Scarlet Nexus Gamescom 2020 preview – developer discussion and gameplay impressions

A “Brain Punk Action RPG”:

Iizuka: “Regarding the ‘Brainpunk’ aspect, in Scarlet Nexus‘ world, the brain is at the center of all expressions. Although the setting of Scarlet Nexus is based on a much more technologically developed society, the technology is actually centered on the brain’s development. Also, the characters have special powers by using the power of their brains. From this situation, we can see that it all comes down to the brain—the main theme of the game. That’s one of the reasons we set the game’s genre as ‘Brainpunk.'”

Anabuki: “Yes. Also, on the word ‘punk,’ it has interpretations such as ‘rebellion towards society’ or ‘minority.’ When Mr. Ochiai created the 1990s-Japanese-like artistic vision for the world, it actually sort of ended up cyberpunk-ish. However, we thought that, ‘We are definitely not just making another cyberpunk-inspired world.’ And just as Mr. Iizuka said previously about brains being the main theme of the game, that’s when we thought, ‘Isn’t Brainpunk a suitable word to describe our game?’ That is how we labeled Scarlet Nexus‘ game genre.”

Ochiai: “As Mr. Anabuki said previously, we often hear of the word cyberpunk or neopunk, and we are conscious that the ‘punk’ part means ‘rebellion.’ Moving forward, we thought that we can have something new deriving from it, such as ‘Steampunk’ or ‘Dieselpunk.’ In Scarlet Nexus, where the world is much developed on the brain, we decided to call it ‘Brainpunk.'”

Iizuka: “Yeah. We created this world vision that is starting from the close past, the 90s, but in an alternative reality where people discovered substances in the brain and developed their society greatly on that. Moreover, the story happening in a near future from our viewpoint and a world that is developed differently than ours is one of the main characteristics of the game.”

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Scarlet Nexus‘ World

Ochiai: “I think we can talk about both the settings and the design on this topic. Firstly, on the settings part, the country portrayed in Scarlet Nexus is called New Himuka, which is an extremely huge country. We could even say that the country is so big that the concept of ‘overseas’ doesn’t even exist. In the country, there are very big cities with examples such as Suoh and Seiran. On the other hand, there is this opposing power, or location, called Togetsu. We won’t focus on other locations in Scarlet Nexus as we wanted to go deeper into the story surrounding the places mentioned before, which will be the main stage of the storytelling in the game. For the world perspective, as previously mentioned, we have put 90s-like elements into the game and one of the reasons for that is because we wanted to let players get into and immerse themselves in the game smoothly and easily, although being a completely new game title. We decided not to design a completely foreign or unknown vision
of a future society and its technological advancements, but to instead give the sense that the world is developed on the extended timeline based on our knowledge of the world.”

Iizuka: “Yeah. The visuals actually look modern, or somehow futuristic. However, the base of all technologies in Scarlet Nexus‘ world is different from ours. For example, we use our voices to control electronic devices, but in the game’s world, people use their minds to interact with objects. In addition to that, there are the mysterious and scary entities called Others. All this adds up to the foreignness that we wanted to portray in the game contrasting with having modern visuals that we are familiar with. We hope that players will enjoy discovering this strange and familiar world that we have created.”

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Scarlet Nexus‘ Frame Rate and Graphics

Anabuki: “On the Xbox One and PlayStation 4, it will be 30 frames per second and we are aiming for a full HD graphic resolution. On the next-gen hardware, Xbox Series X and PlayStation 5, the frame rate will be in 60 frames per second and we are aiming for 4K graphics. For the PC version, including Steam, you will be getting a 4K 60 frames per second experience if you have the recommended specifications for your device.”

(gematsu.com/2020/08/scarlet-nexus-gamescom-2020-preview-developer-discussion-and-gameplay-impressions)

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>Steam version
Nice. Might look at it.

Hope you get it user

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So chunny stuff. Look cool regardless.

So Scarlet Nexus is Code Vein 2 after all.
Count me in.

New Gameplay

youtube.com/watch?v=unQmu5yRELY

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>Action
Go on
>RPG
oh okay

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Why is Microsoft marketing this game? Xbronies hate everything Japanese.

It's a matter of pride. Microsoft has been trying to break into the japanese market for 20 years.

looks really bad 2bh
this is nothing like code vein

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I think it's fucking stupid; Japs don't care about xbox, and xbronies don't care about Japanese games. Nothing is going to change this.

who does bandonomcai hire that is so shit at art direction? the shadows and lighting always look like trash in these anime games

>Sword combo
>Jump back
>Throw object
>Repeat

Looks fun. Is this being developed the Code Vein guys?

Yes

I remember reading that was mostly members of the Tales of team

>God Eater #99
The fact they allowed these bastards to assimilate Bandai pisses me off to no end. We all know the new Tales game is going to be shit due to a main character and an assistant.

>another post apoc setting
>everything is red and black

do they always make the same game?

Japs are kings of recycling and asset flips. This is how 90% of their games look like.

>Blablablablablabla
I'll play it because it's anime and not gacha.

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Yikes

What did he means by this

Based. Same

I wish.

He's making conclusions based on nothing. Arise already had other party members present in the initial trailers as VO only.

Can't wait

Yes

I'm too retarded to read all of that, is the game going to have multiple weapon types, or is it sword only?

>kind of apocalyptic,kind of sci-fi modern setting #23050