Let's talk about Total War: Warhammer 2
Let's talk about Total War: Warhammer 2
I'd rather talk about how sexy skaven are
bampity
Why do I have to take cities on the other side of the map for Ikit Claw's short campaign?
I was thinking about buying it, do I need to get mortal empires too?
I tried to start a Khatep campaign today, took me 10 turns to start looking for a workshop mod to give him tundra climate.
imagine actually living on a doughnut
FOR BRETONNIA
FOR THE LADY
nver forget his sacrifice ;_;7
>unironic man-thing players
I just started playing, am I wrong in thinking that horde factions are super overpowered? You don't have to manage and defend tons of cities, you can just have one unstoppable 20 unit army and go around fucking everything up without ever having to play defensively.
Someone recommend me some books
Rollfag here, rolling for Dawi
HE DIED SO I MAY (UN)LIVE
HIS NAME WAS ROTTING LEVIATHAN
Gotrek & Felix series
The Sundering series
Legend of Sigmar series
look another elf playthrough
I'm so tired of the AI constantly suiciding onto my fucking capital I have to waste money leaving a stack ambushing near it every single fucking game
Realistically, how can they implement daemons in game 3 without making them into 4 seperate factions?
GREATSWORDS
>am I wrong in thinking that horde factions are super overpowered?
Yes. I recommend you play any horde faction and see why. Even Nakai is pretty bad, and he gets his own pet faction to babysit the stuff he takes over. Not having to play defense seems like a powerful ability, but it also means you can't take and hold territory. You have to sack it, or raze it and move on. But then the AI can just very easily resettle the area. So it becomes a horrible game of whack-a-mole to actually destroy an AI faction. Especially if they've gotten to any decent size. You could let just one army slip through your net and then it's all over. Plus, because hordes require population to create new armies, you often have to chose between having decent quality/variety of troops and actually having the armies necessary to burn the world.
Actually getting a long campaign victory as Chaos or Beastmen is probably the hardest challenge in this game. It's that bad.
How many lick-licks does it take to get the center-core of a skaven pop?
>accidentally give plague to my own units
>3 stacks of bretonnians come after me
Lets do this
>using shite guard instead of medium crabs
Repantsu here i come!
You better give me Elf.
Boring. Call me when there's a 40k total war
Chaos Undivided faction that draws various units/heroes/lords from each god. It's fitting that every new faction since the release of TWW2 has 4 legendary lords. And DLC after that could be Undivided LLs. You'd have Tzeench for mage lords/heroes and artillery, Khorne for frontline damage dealers and melee lords, Slaanesh for cavalry and specialist infantry, and Nurgle for monsters, monstrous infantry, and defensive infantry. I could see pink horror ranged units, flying disc mounts, bloatfly flying units, bloodletters, Great Unclean Ones, and those are just examples. You could get creative but I really doubt you could get a full faction roster out of a single god, let alone all 4. Even in the fluff they only have a handful of daemons each.
>35
L I T E R A L L Y
W H O
Hit me up with some orky-orks!
Best Pirate
Mannfred's radical cousin
>advanced g*rman helmet on bretonnian knight
Les go
The coolest von carstein
Re roll no beastmen
Gimme some hard shit
Well tree hitler is pretty difficult