Losing in fighting games isn't really the problem, it's how I lost that can really get to me

Losing in fighting games isn't really the problem, it's how I lost that can really get to me.

Losing a close fight is still gratifying but losing and my opponent never gave one inch along the way (offensively or defensively) and I usually go into a slump.

How do you get past moments like that?

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Jack off maybe

Do you really?

My point is that you should think about something else

Have you tried not being a fucking bitch and just learn to get better or accept the fact there are going to be people better at the game than you?

Exucse me, ASSHOLE, but I play fighting games to be COMPETITIVE. If the match I was in wasn't competitive, it was a shit game.

And, yes, that applies to games where I stomp someone too.

So then what's the problem?

Because it bothers me afterwards and makes me question my self-worth and if I'm worthy of respect in the eyes of other players.

>Losing a close fight is still gratifying but losing and my opponent never gave one inch along the way (offensively or defensively) and I usually go into a slump.
Still trying to translate this to English.

Get out of my thread before I quote your posts and post a soijak with it.

Basically getting stomped on and feeling like he didn't do anything considerable during the match or accomplish anything brought him great shame and depression

Just take the loss like a little bitch and reflect on what made you lose match like any other normal player. Just don't throw a hissy fit after the match. Getting stomped on isn't the end of the world you know.

The fundamental issue is that you're weak. Not only do you suck, you're also weak for valuing the approval of total strangers.

>Losing in fighting games isn't really the problem
>explains that losing is, in fact, really the problem

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>Just don't throw a hissy fit after the match.

But...I don't. If anything it's the exact opposite (I become really withdrawn and down).

sakura pussy punch. based

If you lose but made your opponent work for the win or have to adapt because you saw chinks in their armor means it was a good fight, even if you didn't ultimately come away victorious.

Losing and your opponent never even blinked at anything you tried and ran you down like a bulldog means the fight was a waste of time because you weren't really fighting, just losing.

You are never gonna be even remotely good with that mindset. In fighting games you have to lose to get good, and if instead of trying to learn from losses you just get depressed, you'll be a scrub forever.

Learn humility and take the loss as a fact that you need to keep climbing that mountain. As long as you don't give up more opportunities will open up in the future. There's always new things to learn and getting blown up is generally a good indicator of this.

I have to agree OP, you sound like a loudmouthed bitch.

The loss made you down because you thought your hot shit but then somebody with an actual amount of skill stomped your sorry ass and shattered your bloated ego. Take your loss. Admit you lack in skill. Move on. Improve. If you get depressed, stop playing for a while and play other shit.

Maybe find other bad players who you can challenge?

Let me rephrase the problem: it's not the loss, it's the futility of effort that really ruins fighting games.

You're not putting in any effort if you're not actively working on what made you lose. You're just being a whiny bitch

>futility of effort ruins fighting games
??????

I agree it's demoralizing, but getting absolutely BTFO means there's a severe weakness in your play and helps you determine where that is. It's only a waste of time if you don't learn anything. from it.

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There can be a number of reasons for the latter occurring besides "it was a waste of time". Not having matchup experience can put you at an immediate disadvantage. Being unable to make good use of system mechanics can also do the same. Mashing out too much like a new player can also create opportunities for your opponent to beat you down. These are just a few examples. I wouldn't say getting blown up is a waste of time. You have to grind out the matchups.

>Losing and your opponent never even blinked at anything you tried and ran you down like a bulldog means the fight was a waste of time
bullshit. These are the best kinds of opponents. You're blessed if they allow you to continually rematch them as you learn way more from losing to someone like this than you ever can from playing someone closer to even ground.

You can lead a scrub to water but you cant make em think

You're not truly putting in effort if you think just overcoming one wall means you should never hit another wall again. There's always going to be someone better than you that you can learn from

It's better to understand why you lost, in cases like that. Getting blown the fuck out isn't a great feeling, and trying to see where you went wrong can be hard when it feels like you did everything wrong. Save the match so you can watch it over again, and this time really look at your opponent. You'll be able to see where you did things you shouldn't have, and it doesn't guarantee you'll get better but at least you'll hopefully learn.
You've got to reach a point in the FG itself where you know all the characters by heart, and it isn't the character so much that beat you but the person.
Losing to defensive opponents can be hard to learn from because some characters are just meant to zone and it can be hard to close in with a certain other character so being able to counterpick is useful in these situations 'cause fuck zoners anyways. I spent thousands of hours playing and practicing SF, and after you do have to learn the mental game 'cause in the end that's the most important. Train your mental game hard enough and you'll be able to beat people with straight normals, which is fucking hilarious.