About to play this for the first time. Any tips? Also should I play on Hard or Nightmare for my first play through? I don't mind challenge as long as its not artificial.
About to play this for the first time. Any tips? Also should I play on Hard or Nightmare for my first play through...
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its really only challenging for magic use since there's friendly fire and you have to position your party in ways where they don't get blown up by aoe spells. try normal or hard and see if you even like the game first, if you do its the type of game you're gonna play through a few times so plenty of time to do nightmare as well.
I would suggest you normal difficulty, the game is fairly difficult if you don’t have any experience. Beside that, enjoy yourself because Origins and the expansion are the best and only Dragon Age game you can play. DA 2 is.....disappointing, to say the least, while Inquisition is fundamentally a single player mmorpg. If you manage to have fun with these two as well, good for you. Good luck with your game
play mage and the game is pisseasy
hard is fine i think. i believe nightmare makes it impossible to go to certain areas early on. play all origin stories if you want, then pick a character. human noble is the best i think.
what characters you have with you changes dialogue and choices a lot, down to downright getting betrayed. definitely get the dlcs. and shale is best character.
I suggest hard, especially if you're running a mage yourself. Friendly fire is a bitch. Also I don't give it long before that spic shows up to ruin this thread
If it's your first time with crpgs go normal, if not go nuts since it's easy to be OP as shit. Other than that just have fun, game is good.
>Any tips?
Mod the shit out of it lol.
Any suggested order I should play the campaigns? Or just play Origins then whatever ones I want.
There's a bug in the store menu's where the game doesn't account for multiple inputs. There are two ways to buy/sell things in the game, drag and drop, and shift e I think. If you hold Shift E on the item, then drag and drop the item to the stores menu, it counts as it being sold twice. Doubling your money. You can also duplicate consumables this way.
Do with this, what you will.
Awakening > Golems > Witch Hunt for chronological order
Origins first than awakening
then the extra modules.
>Any tips?
have fun
I'd say start on normal if you're not going to min max. The game has a few difficulty spikes that can screw you over if you don't know what you're doing. Of course, you can just change the difficulty whenever so it's not that big of a deal.
One thing to note is I don't think the game is very replayable thanks to certain parts that are really boring and a slog to get through, so keep that in mind.
>Inquisition is fundamentally a single player mmorpg
it's still a fun game though, I don't care what Zig Forums thinks it was a great game. the multiplayer retardation aside it's an awesome game.
>The game has a few difficulty spikes that can screw you over if you don't know what you're doing
lolwut I cleared this shit on the hardest difficulty in like 7th grade what the fuck are you talking about
Warden's Peak, Return to Ostagar and Stone Prisoner add content to the game, just play them whenever they show up.
Tale of Orzammar, Leliana's Song are prequels, play them after Origins if the characters interest you.
Awakening is an expansion and after Origins.
Golems of Amgarrak is a separate adventure, play it after Awakening
Witch Hunt should be played after you play everything else since it wraps the story of your Warden.
If you plan a Dalish elf rogue playtrough go with normal difficulty.
If you like it, good for you. Personality I hate mmo and Inquisition vibes were too strong for me....
I didn't really hate my time with it like some people here have but I can see the flaws and where people are coming from desu
THIS
there are problems with it for sure but a lot of the issues can be avoided. you can play though the whole campaign without any kind of grind or other "mmo" bullshit. but I like the mmo bullshit because it adds replay value. I finished my first run as a mage and never thought I'd pick it up again, then a few months later decided to replay, and finished as an uber maxed assassin and had a blast.
save your game.
after that..
save your game.
SAVE
YOUR
GAME
At what difficulty did you play the game?
i played it on the hardest difficulty, I don't remember the name because it's been years. but i did play as a knight enchanter which trivialized a lot of shit first time. second time I was educated and being an assassin wasn't a problem on the hardest difficulty because I knew what was coming.
For starters, the game is buggy as seven shits.
You can use this fanpatch that fixes hundreds of bugs.
nexusmods.com
The problem with Inquisition is that it has a shitton of trash mobs and combat but the actual combat mechanics suck donkey balls. Drop Dragon's Dogma combat on Inquisition and it would be like an order of magnitude better.
>the actual combat mechanics suck donkey balls
I think it depends on class and keybinds, the stock keybinds are dogshit, after playing with them it's completely fine. of all the issues with DAI I would agree with, the combat is not one of them.
Nah. The combat in Inquisition can be two types - fast and retarded shit. It lacks impact and feedback. The best thing you can do is find one of the powerful enchantments (like that one giving you additional hits) and just walk through it.
Compare to Dragon's Dogma where you don't have the barriers, guards and other shit but you actually can block attacks or interrupt enemies depending on your equipment and class. Even the warrior with two-handed weapon that is seemingly the most simple class can do area control through sweeping attacks just throwing enemies away and learning to use Arc skills is extremely satisfying. And that's not even talking about how cool is magic in Dragon's Dogma or the fact that fighting big monsters actually includes crawling over them, and all the little tricks you can do.
In Inquisition combat is at best passable and consists of popping up barrier/guard and then walloping on enemies with weapons or magic. Except assassins who actually do need somewhat to play the game.
>It lacks impact and feedback
that's your personal opinion. it's the best combat dragon age has ever seen. interactive and actually is enjoyable per your parties ability to synergize skills, not just mage spam and stop/start.
>Compare to Dragon's Dogma
why, they're completely different games.
Unmodded maybe. Origins with the combat mod that balances damage output between magic and weapons plus some other stuff is much better.
you may as well compare DAI to fucking dark souls you retard.
Because in both you get to walk over a lot of land and to whack monsters on the head. While the core of DAI may be about the story the problem is it tried to throw MMO/DD like world at the player. And where DD succeeded by virtue of incredibly better mechanics DAI falls flat.
Switch DAI from open world to a more contained game to deal with pacing and it will be a much better game.
you sound autistic as fuck
Hard, if you want a serious challenge. Like most of these games, the last 20-30% will turn into a mess of 'every enemy is immune to everything and can use 20th level mage spells on your whole party' debuff/CC nightmare on Hard however, and you will experience some VAST difficulty spikes throughout. Most people play on normal because, lets be honest, the combat is not the draw of this game.
If you can't make good combat don't make 90% of your game fighting side and trash mobs. I liked the story even if it had some problems here and there, but combat constantly gives me flashbacks to SWTOR.
>players have more to play if they want, this is a bad thing
>take 20 seconds to load one spell
>DD is better
just shut the fuck up already. I like DD but goddamn comparing it's combat to DAI is retarded. spellcasters in DD are fucked, progression is fucked, the whole game doesn't even hold a candle besides cult fandom.
but the combat is good user