ITT: intimidating enemies

ITT: intimidating enemies

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His movements combined with the music makes him genuinely unnerving

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These fuckers also made me uncomfortable

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bumpu

Genuinely the most miserable experience I've ever had in a Miyazaki game. They aren't even fun challenges.

Not intimidating, more like an enemy you realize is a waste of time to fight after hitting it 2 times. An intimidating enemy is one that can keep up with you even if you try to run like the Madlad

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I actually really enjoyed fighting the executioners, same with these cunts

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G__ G__

Definitely one of the most intimidating non-boss enemies Fromsoft has ever made.

Agreed, they have soo many attacks depending on their variant, you have like 20+ parry timings to master.

y'all suck

I can't properly explain why these things make me so fucking uncomfortable bugs in games never bother me but these ones did

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This qt mesh of polygons

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legitimately panicked the first time I saw the curse bar fill up

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the brain ladies in bloodbone, fuck that madness

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Lots of zoomers that only play souls games, I see

Post the image mah dude

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First time I triggered this guy I nearly shat my pants and ran like fuck

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where were these guys in hl2? i never got why alot of enemies were just gone and instead you have to fight the military again

git gconfetti

What sucks the most is that the reward for beating them isn't even worth it.

I like bugs but I played Borderlands at like 6 in the morning after staying up all night and these fuckers activated my fight or flight responses every 2 seconds.

Berserkers in the Original Gears of War

First time encountering Sahelanthropus as well come to think of it, when you have to run and hide from it while it searches for you

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Presumably the Combine killed them off and weren't too fond of bullsquids either

this. when i was a kid that scared me so bad i couldn't play the game for a few weeks

N_ I_

>unnerving

haha

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These guys are too easy to be intimidating

These motherfuckers on the other hand