>Hollow Knight is overrated tras-
Hollow Knight is overrated tras-
h
it's too long
>put game on 0.50 speed
>record it and change it to 1.0 speed
>haha look i'm so fucking epic!!!!!
h if you are sperg or braindead skilllet
>indie metroidvania has an optional difficult platforming section
isn't this standard?
>put a bunch of spikes everywhere
wow such godtier level design so amazing
This.
Indie developers are so fucking confused about game design nowadays that they think throwing a bunch of hazards all over a wall and eliminating them one by one until there’s a technically traversable path is “good game design”.
>yeah players will just have to try over and over again until they memorize and correctly input the whole path -then do it for the next one!
Somebody put these fucking hacks down jesus christ
h
That was the best part of Hollow Knight
where is this? I beat the game but never even encountered those types of enemies.
How many days is it now that you've made this thread?
>indie metroidvania
This phrase right here lets you know you're in for some söy.
>where is this?
White Palace
just looks like a gay mix between super meat boy mixed and celeste
WHOA
JUST LIKE MY SUPER MEAT BOYS
At least its optional, Strange though considering the focus on combat to suddenly through a death gauntlet in for the white palace
Imagine coping this hard because you're bad
The focus was always on platforming, though.
You didn't beat the game. You just got the fake ending.
Is there a more guilty game than Celeste and Super Meat Boy?
Hollow Knight
Later parts of Ori and the Blind Forest.
Why do people seethe so hard over indies?
>DUDE SPIKES
I fucking hate super meat boy
Because most of them are absolutely dripping in söy and Hollow Knight is no exception.
nah, in hollow knight at least the dumb-difficult sections are optional
most of it's environments are properly designed
Hollow Knight's environments are improperly designed. Pic related is a great example of dishonest level design.
Good.
No.
Yes.