Why does “retro style” or “retro inspired” always mean pixelshit? Why don’t indie devs ever evoke the graphics of an N64 or PS1 game?
Why does “retro style” or “retro inspired” always mean pixelshit...
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they're already doing ps1 shit
I suggest you look up the entirety of New Blood's catalog, but especially Ultrakill.
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>Why don’t indie devs ever evoke the graphics of an N64 or PS1 game?
EVERY INDIE HORROR GAME FOR THE PAST SIX MONTHS AT LEAST HAS BEEN LITERAL UNITY ENGINE PS1 STYLED REGURGITATED BULLSHIT. I HATE IT SO GOD DAMN MUCH.
You're about a year too late with this thread. PS1/N64 style is the new hot shit in indie.
it's only horror games because most indie devs are braindead. hopefully an interesting oot clone comes out soon ;^)
What about Dusk, Maximum Action and the like?
you don't have to learn to model if you put a filter on it say it is ps1 inspired
Yea kind of wish some indie "retro" games did low poly instead of just pixels. They exist for sure but theres not many.
zoomer indie devs don't actually know how PS1 games looked because they were little babies when that thing came out, so they do this pseudo "retro" PS1 graphics that feel soulless