Why does Nintendo keep messing up with Metroid?

Why does Nintendo keep messing up with Metroid?

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My wife

Honestly two bad games out of fourteen isn't bad.

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Is there some kind of Miyamoto Mandate to make them bad on purpose for some raisin?

They tried too hard to do something different than what we're used to seeing. On one hand it's not necessarily a bad thing because the experiment was made and we know how it turned out.

Nintendo have been autistic retards about most of their IP for the past ten fucking years or so.

we need more gimmicks
we need to appeal to 2d players
we need to appeal to prime players
we need samus to be a stoic badass
we need samus to be an overly emotional waifu

The Zero Suit is gay, why can't she be in a leotard?

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Just remembered that FOW was planning a Samus video where she would have died at the end. I think it was going to be some Ridley vore. Would've been nice, but I guess we can't have everything in life...

Bigger question is why they keep fucking up Star Fox.

People like full body suites more.

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R&D1 was scattered to the winds and all their series' struggle these days because they don't have dedicated teams in charge of them. Sakamoto still oversees Wario, Metroid, and Rhythm Heaven (assuming that last one will even get another game) but without an internal team consistently working on the series they don't get the support they used to back in the 90s and early 00s.

Prime 4s biggest mistake was not just going to Retro from the start. They should be the 3D Metroid guys, don't let Japanese devs touch it. Metroid 5 is probably in development at MercurySteam after SR had a good reception but the last game was a remake so it didn't really scratch the new 2D Metroid itch the way everyone wanted, so it feels like it's been longer than it has.

because nobody actually likes metroid games. they just all want to fuck samus.

I would argue only Other M and Federation Force were disappointments.

Wasn't even Metroid Prime Pinball half-decent?

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Samus was born to have her holes stretched can you blame us

If a franchise is heavily influenced by the West, then it is almost guaranteed to be short-lived with Nintendo at the helm. See F-Zero, Startropics, 1080 Snowboarding, Wave Race, and Advance Wars. Fire Emblem just barely avoided it.

>The tree beloved classic games were made by Yokoi
>The three beloved 3D games were made by baka gaijins
>That leaves Nintendo with other M and fusion.
>MP4 dev is one hell of a clusterfuck.
I think Nintendo juts dont like Metroid

Prime Pinball is cool but with only two proper tables its not really a game with legs, which isn't the best quality for a pinball game to have. After running through it's ~1 hour campaign on both difficulties I was over it.

I've never even played Metroid but Samus is top tier eye candy and wank bait desu.

I like Metroid games and I also want to fuck Samus

I still think that super metroid is one of the greatest games of all time. Top 100, at least

I’m at the point now where I think Metroid just needs a total reboot. Metroid has gone through reboots before. Super Metroid was essentially a Metroid 1 remake. Metroid Zero Mission was another Metroid 1 remake. Why not just reboot the entire damn thing? Or de-canonize Metroid Fusion and Metroid Other M.

Sakamoto: “Nooooo! My precious drama….”

Fuck you, Sakamoto. Fuck you and your ‘maternal instincts’.

Nintendo HAS to be conscientious of the IP meltdowns occurring in Star Wars, Star Trek, and Dr. Who. If IPs can implode due to shitty show runners, the same can happen in video games. Look at Last of Us 2 as an example. Metroid games like Metroid Fusion and Metroid Other M really hurt the franchise and essentially killed it.

I find it hilarious that the Western made Metroids, like Metroid Prime or Metroid Prime Hunters, are designed as ‘side stories’ so they don’t do damage to precious Metroid. Yet, Sakamoto goes and makes Metroid Fusion (let’s change Samus’s suit to purple shit because ‘she is a ninja!!!’) and Metroid Other M (to explore inner feelings of Samus) which blew the legs from the IP. I don’t even think Metroid is salveable at this state. The last really good Metroid was Metroid Prime which came out nearly twenty years ago. Everyone who grew up with Metroid 1 and Super Metroid are around 40 now. The fan base of Metroid is aging too fast because Sakamoto kept putting out junk which didn’t grow fans but got rid of them.

Why Sakamoto has anything to do with Metroid today, I have no idea. Nintendo, publicly, doesn’t admit they have done a creative error. They may be stubborn, but it is the fanbase that pays all Metroid’s bills.

I like playing Metroid and jacking off to Samus r34

Built for anal.

Why do you think Fusion destroyed the IP when it released the same fucking day as Prime and the two together ushered in the most successful period for the series in its history? The GameCube, Gameboy Advance and early Wii saw Metroid games releasing back to back.

What killed Metroids accessibility to new players was Prime 2 looking pathetic next to Halo 2, then the damage Other M did to the IP. The latter built off of Fusion, sure, but that's like attributing the Final Fantasy series being a disaster last gen to FFX instead of FFXIII because it invented some of the problems the latter exacerbated.

Samus returns was basically a new game it's so different.

Because they don't know what made Star Fox 64 so memorable, which was its writing and direction. Star Fox 64 was written by Mitsuhiro Takano, who also did scripting and cinematic direction for both N64 and both gamecube zeldas, especially MM and WW, the two zelda games with the best storytelling. To make a videogame narratively compelling, especially if trying to sell family friendly content to general audiences, you have to strike a very precise tone. The key is to have the characters take their situation very seriously, while the game itself has a sense of abandon. Star Fox 64 is essentially a muppet parody of famous 80s and 90s scifi; the game is pretty silly, but the characters take it seriously, and the game feels like an interactive performance, right down to literally getting to pick the stage.
All of the latter day star fox titles have fallen into the problem of trying to tell a completely serious story despite the inherently juvenile presentation, and so it comes off more like sonic 2006 than the muppets. Star Fox Assault is not a parody, it's just hackenied. star Fox Command is a shitty anime. An example of the opposite problem is post-super Paper Mario, where characters no longer pretend to treat their setting with any degree of sincerity at all.

Of course gameplay is a huge issue too. Assault is slow and the TPS segments are odd, there's also not many levels. Command is repetitive and bland. Zero has fucking terrible controls. But I think these would be more easily forgiven if the games were just more charming.

Yes
It's the same reason why Starfox Zero and the newer Paper Marios have all been shit and why there are no new F-Zero games

>Created and popularised a genre on its own
>Transitionning to 3D created one of the best game ever made
>only 2 bad games in a 15 games long franchise

Idk, man, Metroid got a pretty good track record so far.

>Metroid got a pretty good track record so far.
Nintendo apparently thinks that’s a total failure.