Why does the skyrim opening scene get so much flak?

why does the skyrim opening scene get so much flak?

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I wish I could fuck ralof

Because it's unironically one of the best games normies have managed to play.

because it takes fucking half an hour and you can't skip it

It's just banter, people don't actually hate it
It's memorable and iconic and there are fun memes of it

but you are taking 5 minutes of needed patience to spend possibly hours in an rpg and they tried to pace things really well. it wasn't designed to have you restart occasionally every time you opened the game.

It's like one of my beloved moviegames, it's hella epic!

LMAO

I hate Skyrim but I dont mind the opening besides the fact that you STILL CANNOT SKIP IT and it takes like 30 minutes until youre actually free to do as you please

It's an iconic moment that defined a entire generation of gamers. It's full of easily quotable dialogue that everybody knows. And it's a great setpiece as an intro to set the tone for the rest of the game.

I don't think the opening scene is hated.

It doesn't, it's recognized for being iconic.

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nah

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>mfw they actually make several skyrim references

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I hate Skyrim's intro because of how dragged out it is. You're just kinda watching a cutscene for the first 15 minutes or so

>tried to pace things really well
>5ish quests and you're the headmaster of the college
>5ish quests and you're the leader of the Dark Brotherhood
>rinse
>repeat

At the time it got a bit of flak for being CINEMATIC, ENGROSSING, HARD-HITTING, HIGH-OCTANE and then the rest of the game is not that. The rest of the game is wander a field and do radiant quests. Walk into the Companions Hall after its been raided and the music doesn't even change.

I enjoyed the little tour you get directly afterwards where your chosen pardner points out Standing Stones and the Barrow on the way into town more than I did the opening. TES can do decent scripted events, but it can't do good cinematic scripted events, and every attempt after the opening failed at them pretty hard.

Since release it's just become sort of iconic.

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I was actually looking forward to attending the college of winterhold and learning cool new spells but then it immediately devolves into yet another dunegon crawling questline

That opening where they tease going on an excursion to dwemer ruins and make you think it's going to be different to every other questline is a criminal bait n switch.

>Wanted to build some wizard skills so I could have some ranged attacks in my pocket
>Wizard School sounds like the right place to go
>I didn't learn shit
>I beat everything in the quest by just beating the shit out of it with a hammer
>Pretty sure I sold all of the artifacts I got from the quest too
Fucking waste of my time, only upside was Brelyna until I accidentally took off her hood and instantly lost my boner.

that's cool and all but I'm on my 30th play through and I've already seen it before

fpbp

Because I could’ve been halfway to Hammerfell by the time that intro was finished.

Familiarity breeds contempt.

Its like 30 minutes long with no choices or anything besides how you want to kill shit. You could get to the strip in NV by that time.
I'd say Skyrims tutorial intro segments even longer since you basically have to go waste another 30 minutes to do that dungeon right after to get the dragon stone.
The intro to New Vegas would be bad if you HAD to do the big U-turn and search for Benny every play through, but it'd be less bad because along the way you have various quests along the way with actually different choices to make with them.

>I'd say Skyrims tutorial intro segments even longer since you basically have to go waste another 30 minutes to do that dungeon right after to get the dragon stone.
Who doesn't leave the main quest until last? What are you, a psychopath?

You need the dragon stone for dragons to spawn around the world so you can get dragon souls and shouts.
Only people that ignore that very beginning quest MSQ are actual psychopaths who actually play something as shallow as Skyrim to RP but don't want to be dragonborn.

The skyrim intro is boring, scripted and linear with zero player choice. It's the exact opposite of the rest of the game. Todd should be ashamed for having it in there.

The dragon fights and shouts are lame and tend to kill a lot of questgivers when they spawn over Falkreath or something.

Being a meme doesn't mean it gets flack

>what are essential npcs
At least know basic shit if you're trying to talk about a game.