dorm mates and victims of the circumstance

>Everyone who never played the game says this is a waifu dating sim.
I genuinely know people who thought Persona doesn't have gameplay and it's just a school simulator.

Junpei and the dog is the mcs only friend so it would be weird if you could date them

it is a waifu dating sim. the characters just suck.

Look at how diverse and interesting the group is in P3 compared to the later games.

>Persona 3 had some kino left on it from P1 and P2
no, it absolutely did not. 4 and 5 were closer to those games than 3 was.

I think you wanted the trash friend simutor that is p4. P3 has actual characters.

4 ripped off the shadows, and 5 ripped off pretty much everything else, but that didn't give them the soul of the original games.

3 had a similar tone to the original games, and you can feel like the devs actually wanted to make it. 5 for example, felt like an angry writer shoehorning his personal politics into the game with a power fantasy about tearing down society, it's so blatant that I'm surprised it was so loved on Zig Forums since it really was no different from what western games do with politics.

lol no

>P3
Worst combat, best story, best characters, worst s links
>P4
Ok combat, ok story, ok characters, ok s links
>P5
Best combat, worst story, worst characters, best s links.

You're wrong if you think otherwise.

3 is the most soulless husk of a game in the whole series. the plot barely exists (and most of it is a rehash of the snow queen quest), the characters are wooden, tartarus is a boring slog. it even removed demon negotiations, the core distinguishing feature of a megaten game. the downgrade from 1 and 2 was obvious even at the time.
as for the tone, it's laughable to suggest that it was the same. p2ep was a whole treatise on how the "power of friendship" trope is bullshit; p3 literally flashes "the power of friendship surges in you" up on screen. 1 and 2 were lynchian psychological drama, 3 was maudlin teenage angst for high schoolers in their emo phase.

Okay I'm following you, now rate the music and aesthetics

You're delusional if you don't think Persona 1 and 2 were also about the power of friendship.

That's a lot harder than the other categories, but

Music
5>3>4
Aesthetics
5>4>3

Aesthetics and the music are 60% of what makes 5 as enjoyable as it is. Music is probably the hardest cause all 3 games have some amazingly killer tracks.

the "power of friendship" is why tatsuya is trapped on the other side.

4 has the worst Sls actually. Most of the non-party member / Nanako and Dojima ones are fucking boring

Yeah, and they literally only beat Nyarly because of the power of friendship, Tatsuya's fate doesn't negate that.

By your own logic, P3 isn't a power of friendship game because the protag dies at the end.

While I see your point, I still disagree. Most of the S links were HORRIBLE in 3, including party members. 4 has half a dozen great party member S links, Nanako, Dojima, the sports bros, Adachi, the Nurse, Death, the Fox...all of them are neat and interesting little stories on their own, at least in my opinion.

>I genuinely know people who thought Persona doesn't have gameplay and it's just a school simulator.
I don't know about 3, but I am playing Persona 4 right now, and it has a more fucked up dialogue-to-gameplay ratio than motherfucking Planescape: Torment. You're forced to endure visual novel segments for weeks or even months of in-game time before you're allowed access to the next dungeon.
Let me explain what I mean when I say it's a visual novel.

In Planescape: Torment (or any normal RPG), when you enter a shop, you can walk around, look at the wares on display, talk to any NPCs who are also shopping, attempt to steal stuff, etc.

In Persona 4 the shops are not even real environments, they're just static screens where you select buy/sell. Everything in the game is like this. You don't even get to walk to school, instead it's a cutscene.

In Planescape: Torment, outside of the linear final stretch of the game, you're free to explore, fight monsters, do side quests, etc. Dialogue is not mandatory outside of a handful of plot-critical conversations. When you do talk to NPCs, you're in full control: you always get to choose when to start the conversation, when to end it and how you respond at every step of the conversations.

In Persona 4 there is no real exploration. All you do is select what cutscene to watch. Training with Chie? It's a cutscene. Going into town with Yosuke? It's a cutscene. Tailing Kanji to see what he's up to? It's a cutscene.

And yet, the game almost never gives you dialogue choices, and when it does, they seem to be mostly meaningless outside of giving the right answer in class (I reloaded to test different outcomes).

But it gets worse. The dungeon design in Persona 4 manages to be even worse than Planescape: Torment, a game where combat is a complete afterthought. How the fuck do you reach that level of incompetence?

Is 3 anything like 4 or is it an actual game?

>P3
>Best story

Cease this fucking meme. It is fucking nothing until Shinji dies.

>Yeah, and they literally only beat Nyarly because of the power of friendship
no, they beat nyarly because the potential of mankind won out over the desire for destruction. philly literally explained this at the end.

You literally got memed by people who didn't play P3. It's not a dating sim, it's a depression sim with some cute girls in it.

4 has a number of QOL fixes from 3 that would drive you insane. Fusion doesn't allow you to pick skills, you can't actually control your party members in combat, few other things like that.
If you don't like 4, you won't like any Persona game, period. If you're playing them on normal/easy, then expect ~80 hours of the 100 hour game to be visual novel tier "gameplay", and that's not an exaggeration. It's only when you play it on hard+ that the combat actually becomes "challenging" (which is code for abusing the weakness system every single battle) and the dungeons take substantially longer simply because you're forced to grind if you want a shot at beating the bosses of that dungeon.

>no, they beat nyarly because the potential of mankind won out over the desire for destruction.
The potential of mankind to work together and combine their strengths. Aka the power of friendship.

You are delusional.

>no, they beat nyarly because the potential of mankind won out over the desire for destruction
You can say the the same for Persona 3, and 4, and even 5.

Does that not make them power of friendship games because they don't literally say "power of friendship" one time?

>best S Links
>P5 and not P3
>P3, which has fucking Akinari
Nice meme. I'm not even going to argue with you faggot

3 has a consistent arc and a solid through plot during the down time. 4 doesn't have that, neither does 5. 4 is a WHO DUN IT that's clear as day about 5 hours in who dun it, with a thinly strung together narrative about the victims being on TV first, 5 is essentially a bunch of unconnected dungeons that have no real interconnected story and feels like at the back 20% of the game they realized they needed to wrap the story up so you get the quick "oh btw Akechi as trying to restart reality" plot.

>5 for example, felt like an angry writer shoehorning his personal politics into the game with a power fantasy about tearing down society, it's so blatant that I'm surprised it was so loved on Zig Forums since it really was no different from what western games do with politics.
because Zig Forums is too retarded to call 5 on its shit writing

Do you realize how stupid you sound

>Akinari
>better than based Takemi
Get the fuck out of here you dipshit.

>personal politics in P5
Come to think of it...

It's only okay if japs does it

We had a P5 hate thread like 2 days ago or something.
If anything, Zig Forums rightfully believes that P3 is the best nu-persona which is an absolutely based opinion

you don't have to be friends with someone to work together or combine your strengths.
the actual point of the ending was that, as katsuya says, human potential is born from chaos. by doing what he did, nyarly inevitably created the conditions for his own defeat. it wasn't some magical power of friendship bailing the cast out, nyarly simply got hoisted by his own petard.

Akinari was faggot shit.
Based Mutatsu was the best S-Link in the whole series.

yeah 3 isn't full of those shitty anime tropes like those weeaboo games 4 and 5!!!!
except maybe umm
>hot spring hijinks
>dormitory shenanigans
>the beach episode
>how-to-eat-burger
>the fact that everyone does love you because your such an obvious main character and that's a point of contention between you and junpei
>dog that fights with a kunai
>robot that is in love with you

just because the characters are boring and you don't seem like friends doesn't mean it's good writing, it means it's bad writing because you're supposed to be friends with them
And the only memorable social links in P3 were Akinari and the old couple

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>4 doesn't have a consistent arc
Let me guess: you thought the slice-of-life shenanigans came out of nowhere.

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>p3p
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