Game has elements

>game has elements
>holy

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>chaos
>dark

>water
>ice

>Holy aspects are classified under magic

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>no steam element

>game uses skittles to cast magic

>Darkness = Gravity
But why?

because a black hole sucks in light

SPPAAACCEE GRAVITY

element is defined as a base thats why there are usually 4 in story and 100+ in real life steam is just hot water mixed with air its not an element its a product of elements like metal

So what? Stars have gravity too, and they make light.

but darkness has MORE gravity

>game has elements
>ice
Yeah I'm thinking kino

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everything has a gravitational pull. The stars dont make the gravity, they just have a large pull because they are so massive

>game has elements
>lightning
Yeah I'm thinking kino

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How about you suck in my dick.

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Dick is not an element.

How do you counter gravity damage?

Darkness is merely the absence of light and as such has no gravity. Light requires reactions to happen, which requires matter. Therefore light has more gravity than dark.
>but black holes
Black holes aren't dark, they absorb the light, absence != absorbing

Hi OP just wanted to ask, what's this picture supposed to convey? Thanks!

>Fire earth water Air
Shit
>Gravity strong forces weak forces electromagnetism
Good

but what about analtar the dick bender hmmmmm ??

>game has elements
>all of them are useless
fuck you DaS3

>"Heavy non-elemental damage" skill

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>applying logic to vidya magic

So if I cover my windows and turn out the light in my basement I'll weigh more or be sucked into an abyss? Nice try brainlet.

why did wood never take off as an element?

Elements are just an arrangement of protons, neutrons and electrons.
Protons and neutrons are just an arrangement of quarks.
Elements are all but elementary at this point.

If that erection pun was intentional, then i love you user

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Black holes actually have a ton of light around them. Most of that light is just orbiting around them not getting absorbed by anything.

Float, obviously. It makes more sense than using it to counter Earth damage. Throw a rock at somebody and they're still going to get hit.

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Isn't that a more chinese thing? In general.

wood is lame

>float
So helium counters black holes?

thats not what ur mom said last night

>No mud, storm, or swamp elements

>lightning and light are their own elements

>Fire
>Water
>Earth
>Wind
>Metal
>Wood
>Electricity
>Ice
>Aether
>Void
>Anti
>Null
>Ki/Chi
>Chaos
>Law
>Light
>Darkness
>Holy
>Demonic
>Gravity
>Weak Nuclear
>Strong Nuclear
>Magnetism
>Poison
>Decay
>Time
>Space
>Creation
>Destruction
>Life
>Death
>Blunt
>Slash
>Pierce
>Arcane
>Energy
>Entropy
>Mind
>Heart
>Sound
>Just the entire list of periodic elements

Bullshit, if ice is a separate element from water than steam should be too. I want to boil enemies to death and then quip "shvitz happens, then you die".

Float
This is elementary School of magic, wizardlet

Too rooted in easter myth to compete with earth and water spots.

Holy should be a elemental modifier instead of a full on element.
Holy fire, holy water, holy light etc.
Same with chaos.

>game has gun element

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i like that

>earth
>wind
>fire
>it's still august

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Ice is separate from water because it represents cold and freezing in a general sense, it's not only doing shit with solid water
steam is just fire/heat

>soul

>shvitz happens, then you die
lel

thinking on it, the only game I remember having steam damage be a thing or at all serious was of course dwarf fortress

Holy is an element in Buddhism and games that have holy and dark damage are way more interesting than games that just have fire/ice/electric. The one that should never be an element is poison.

>Burnt
>Scorched
>Charred
>Sun Baked
>Tanned

Based, not sure how else will get it but good luck.

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I got it.

>game has status
>rage

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