So you're telling me they used to treat paper stuff like a curse instead of joking about it every 3 minutes while...

So you're telling me they used to treat paper stuff like a curse instead of joking about it every 3 minutes while breaking the 4th wall more than necessary and being so obnoxiously self-aware that they were made of paper?

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bruh.

the curse shit isn't canon

The original wasn't even called Paper Mario in Japan. TTYD started the dude paper lmao meme.

What if they made so these evil spirits from ttyd were actually the villains of origami king, it would have made more sense

>implying Nintendo will ever acknowledge pre-SS Paper Mario existence again

It doesn't really make any sense though Mario is already paper and so is everything else

The curse was clearly a joke. If you weren't shitposting, you'd know that the entire character is supposed to be a humorous encounter. humor = not serious

Not a single character in TTYD or 64 mentions they're made of paper or allude to their existence being made of paper.

That would be pretty disrespectful to the lore. The "evil spritis" were in fact the four legendary heroes who sealed the Shadow Queen behind the Thousand Year door. The curse meant that they had to hand out curses of their own to whoever freed them, but they were able to twist the terms of the curse by disguising useful powers such as the paper ability as "horrible curses". The guys aren't actually evil in the slightest.

yes that's the joke being paper is so normal in that world that a curse that makes you like paper is not a curse at all... because they're already paper

Oh

I mean, all the games had Paper elements (Mario floating from a fall, Stilt Guys being formed from pieces of paper, ect), and frankly, I feel like everything, or at least the characters were Paper from the start, the issue is that they reference it SO MUCH. I don't go around commenting on how I'm made of meat, so why do the developers feel the need to have everyone be like "Damn, I sure am PAPER!"

Based Grifty

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Paper Mario has very little acknowledgement to Mario being paper. Ttyd started giving him paper abilities. Then it just got worse from there.

You know what isn't funny?

4 minute cutscene before Shadow queen that is UNSKIPPABLE

paper mario is dead

>Then it got worse from there
Except it didn't. Super hardly even recognizes "paper" as a thing. If anything super was the most un-paper mario they ever had, focusing more on the dimension shifting angle and not the papercfraft one.

It's honestly depressing to think that there will never be another (good) Paper Mario or M&L again. Both series had a special charm and fun gameplay, and now they are gone, forever. This timeline sucks.

maybe git gud and dont die so you dont have to see it again?

>TTYD started the dude paper lmao meme.
It did but it was barely talked about. Just the paper abilities pretty much and I guess the joke with the Peach poster if you want to interpret it as a paper joke. SPM went maybe a bit further with it but it still was okay. It was with SS when it became a problem.

Just play Bug Fables

Don't act like if they didn't remake PM64 or TTYD today that there would be no paper jokes. Had the hardware limitations not been present they absolutely would have done more with the paper theme and art style. If you argued to the actual devs today that the paper theme was always just meant to be an aesthetic, they would disagree with you.

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I mean, the star spirits, the macguffins of the first game, were cards

Playing Origami King and for a while now I thought Mario no longer did any 'miming' like in the old games due to the mandates, but he fucking does it when you rescue Professor Toad. And why does he not have voice clips but the other mainline characters and all the Toads do?

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Needs to be more jarringly inconsistent like the M&L remakes. Some stuff can stay but some can't and other things can stay but they have to have different names so you don't get confused with the mainline design that has the same name.

>but they have to have different names so you don't get confused with the mainline design that has the same name.
what are you talking about?

Beanerang Bro.

There was also this. I think it'd be safe to say that things were paper in the original games, they just treated it naturally for the most part. They were paper, but it's just what they were, so they didn't acknowledge it much.

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And then there’s the fact that kammy was just taped onto one of the pages of the book in the intro.

I DON'T CARE ABOUT PAPER JOKES JUST GIVE ME COOL CHARACTERS THAT AREN'T A FUCKING RUBBER BAND BALL OR PACK OF COLORED PENCILS

The problems with new paper mario:
-Few if any ways to interact with the overworld besides your hammer
-Lack of special attacks
-Minimal partners
-Collectibles don't influence the game like badges

Not the problem:
-The game looks like Paper

I don't mind the new ones being more creative with the paper stuff.
I mainly wish there was more expressive freedom. I actually enjoyed Origami King quite a bit but it did feel held back by those mandates.
The characters were fun, well written, but they would be elevated much more by having unique designs.
The sad part is I liked Bobby and Professor Toad quite a bit, but you really can't do good fanart or representation of them. Bobby is just a bob-omb and professor toad is just a toad in a hat.
Kamek and Bowser Jr. as helpers was also good but they probbaly got a pass for being pre-established characters.

This, I beat her on my first try and didn't even have to use my Jelly Ultra

Honestly the stationary guys were fun. Most of them were entertaining and had good fights.
The rubber band guy probably had the best design of them, as he had more to him than just an office supply.

the Rubber Band was kino though? Why are you even bashing the most creative one of the lot?

I feel like modern paper mario has the same problem as modern sonic. They both take one aspect of the series and only focus on that, thinking that aspect is what the series is about. Modern sonic only focuses on speed, whereas in the older games, there was also trial and error, exploration, momentum, and actual platforming. The same thing happened with paper mario, the modern paper mario games only focus on the paper aspect even the older games also had fun characters, an interesting plot, diverse and unique worlds. Paper mario always had paper as a big aspect, but its the only aspect of the series that’s left so they overuse it to the point where every npc makes a paper pun.

I shouldnt have to see it the first time.

There's a ton of fan art with Bobby what are you talking about? Just search his jap name on twitter.

IT JUST DAWNED ON ME after like, 20 years..

Rogueport is a play off of Roquefort, like the cheese.

Roquefort. cause it's filled with pirate mice.

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Sure for now. And I like Bobby, but in the future when people see art of him and don't know the context it will just be some Bob-omb.
Its undeniable that past partners had more recognizable and expressive designs. I think Nintendo should let that happen again.

I would’ve like origami king more if the partners were more original like in this fanart and if they decided to make the battle system more ttyd but still keep the wierd turning mechanic. I would’ve loved to see them use that turntable mechanic in more interesting ways and actually have a good battle system along with that mechanic.

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They may as well change the series name to "Paper, featuring Mario"

I mean, maybe?
I would agree if the mice were the majority but it seems like Goombas, Toads, and Doogans were more common as a whole.

>implying that isn't fourth wall breaking meta shit by definition