Last Thread: Hi Anons, what a turnout! For those who didn't see nor know, I was the organizer for Super Mario Zig Forumsorld, a Super Mario World Collaboration hack with levels by your fellow Anons. We are now starting production on the on the sequel, Super Mario Zig Forumsorld 2! Like last time, you will have 31 threads to create and produce your content for the collab, and another month after for testing. Like last hack, this is a SA-1 powered SMW Hack (you can play on real hardware) that contains a baserom of a lot of custom assets to play around with incase you are not good at working with custom resources. Unlike last time however, we are not using the Sprites on Platform Patch.
New to this hack is an organied claim sheet. While it will be set to view only, please use the sheet to claim your resources, and comment in the threads with what you want and I will mark it down. As for submiting levels, you can either submit here in the daily threads or email me your levels at [email protected]. That is not the only thing new however, but I will discuss that in the post below. I can't wait to do this again, let's make something great!
Unlike Zig Forumsorld 1, for this hack we are planning to have all art resprited to fit Zig Forums // Zig Forums memes and culture. This is much in the style of the VIP hacks, which were created on 2chan and had resprites of 2chan related memes. At this point, a few sprites are done. However, the player (Moot) is entirely done! As that is probably the biggest challenge finished, we now need help finishing the remaining enemies off. There are a few enemies done, but it's far from what we would need. The art claimsheet is not in read-only as the enemy resprites are not all decided yet either. I need all hands on deck to figure this out. We're counting on you, Anons!
For this hack, I am trying to push for more original ports. "Original Ports" are ports made for this hack. They can be from other games or brand new songs that you composed. Currently, we have a few custom ports in the current baserom. However, we still need ports for potential Storehouses, and Final Boss themes. There wil not be a claim sheet for music, but if you wish to create a track, post in the threads with a song number you want (dictated in the claim sheet) and I will mark you down!
I'm not sure the palette is very similar and I don't feel like doing that one. In the art sheet it says Yoshi as dunkey. What does that mean?
Nolan Thomas
Potential ideas when all the art is finished. I had the idea of giving Yoshi sunglasses/changing the face to be similar to Dunkey's avatar. Along with that, you could have the introduction message be Keep Saying It
If you don't want to do Shadman, you could try the others on the sheet
Artist here, what's a good meme to use for the Swoopers
Bentley Russell
Had Anonymous not been used, I would've suggested that. It's hard to think of one that works with Green and Purple (unless you use white and the other colors for shading)
Christian Lee
Oh actually, you could theme it off of the quarantine april fools event
Connor Cooper
Would Corona-chan be okay? I know it's not a golden or silver age meme, but it's the best I got. Also I'm working on the janny-statue sprite now.
Jace Morales
Yeah that's sort of what I was thinking. Can't wait to see that and the bowser statue!
Wyatt Scott
For Corona-chan, would you prefer a bat body with her head to stay somewhat true to the original game (and hitbox), or would you like to see an attempt at a bat-fairy hybrid?
Oliver Bennett
You can't really change the sprite size, so I'd focus on the head and see how that looks
Justin Sanders
Where are the forwards facing podoboo sprites stored?
Xavier Bailey
According to LM, parts are located in GFX 3, 4, E, and 22
Gavin Smith
GFX33 where Yoshi is also.
Justin Murphy
I'm not sure if those are specifically used without Yoshi, but It'd be good to change them anyways in case
Nicholas Walker
I would like to claim sprite slot 26 and sublevel 59