Anyone else playing 5D Chess With Multiverse Time Travel? I want to discuss strategy and such since there's so much to discover in terms of what's effective or not.
Anyone found useful openings or tactics?
Anyone else playing 5D Chess With Multiverse Time Travel...
I don't play perfect information games (aka casual games)
Shit bait but I'll bite. What's wrong with perfect information games?
I did all the puzzles, but playing a full game just seems too stressful. Some of the puzzles were wack though, I think there is one knights tactic puzzle that relies on the opposing king to move in a very specific pattern even if it has many other options available.
It's neat. Shit hurts my brain after a bit though and the game gets more complex. There's a lot to keep track of, though games technically can go quick because of how it's easier to win in the past.
It's not that bad playing full games, just remember to always keep your king protected, and if you're forced to open up keep guard of quares which could check last kings. Then just do whatever timetravel shenanigans you want for fun until you understand how to use them to win. But if you really don't want to play full games, try the smaller variants like No Queens or Small to get the hang of it.
I haven't finished all the puzzles so idk what you're talking about with the knight puzzle.
I'm really confused abour something - when moving back in time, how do the pieces move then? In the pic, the queen can only move a bit and then a bit more the more you go back, which is fine, but how do pieces like the knight move there? In a video I watched, a knight moved 2 squares down and not 2 squares and one ti the side. A light square bishop also changed to a dark square one when he moved back in time. I just don't get that part, the rest seems very complicated but understandable.
Played this game for like 6 hours straight today and now its fucking with me, I'm already thinking of ways I could checkmate past versions of each of you
Time and timeline dimensions are just like up/down and left/right.
So the knight wasn't just moving 2 down, it was moving 2 down and 1 in time (or timeline). The bishop moves the same distance in two dimensions, so normally that means diagonally on the board. But with time, it can move orthogonally (like a room) as long as it moves in time or across timelines as well.
Also note that one time unit is two turns (one white one black).
Basically just treat moving in time or across timelines as exactly the same as moving in space, just over turns or timelines instead of squares.
my brain is too small to comprehend this
Fool. I've already checkmated your future-past self 4 dimensions away. Just wait 6 more turns and you'll see.
It's not actually that complex. See for explanation of how pieces move. Also moving back in time creates a timeline split and you can checkmate the past
It's easier if the panels are flipped to face the time line in layers. Basically, if you layer all YOUR turns over each other, it becomes the 3D layer you can move in.
For example, Rooks can only move straight backwards or side to side through time. So if you move a rook into the past, they'll still remain in the square they currently are. If there's timelines to the left and the right (as in, if you are on Turn 4, and another board is also on Turn 4) the Rook can move that way as well.
With the Queen, what you're seeing is her moving straight lines in all direction as possible. Either maintaining her position by moving in a left/right up/down fashion, or by moving diagonally, which spreads one square away from her starting position for each board step she moves.
Super important to note here, pieces from past turns count for blocking movement. You cannot move pieces in the past, save for moving a piece into the past to create a new branching timeline, but the original timeline still exists.
they're solved by a computer
Literally false. Computers are getting better all the time at playing chess, and only recently did a computer beat a top player at Go. Just because you could solve a game doesn't mean it's been solved (or will be solved in your lifetime)
The different dimensions pieces can move along are:
-horizontally on the board
-vertically on the board
-forwards/backwards along a timeline
-across parallel timelines
Knights move 2 tiles in one dimension, then 1 tile in another dimension. They can be any two dimensions. For example they can move vertically 2 tiles, then to that same tile across 1 parallel dimension.
Bishops move equal distances in two dimensions, they can be any two dimensions. For example they could move horizontally 2 tiles, then to that same tile backwards 2 turns.
Queens can move across any number of dimensions as long as the distance traveled along each of those dimensions is equal. They can move across all 4 dimensions at once, but suppose she moves 3 tiles diagonally, if she wants to also go backwards in time it has to be 3 turns and/or if she wants to hop across parallel timelines it has to be 3 timelines.
Computer can lose at Dice and Coin Toss.
Clearly superior competitive formats.
yes
Based gambler
I can't even play normal chess.
Then this is the game for you. Chess players who approach this game like it's normal chess end up getting past checkmated across five timelines pretty quickly because they don't account for time travel. You won't be at a disadvantage for not playing chess. But if you like chess or logic puzzles you'll probably like this
Would be a shame if I sent one of my rooks back to the beginning of time and grew an army in a different timeline to stop you
>game requires untold hours of play and memorization
>casual
??? Does the word casual mean anything anymore?
I might give it a try then.
Uh wrong?
Computers can be programmed with any skill, including luck.
They always boil down to set strategies and their counters when there's zero information that's hidden and needs to be discerned
Thanks anons, it's a bit clearer now. I like this anons explanation the most, seemed the most intuitive.
Could it be that my brain has been scattered across extra dimensions all this time?
Good luck sending that army across the wall of timelines I created in anticipation of that very strategy. The histories of our past/future battles will block your pieces from entering the relevant timeline
Theoretically yes, but when games are as complex as chess, go, or 5DCWMTT, this estrategies and counter strategies aren't known. And when these games are new enough (like 5DCWMTT) it's fun to figure out those strategies and develop counters
>checkmate king on 3 different timelines
>Opponent goes back in time to the start of the game and checkmates me across timelines one turn before the present catches up with my victory
t. someone who couldn't beat an ape at chess