>tutorial is longer than 45 minutes
Tutorial is longer than 45 minutes
>Tutorial lasts half the games calendar
>story is a tutorial to the end
>tutorial is the best part of the game
One day, I will pick this game up again.
Had an opportunity to pick this up a few months ago, is it any good?
>The entire game is a tutorial
>Tutorial teaches you how to do things you should have already used to progress to that point
What game
>tutorial is half the game and maybe a little more
It's a recent Nintendo game, guess which.
It's alright. I love the aesthetic and worldbuilding, but I feel like most of the mechanics are near useless, and it'd be a better game if it was more simplified.
Sound like XC2's combat.
Sun and Moon i'm assuming
the gliding tutorial in Spyro 2 comes after the first level. retarded devs
>tutorial is harder than entire rest of the game
>the whole game is the tutorial before the final boss
Xenoblade 2
Astral chain?
>tutorial is the entire first disc (20 hours)
>tutorial is 30 hours long
>never ever ever
guess which
Paper Mario
Xbc2 is really fun on the second play through when you know how to play it lol
Assassin's Creed 3 tutorial end at chapter 6 (out of 12) and the first time that you can buy another weapon/armor is at the start of chapter 7.
>half to 2/3's of the game is a tutorial
>tutorial is unskippable
>you have to do it every time you start a new game
>if you die you have to redo the whole tutorial from the very beginning
>you don't know it's a tutorial until you finish it
>instead of a tutorial, the game drip feeds you mechanics over the course of the entire game, interrupting gameplay to tell you something that would have been nice to know hours ago
More like the entire story is the tutorial
Also applies to fps that have a singleplayer tacked on
fuck world, downloaded a save for pc for that bullshit
the game is a reverse tutorial
No its not because the game throttles you regardless of your knowledge. Xenoblade 1 gives you all the tools at the start of the game. You can chain attack and even topple in Colony 9. Xenoblade 2 doesn't let you do a single chain attack until the fight in Garfront. It doesn't give you 9 elements in battle until you get Morag, 30 hours into the game. Its even worse to play when you know how the game works because you feel limited for no reason other than the game is poorly designed.
>The game constantly drops tutorials on you, even during the final battle
>bosses have forced tutorials
I hate that. Even worse when you start NG+ and it makes you go through it again.
>its a fight you were supposed to lose but the game still lets you use items
>items used aren't given back to you
>he thinks the tutorial ends with the first level
The tutorial is the entirety of 2B's story.
>game has no tutorial but comes with a 500+ pages manual
No. Its really not very good at all.
finally someone who realizes this
the game's title card only comes in during route B and no one ever comments on it
>game ends on a cliffhanger
>game has no sequel
>What is Assasins greed 3
Its a convoluted mess that throws a bunch of ideas at you but can't make it work. Its not like Deadly Premonition where there is something brilliant underneath the garbage. Its just plain garbage.
>
DMCV in a way, you don't get Nero's DT until the final boss
>Tutorial is 12 hours long
>several years later, the developers add the option to skip the tutorial for $20
Guess the game
>tutorial is 8 hours long
Borderlands? Skyrim?
So almost every JRPG?
>tutorial messages stop the action every 5 seconds
>game is pretty fucking difficult and has complicated and obscure mechanics that you'll definetively need
>game teaches you how to move the stick and that's it, you're pretty much on your own
>the game deliberately teaches you wrong, as a joke
>tutorial is just a loading screen with the control mappings