how am I supposed to enjoy this game? I open it and then I realize I have to collect 10000 titaniums to build a base with 10000 trips back and forth in the safe shallows, while managing water and food and I get bored. It all feels like a chore.
You should have looked into the game more before buying it, this is the game faggot.
Brody Moore
Then just play in Freedom Mode.
Chase Howard
>buying pc games
Josiah Rivera
Play in freedom mode or git gud. This was done in hardcore; even a basic seamoth with 4 storage containers can fit 32 titanium, not counting your massive inventory, in a single scouting run. If you expect to build something outstanding without building up to the technology to allow it, of course it'll take forever. Loot runs for rare materials or even common titanium goes a hell of a lot faster if, say, you have your mobile-base submarine loading up on the far end of shallows with trips from your seamoth.
No that ruins the game any feeling of tension or discovery goes out the window when there's nothing on the line to lose
Wyatt Ross
wait, Seamoth has storage containers?
Isaiah Carter
Once you start growing food the needs stop being an issue altogether. As for the materials, it is annoying, but at least for titanium, scrap metal spawn infinitely everywhere you go so that's easy enough to gather. Later you can build scanner stuff so you can just see material locations on your hud too.
There's a compartment on the side if I remember correctly.
Adam Morgan
This is my point. If you don't know the mechanics of the game, why are you expecting to build huge underwater bases? Yes. Get the Moonpool unlocked, and when you go to place a modification station inside of it, it becomes a specialized station which unlocks mods/upgrades for seamoth/prawn suit. One of these is a 'storage container', which adds either 8 or 16, honestly can't remember which, storage bins to the side of your seamoth or increases the backpack size of your prawn for the cost of like 3 titanium. And each vehicle can support 4 mods. So it is entirely fine and possible later to have a seamoth for actual exploration/defense, and one that is just 4 storage containers for pure resource gathering.
Then use Console Commands to make building cost nothing you dumb faggot.
Christopher Richardson
nice, good to know.
where do you build underwater bases? safe shallows?
Samuel Jackson
Cyclops is my favorite part of the game.
Samuel Reed
It depends on your preference. I personally always build right near the dropoff between safe shallows/kelp forest/grassy plains. There's a deep slope (deep for shallows) that allows decent vertical building, and building over the edge of the dropoff means you can add all kinds of shit from the cyclops docks to multiple moonpools. Generally, I'd suggest building one centralized base somewhere in the middle of the map, and using it as your launch point for early/mid game until you have the resources and tech to build tiny 2-3 room scanning bases or supplemental moonpools in more dangerous areas.
You can build it anywhere you want and build as many bases as you want, but safe shallows as you'd expect is the safest place to do so. Personally my main base was in the safe shallows then I had outposts around the world for scanning and food refilling purposes.
you're getting way way ahead of yourself. you don't need that much titanium. for starters you can find scrap you can recycle into titanium and you will pile it up really fast. and by the time you get all blueprints to make everything you will be far enough into the game to have mining equipment on one of your vehicles anyways. all you need at the start is some tube hallways with lockers to store all the stuff you find. don't even worry about basebuiding, at least extensively enough to think you need a gorillion materials, until later on in the game.
>building in mountain >building anywhere near reapers Respect and disgust both. How the fuck do you stomach living in those areas? I have beat the game multiple times, and I have NEVER stayed in places with reapers/leviathans for longer than is necessary to do objectives/progress story.
>building anywhere near reapers >How the fuck do you stomach living in those areas? reapers just want to be cuddled, there is literally nothing to fear from them. go ahead and build near them, they love it!
Them reapers are bitches after you get the Prawn. Grab on to them and hit them with that hitachi magic wand arm for approximately three centuries and you'll be good. Never got over my aversion to ghosts though.
Mason Anderson
Your objective is not to build a base, your objective is to get the fuck off the planet, and building a base is just a commodity to it. First you explore the shallows, you gather a bit of resources, then for convenience of storage and production you'll build a basic room with solar energy. Then you'll get a seamoth and as you start gathering more, you'll want to expand your storage. Then you'll want a sleeping quarters because swimming at night is a pain, and gathering resources for it would be easy. Then you'll want a dock and upgrade console, because you need to upgrade your moth and prawn to go deeper, where the secrets are. Then with all that tech eating up energy you'll want better power supply and so on. You take it in steps and each step you'll both increase your capacity for gathering resources and have a new goal to move towards, that would be easier if you upgrade your base and vehicles.
Benjamin Cooper
Congrats. You're playing a "Warrior Chef" game. You're fighting enemies while hunting for resources to combine those resources into a finished product.
Who knew that an entire generation of gamers secretly wanted to be chefs when they grew up?
Joseph Williams
Fuck bases acquire sub.
Ethan Cruz
That's the game. You grind materials so you can build that thing that lets you grind materials you couldn't get before so you can build that thing that lets you grind materials you couldn't get before until you either realize you're wasting your time doing the same thing over and over or reach the end of the game.
Hudson Price
>there's nothing on the line to lose If you're just going arou8nd exploring, what do you have to lose anyway? You're not playing the game or exploring for any purpose. Why would you care if you die or not? The only difference is you have to spend time getting back to wherever you were exploring if you die somehow.
Easton Evans
I attached three solar panels in my underwater base which is in very shallow water, like 10 meters deep, but at night it goes on "emergency power only" and I don't have oxygen.
How do I solve this?
Aiden Fisher
Build a bed and sleep through the night. Or get another power source.
Jaxon Stewart
ah so he sleeps through the night with limited oxygen? must be rough
why doesn't this happen with the Lifepod? seems like I can expend energy by using the fabricator but it's not like it goes to 0 energy during the night.
Nicholas James
It's got magic rechaging power cells of gameplay convenience.
William Morgan
I haven't played in months, I think I finished the rocket, fully powered the portal gateway hub place, just need to gather the materials for the enzyme. Is it worth getting back into it just to finish the game?
Ian Kelly
You still need to shitpost with the time capsule.
Ryder Jones
what's the most useless shit I can put in there to fuck with others?
Hunter Bell
This is the scariest game I have come across.
John Perry
95% of it is your mind playing tricks on you and the other 5% is jumpscares from being hit in the back by something you didn't see.