APOLOGIZE

>12g shotty weaker than the 8g and isn't meant as a replacement
>10mm pistol meant to echo the H2 magnum stats
>weapon variants for both (and other weapons)
>classic magnum and tactical shotty added to sandbox post-launch
>split-screen co-op is back
>equipment has returned
>ZERO real-currency loot boxes
>improved Forge with undo+redo buttons

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Other urls found in this thread:

halowaypoint.com/en-us/news/infinite-inquiries
twitter.com/SFWRedditVideos

Is the H2 magnum anyone's favorite magnum?

Some good/bad news here.
halowaypoint.com/en-us/news/infinite-inquiries
The build was weeks old.

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>have to wait til post launch for a halo staple, the original magnum
jesus fucking christ the cope

>>Are there kill barriers or “return to battlefield” zones in campaign?
>Since we want to allow players to explore and get creative with their engagements, we’ve tried to reduce these as much as possible in Halo Infinite. There will always be some exceptions, but usually if you can see it, you should be able to go there.

Figured. Open world Halo was never going to work properly.

>shoots as fast as you pull the trigger
yes

This game will be awesome

why would you want a full open world halo?
Crysis and Crysis 3 had a cool sandbox environment anyway

Zombies has just never been the same without it. And dual wielded it's pretty deadly.

>weeks
oh no no no

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>ZERO real-currency loot boxes
>implying thats not equally as fucking stupid

>they actually think this shit is classic art style and they're doubling down it
*breaths in*

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kek

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>fires on the same dopamine emitters as opening a fresh pack of trading cards
>except free
>no different from random loot drops/crates in dungeons in games since the dawn of time
The anti-lootbox sentiment is a big fucking meme and is only valid when it makes the game P2W.

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*Breathes out*

lmao isnt like half the point of making an "uncluttered" art design that you don't have to do dumb shit like putting outlines on interactive objects and weapons?

this doesn't even look that bad why are people complaining?

The lighting is absolutely fucked, there's environmental pop-in that's egregious, and certain textures/models are oversimplified. Nothing that can't get fixed with touch-ups, but people are (rightfully) getting riled up about it. I really love that a lot of classic Covie armor designs are still in personally, like the helmeted CE kig-yar and classic sangheili.

because the lighting is fucked and anons think thats what the finished game will look like
there was even an edit where some user just put a filter over a screenshot and it looked fine

>buh muh lighting
digital foundry was a mistake

THE SHITTY NEW PISTOL AND SHOTGUN ARE REPLACING THE OLD ONES

THERE IS NO MAGNUM AND CLASSIC SHOTGUN IN THIS GAME HOLY SHIT HAHAHA

>we wanted to bring back the series to its roots to Combat Evolved
>except we gutted half the weapons and replaced them with uninspired generic shit

Alright Zig Forums...
We need a new tactic. Our TORtanic campaign isn't working.
How do we make it fail?

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>the pistol is gone

Do you want attention?

this is bullshit
the original magnum and shotgun were amazing and now they're gone because 343 has to push their agenda
fuck this

>Zig Forums is desperate for ANOTHER Tortanic attempt after TLOU2 did well
lmao

>only sold 5 million copies in its first month
>did well

It's getting embarrassing, isn't it?

>>ZERO real-currency loot boxes
but do they have fake currency that you buy with real currency?

>game going to get ten years of support
>unironically believing that they won't add either of those after even H5 got post-launch weapons added to the sandbox
>343 has to push their agenda
Like how Bungie replaced the AR completely in Halo 2?
Like how Bungie replaced the magnum completely in Halo 2?
Like how Bungie replaced the BR completely in Reach?
Like how Bungie replaced the beam rifle completely in Reach?
Like how Bungie replaced the carbine completely in Reach?
Like how Bungie completely ditched the brute shot in Reach with no actual replacement?

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Bungie went back on their mistakes in 2, can't say the same for 343

Reach is a prequel

fuck u man the new magnum looks ugly
and everything else looks like shit
how can they expect anyone to be happy with the way the new game looks; as one of their launch titles for chrissakes... its really the only good game theyve got to sell people on and they fuck up the first good reveal...
also theres fuckin sprint in this game fuck u dude

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>all of these discussions about pop in and lighting
I just hope the game's fun to play
Is that all I can ask for with a vidya?
I'm done giving a darn about what's 'acceptable' with a modern game's graphics with so many of these being cookie cutter slogs to actually play

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Wait so no open world memery? Ok that might just make it decent IF they fix the graphics and the storytelling isnt braindead like H5

proofs

halowaypoint.com/en-us/news/infinite-inquiries

Hey retard, every 343 halo is literally dead within a year of release. If you actual eat up this 10 year bullshit then I don't know what to tell you

If we bring back digits to Zig Forums we might be able to summon the power of kek

Shitty franchise