Now that the dust has settled

Is this definite proof that EA can make a star wars game that pleases even Zig Forums?

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Sick timing, OP
just started it and I'm already in love. The combat is a bit slow and I got fucked over a couple of times because I've been playing a lot of Nioh but it's mainly the exploration that's doing it for me.
I like Star Wars.

Tell us about it, what would you say is a weak point of the game for someone who's thinking of buying it?

Game is great, just wish that the skill tree was a bit more useful. Most of the upgrades and unlocks within it just felt really whatever. Finding lightsaber parts was only for cosmetics, same for your outfit and bd1 styles. The game was fun, the combat was fun and the locales were fun enough to explore and come back later with more traversal abilities unlocked so you can get into areas you couldn't before. I just wish there were either more planets or that there was more to do within each planet. The game overall just needed probably one order of magnitude more content in every area. More planets, more to do on each one, more to unlock/upgrade, actual gear in SOME capacity that would make exploring feel worth it outside of finding an extra healstim here or there. Hopefully they are making a sequel that will address these issues, if they do the game will be an easy 10/10 for me. As it stands, the current one is a solid 7 or 8.

Right now I think the worst part is, unfortunately, the combat; it's a soulslike. However, I haven't unlocked any upgrades to combat yet, so it'll probably get better.

bump

Just let the thread die.
Kill it if you have to.

>C L I M B I N G
>S E G M E N T
>T H E G A M E

seriously though, did you lads like it?

It was incredibly average but because EA has been releasing complete shit for a while it tricked everyone into thinking it was anything above average.

Yeah the first playthrough was alright, but trying NG+ and the climbing segments are really fucking tedious

It's fun but it ain't no Jedi Outcast or Jedi Academy.

A low point would probably be the enemy variety and that the boss fights are kind of meh. Other than that it's pretty good. Not much replay value even if it is supposed to be a soulslike.
t. fag who beat this game months ago (on PC)

>The game takes place during the "dark and fascinating" period between Episodes III and IV
Can they stop with this shit? Every game, show, and movie they can, they put in that fucking window.

It was a decent romp. The highlight of the game was the exploration. Coming across a fork in the path and just choosing one way to go, then following that path to another fork and another, it was nice. The collectibles were underwhelming since most of them were cosmetic, but you still get XP for finding them, so it's aight.
Combat was ok, I played on the normal mode which was a decent challenge without it feeling like I *had* to smash my head against the wall to break through, but If I ever get the itch to replay it I'll try the next level of difficulty.
The characters and story was meh. I'm not the biggest fan of "the Jedi were purged during Order 66, but look! Here are some *more* Jedi that managed to escape the purge." I liked the simplicity of Order 66 leaving very very few Jedi left, and it seems like more just keep coming out of the woodwork. That doesn't mean the story was inherently bad, but it wasn't my favorite.

i agree with others that is was very mediocre. its like a 12 hour game at highest difficulty. bosses are boring, no real sense of exploration such as finding hidden areas and the like. i got it for 30 and would say its probably worth it for 20.

Genius tactic by EA. Lower the bar so much that raising it slightly makes everyone praise you

What period or setting would YOU make a star wars game around, Zig Forums?

I 100%'d it on the hardest difficulty. Aside from being a little too easy and forgiving even on that difficulty, the game was obviously rushed out the door because it has jankiness in a lot of the animations. On top of that, the combat balance is kind of fucked. A lot of the lightsaber strikes cost force meter to use, but you'll probably end up rarely using them except for the very last OP one you unlock, because force slow and force push are ridiculously OP and you will end up just using regular light strikes just to save your bar for those. The enemy variety is low too, and 90% of the loot in the game is cosmetic except for the healing upgrades. The exploration is great though. It feels like a melee based Metroid Prime more than a Souls game. I think if they made a sequel and EA doesn't rush the game out to make it in time for a movie or something, it could be legitimately great.

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I would make it during the super early ages when the Sith were basically still evil magicians using imbued swords and the Jedi were just starting to use proto sabers.

sure, I enjoyed it and I hope they do better with the story next time also for fucks sake GIVE ME MY SABERREALISTICCOMBAT 1

this is the main problem with the game byh the time you unlock all the skills and abilities the game is basically over and theres not much replay value going back through the areas. you should have unlocked all of the toolkit early on and then there should have been more stuf to get to change the playstyle like a dual sabers or dual bladed sabers etc they could have taken some liberties and added stuff like pikes and staff sabers that kind of shit basicall the same way dark souls is with weapons but instead of swords its a lazer sword or a lazer hammer or halbeard or what ever. i enjoyed it but at the end it failed to be souls like because i had no desire to keep playing. 21 hours and done it felt empty at the end too like "oh thats it?" there wasnt anything else to do no ng+ cycle either where you get to use all the cool stuff you earned to roflstomp dudes just last mission then nothin.

How difficult is it compared to Sekiro?
I might pick it up.

It's good, but combat needs to be sped up a bit, not a fan of the souls combat, and the skill tree could use more skills for more customization, a little more environmental manipulation and exploration would do wonders for it as well. Besides that a little more attention to details in regards to the SW universe would be good, but this is more the SW fan in me speaking

It's a pretty standard tactic with gaming companies now, it's gotten so mainstream that pretty much every average game is considered a 9/10.

>The exploration is great though. It feels like a melee based Metroid Prime more than a Souls game
I agree, but for me it reminded me of the TR games on the PS1

It's easy apart from some bosses

Its good but I disliked a few things about it. Like the map is a fucking clusterfuck, only a few times it was actually any help, most of the time it just threw me off. Also I never understood why'd they have that girl join the crew if she does absolutely nothing and then the game is basically over 20 minutes after that. Literally pointless.

It also does not expand the universe in any meaningful way, story wise it adds absolutely nothing to the franchise. Also the stakes are non existent because anyone who follows nu Star Wars knows that Vader will do with the Holocron the same shit Kal does and you know the Inquisitorious work directly for him so the emperor probably doesn't even know about this Holocron.

Other than those mostly narrative issues, the game is good and probably the best Souls imitator

Piss easy, no variety to enemies, boring boss fights.

Everything else is good. I would have preferred Fallen Order take the place of nu-Wars movies with Luke in Cere's role, dealing with the Imperial Remnant.

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much easier

It's a soulless cashgrab and a product of EA pretending to listen to their fans. This game is not good, just because its not the horrendous shit you were eating in the past doesnt mean its good. It was forgotten the first week it came out. Even the newer battlefront games outlived its memory.
Star Wars is a notorious setting that people gobble up no matter the quality. This mentality has been exploited so many times with low effort games, and now an average game lacking in every sense isn't terrible and people are back wearing the Star Wars goggles and consuming fecal matter.

>new game bad
>old game gud

Unironically true though. New game is almost always bad.

When did I say this? 1313 was a younger star wars title and that looked 10 times more soulful and promising than any of the other games just because they got the aesthetic bang on. That is before braindead corporations cancelled it to make childrens videogames and sell toys to scrubs like you. Meanwhile Jedi fallen order is just some copy paste action game
>no dismembetment
>cinematic loading sequences every 2 minutes
>platforming spam
>white bread protagonist and le cute character to sell toys
>uninspired story that god forbid caters to adults
>fuck all lore and customization

Should have been about Luke

>zoomer unironically defending EA excrement because of gwaphix

>exploration
All you get is some customization options for things you never see anyways

I have no idea how anyone could enjoy this. It was so fucking boring and soulless.

>for things you never see anyways
You see them enough times. I'd rather complain about that 90% of the ponchos suck.

The only real flaws I found were that the combat wasn’t as responsive as it perhaps should have been (I’d press the button for a stim multiple time’s and it still wouldn’t register) and that exploration is focussed primarily on lore and cosmetics so if that isn’t something that interests you that might be a downside. Honestly though I loved it. I’d very very strongly recommend it.