So is DLSS a gimmick or will it catch on?

So is DLSS a gimmick or will it catch on?

Attached: DLSS.jpg (2560x1440, 676.52K)

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research.fb.com/blog/2020/07/introducing-neural-supersampling-for-real-time-rendering/
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Using AI for better performance is 100% legit and I assume we'll just see more of it in the coming years

who the fuck would ever notice this shit
there's wanting jaggies smoothed out and then there's being an autistic faggot

If you don't notice it then it does what it's supposed to do since it runs with almost twice the framerate with DLSS.

if games actually implement it

>actually paying attention to fucking grass of all things

Facebook made a open source one too. Probably mostly for VR though.

research.fb.com/blog/2020/07/introducing-neural-supersampling-for-real-time-rendering/

you cant really show its features with a picture, the FPS boost is its main feature, even if the retards of nvidia tell you its the the quality of graphics.
fuck RTX reflections and menial effects, i want games to run smoother.

And so the cracks begin to show. DLSS clearly has worse color depth.

It's main feature is a FPS boost at minimal fidelity cost. Though it mostly looks better than native 4k with TAA because TAA is just shitty. You could turn TAA off (except in osme games) but modern renderers are just shit.