What was the game that made you stop caring about Zelda?
What was the game that made you stop caring about Zelda?
BOTW probably, fuck open world games
OoT.
Now now I know this is going to make me sound like a typical Zig Forums contrarian but on release I didn't get they hype. It ran like shit, didn't look great with all the blurry textures, and gameplay wise was just kind of a real basic action game.
The Majora's Mask came out and it was obvious they were just reusing assets to capitalize on OoT's popularity, even if it did have a neat idea.
Link Between Worlds
>still havent fixed the horrible stutter on switch link’s awakening
WHY
BOTW
Twilight Princess, didn't even finish it. Traded it in to Blockbuster & got a Xbox 360 instead to play Oblivion, after that i didn't care for the series much at all and had no interest in Skyward Sword despite growing up in the late 2000s playing OOT & WW. BOTW was the last hope for me and it was awful streamlined trash that had none of the qualities that made Zelda good
Skyward sword
The DS games came pretty close but I'm gonna be the contrarian here and say Zelda is still pretty great.
SS. Was baffled by how Nintendo put out such a lazy rehash and people ate it up. It was late in the Wii’s life Cycle, it should’ve been an incredible game but it felt like reheated microwaved pasta. You go through the same 3 areas with a companion that won’t shut the fuck up, hear mediocre forgettable tunes, etc. the dungeons were cool sometimes but overall it was a disappointment.
To the guy who said twilight princess? Really? That game was great after the slow first 4 hours.
>TP was great
Zoomer revisionism
Twilight Princess, mainly because it highlighted everything that was burning me out about the series.
>Hyper linear story/dungeon progression
>Throwaway characters
>Obnoxious mechanics that would never return (wolf Link, searching for the light bugs or whatever, constant infuriating mini-games)
>The same dungeon themes with only a few stand out ones
>Items with nearly no use outside of their specified dungeon
Breath of the Wild brought me back despite a lot of people hailing it as a downfall in series quality, simply because it took massive risks. I fucking loved exploring the world, tackling shit in whatever order I wanted, finding constant secrets, doing the shrines instead of being locked into long tedious dungeons, and having proper RPG mechanics. BotW 2 is honestly one of my most anticipated games despite no interest in the series a few years back. The game completely flipped my excitement for the series back to max.
I always liked it and I’m 25
Botw had no secrets besides shitty Ya ya ha! Guys. It also had a poor sense of progression since you never gain any abilities or items that allow you to change the world like a hook slot. You’re just given everything from the word go and then you’re 25 hours in exploring an empty over world with shitty samey looking weapons and visiting samey looking dungeons
I liked TP but it wasn't as good as it should have been
SS took a steaming dump on the series, and BotW didn't bother fixing any of the issues
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>it ran like shit, didn't look great with all the blurry textures, and gameplay wise was just kind of a real basic action game.
You could just be honest and say you weren't alive when it was released
The first Zelda game that I didn't like, which was new at the time, was Phantom Hourglass. But Skyward Sword, especially attempting a second playthrough, just totally bummed me out with the incessant handholding and interruptions and lack of freedom. I bought BOTW on a whim with very low expectations because of SS but was very pleasantly surprised. At least before its flaws start grating on you, it's a dreamlike open world game. That being said, if BOTW 2 is just the same game as the first it'll be totally worthless. The first game has tons of room for improvement and I doubt I'd enjoy another playthrough at this point, knowing what to expect.
I'm 35. I most def was alive.
Maybe I fucked up by playing it on my Grandpa's big screen or getting into PC gaming at the time.
zelda nes
I always forget PH/ST exist
The handheld games had as big a downfall as the console ones. To this day the Oracles are two of my favourite games
Like I said, I get that people hail it as a downturn in quality.
But what you said is exactly what I enjoyed. I liked finding Koroks and shrines, made literally every inch of the open world feel like there could be something worth investigating. I like that you don't get constant new abilities that you then don't use, instead you get a set of abilities that you explore and find weird crazy uses for during the entire game. Shit like the hook shot were dope, but then you get shit like the spinner or rod of command or whatever that you use maybe for 2 puzzles outside of a single dungeon.
I get why people don't like it. I'm not arguing against your opinion. But I fucking loved exactly what you hated. They could certainly improve for the future, maybe integrating more abilities/items as you progress, or making proper dungeons alongside shrines, or just making the world smaller but more dense. I'd love that, mix the best of both worlds. But I can't deny the fact that I fucking had a blast in BotW.
fpbp, it's going to be an endless string of ubisoft games from here till the end of time, can't wait till even normies get sick of them, then I can gloat like there is no tomorrow.
Twilight Princess. It was totally competent but it was so very dull. After being marketed as Zelda but mature it just never really.. got there. Midna was okay. The wolf transformation didn't do anything for me. The music never stood out. The dungeons were whatever. Zant was wack. Ganon was just sorta there. It wasn't like a shameless cash grab, it just never wowed me in any way.
That game's only sin is that it didn't get a fully original Majora's Mask esque sequel, otherwise it sets a great precedent for future top down Zelda games to be more nonlinear, without tossing many of the traditional elements of the series
Tabletop, actually. I just had more fun with a friend just plopping our characters down in Hyrule and going. I'll still play the games because we often use the settings (last one used BOTW's Hyrule) but the games have never given me the enjoyment tabletop has.
Never cared for it in the first place.
I've picked up a few entries like the GBC games and OoT but that's pretty much it
Wow your so controversial and interesting. How the fuck have you not gotten laid yet?!
>That game's only sin is that it didn't get a fully original Majora's Mask esque sequel,
It was meant to BE the Majora's Mask esque sequel instead it's just ALTTP in 3D
In some ways sure, but I think the game does enough to feel original in spite of that
Twilight Princess.
Felt like they were just trying to please the fans instead of making a product they actually wanted to make.
I've only ever played 2d Zelda, so OOT.
Phantom Hourglass
Breath of the Wild and Cadence of Hyrule revived my interest and I'm excited for what the series holds going forward.
Twilight Princess easily. Not a bad game but it was the exact point I realized they stagnated fucking hard.
>felt
They were. They explicitly stated it was a response to the backlash Wind Waker got. Remember when WW got a ton of flak for its art style?
Definitely TP. What a boring game. I remember saving my allowance to buy it on release, going to the liquidation store that was forty minutes away on foot because it was ten dollars cheaper there, only for the disc to not work. So I had to walk all the way back there to get a refund(I walked 13 kilometers that day), then wait a week till I had enough money for the regular price.
Then I start playing and it's just an uninspired ripoff of OoT. Big yikes.
Wind waker. Shit felt like 70% of a game. Where was the 3rd dungeon? And that shitty triforce hunt at the end
The more I think about it, the more i'm inclined on Toilet Paper being the problem
Because it is 70% of a game. You're right about the third dungeon for a reason.
I really wish they'd did more with the wall walking aspect with combat, just having it at the end isn't doing much
Skyward Sword was the first one I didn't finish, then BOTW killed me
I only really like the top-down games. LttP and LBW are my favorites. Ocarina was okay. Wind Waker is where they lost me for good.
How hard is it to add onto the existing game in a romhack?
I think if someone added 2 dungeons, a water dungeon and dungeon in hyrule, it would feel complete.
A Link to the Past. How can any of you find this game entertaining?
Skyward Shit
Wow! You're so insightful! We should cleave open your skull to release that repressed knowledge upon the world!
Skyward Sword. Mediocrity in its entirety.
Phantom Hourglass.
TP is infinitely better than BOTW. If they fleshed TP out a bit more with more sidequests it would be top tier.