give me one good reason why all shooters shouldn't have gyro aim
Give me one good reason why all shooters shouldn't have gyro aim
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Console players are retarded and afraid of a better solution to anything. That's why they are still on consoles after all instead of just playing on PC.
PC chads experiment with different control methods all the damn time, gyro is pretty good if using a controller.
it's not really true, but they'll say it's too expensive
just add a mouse and keyboard
Daily reminder that The Evil Within 2 had gyro aim programmed for the dualshock 4 and they didn't even bother to patch it into the console release, but the PC version got it day 1.
It's literally sitting in the code for the game, and console cucks can't use it even when it was programmed specifically for their controller.
>being a snoyfag
lmao I'm sitting here laughing at you with my Switch Pro controller
Modern gaming isn't about adding new or exciting features it's about regurgitating the same open world formula with the same handful of rotating plots about #resistance or an ancient evil awakening. There have been no attempts to improve AI, physics, or really anything including control schemes by any major dev for around a decade. A lot of games still use physics engines from the 2000s.
because it's cheating, just like m/kb
Is TEW on that with gyro cause that's even funnier. They made it for PS4 first and the switch somehow gets before lmao
They should have mouse aim instead. Every console has at least 2 USB ports, there is literally no excuse.
They won't do it until they can successfully market a shittier cheap custom keyboard for 3 times the cost of any conventional one, same with a mouse.
A bunch of Xbox games already have keyboard/mouse support. It should be standard for every game.
Only pussies play shooters with a mouse. You literally just CLICK on the enemies heads! LOL. My five year old nephew can do that
destroy all niggers
not enough pita bread
>xbone and ps4 support kb/m natively yet developers don't implement them
give reason now!
It's hilarious to me that consolekeks want WAGGLAN of all things back now.
>Call of Duty
>In the time it takes to tilt your hands, the 24 kill spawn camper just ended the round.
Gyro isn't really wagglan though. It's way way more precise and stable
Watch this.
youtube.com
He gives a better argument for Gyro then I could
playing gravity rush in first person sold me on Gyro desu
Ps4 games also have it. I also remember UT 3 on PS3 had kb&m support as well as mods you could just download from a website.
Both consoles have native kb&m support it is just a matter of developers wanting to include it. Unironically the first couple of games that supported it were final fantasy 14 and fucking fortnite. New Cod has it and Dayz has it now. Most likely next-gen will finally be fully kb&m (HOPEFULLY) integrated into every game.
im trying to love the Steam Controller, but the trackpad just isn't good for most games.
im definitely interested in gyro aiming, though. i will prob pick up a ps5 controller, and learn that 'flickstick' thing.
i love kb+m, but it just isnt that comfortable.
>PC chads experiment with different control methods all the damn time
Ah yes, because sticking with mouse and keyboard for 30 years is definitely experimenting with control methods. Or did you mean simply plugging in a console controller when a keyboard fails to be functional for a game?
As someone with a disability who can't move his hands very well Gyro is a godsend for me to the point I can't play without it anymore. just putting that out there
cute fingers
what do you mean you dumb fuck? pc gaming has had way more peripheral options than consoles have ever had.
jesus fuck, im all for consoles but you're just an autistic retard
what happened?
I was born with Cerbal Palsy.
MOTION BAD
>because its worst then stick aiming
>even tho its worst its still cheating because it gives advantage