what do you want to see in persona 6?
What do you want to see in persona 6?
a good game
I'd love to see them revamp the calendar and S-Link system or just scrap it completely. It won't happen though because all the ironic weebs care about is going on dates with their waifus. I much prefered the set palace layout of 5 to the randomly generated dungeons of 4 so I hope that gets kept. Outside of that I'm not expecting too much outside the norm, new setting and cast with a slight variation on the theme of being your true self.
a post game? something to actually do after completing the game rather than restarting from scratch? it could be interesting if done well, but i doubt they ever will
It could be possible. Now that Hashino has stepped down from being the director, we might not be stuck with 'transfer student staying for a year' like we have been since 3.
pick one: persona 3 remake or persona 6?
>I'd love to see them revamp the calendar and S-Link system or just scrap it completely. It won't happen though because all the ironic weebs care about is going on dates with their waifus.
This. Either revamp it completely or add homo options to spite them! Also cause it's hot
Either a college setting, or a balls to the walls insane story like p2.
>persona 6
>without persona team anymore
It's gonna be a utter shit.
straight up homo vn
a beautiful brown girl with a big fro that's romanceable
The new director's shown to be pretty good with royal, it'll probably turn out fine.
>to spite them
Ironic weebs are also the sort to be SJWs user, they'll eat it up.
Bancho/sukeban protag
Royal is not a complete new game, so doesn't count
>it'll be something different other than just slapping a new coat of paint onto 3
I don't see how this is a bad thing.
I want the devs to repeat the jump from 3 to 4 again, i.e. something different when it comes to tone and setting from the previous games.
And yet the new director's writing is miles ahead of anything Hashino did in the base game. As long as he's able to handle the scope of a full project, everything will be fine. As far as I know, Hashino is the only one to have stepped down anyway, so the rest of the core team should still be working on it.
First, a Chad protagonist like Narukami. Nothing like Joker or Door. Second, set in after highschool if possible. College. University. Whatever just after highschool. Third, green. Make the theme colour green. Fourth, have cameos from characterd of previous Persona games. Like actual character interaction. Not easter eggs. I want more from P4 characters if possible. Lastly, I want as good of characters as P4.
I think that would be great, but I don't know whether they'd do it. A lot of the tonal differences in 4 were to help disguise the fact they were reusing so much of 3's groundwork to get the game done in 2 years. I'd love it though, 4 being in a small rural town is what makes it the most kino entry.
P3 Remake first, P6 next.
But if that's going to be the monkey paw moment and they'll fuck up some important details then I'd pick P6 only.
There'll be a new waifu and it'll be just as forced as Marie was. Also FeMC is gone because it was too much work. Have fun user.
Female Protagonist
All girls school
>yeah make this series of games created specifically to be those character focused highschooler games into big boy games
>P4 characters are good you should just make them again
Christ, how bad can personafag taste get?
>FeMC is gone
That's a great thing, actually. Fuck that non canon femoid self insert.
>what do you want to see in persona 6?
>setting
An adult cast full of salary men and Christmas cakes who escape their terrible work life. All romance S. Links end with the protagonist marrying his love interest, having a child and settling down. I know that this won't happen in a million years, now that the Persona fanbase consists of 17 year old Twitter trannies, but a man can dream.
>gameplay
Make party members be able to control multiple Personas again, that's it.
>music
Less music with vocals please. Hearing the same 3 tracks for +80 hours straight is bad enough but vocals make it even worse.
>post game
That would be great. Once you start getting all the really cool Personas, the game is always almost over.
Wouldn't be surprised. They have all the assets from the dancing game, don't see why they wouldn't
If she's non-canon, why does she make you seethe so hard?
Maybe music-wise they could actually write more than one battle theme, and have it themed around the dungeon you're in. As good as the battle tracks are, they can get a bit repetitive (even if I do still listen to them after I've finished the respective game).
>after highschool
>big boys
Are you serious? College kids are one the most idiotic people I've ever met. The only difference they have with highschool kids is that they don't wear uniforms and aren't force to follow a specific schedule.
I know they made the character models and stuff, but wasn't most of the backgrounds just ripped from 3 and touched up anyway? Because of them looked pretty rough.
Also yes. P4 characters are good. Better than both P3 and P5 Fuck you.
>I'd love to see them revamp the calendar and S-Link system or just scrap it completely
spbp. The calendar is the core of most of the problems in these games.
More music would also be cool but it's Atlus we're talking about.
I didn't say they aren't.
What I said is that persona is literally created to be "SMT but in highschool", taking it away means making a completely different MegaTen game.
However I'm all in for them adding some adult characters to the cast and adding old character's cameos. Nothing wrong with that.
Seriously now, while i personally would enjoy that option, i know it will never be added since i doubt the nip fanbase would like it.
Shit taste confirmed. Dilate, comfyfag.
This
This. One of the best parts of 2's cast was that some characters from 1 came back and not everyone was in high school. Granted, there was much more of an interconnected story at the time, but it'd be nice to have something like that. Hell, even an S-link with an older character would work (wasn't the hermit S-link in P3 supposed to be a P2 character?)
Something completely different like P3 was to P2.
Honestly, they could really take a note from EP where the ultimate boss is behind a 7 hour dungeon that has alternate universe elements to the dungeon puzzles, and actually let you use your end game minmax teams on a NG+.
A better hard mode, and a proper end game. Seriously was anyone challenged at all with P5’s hard mode? Royal made things even easier too.
Make a similar leap to the combat stylization from 4 to 5, in the SLINK department. Also less SLINKS, more focused characters.