Why is "narrative" such a huge thing in Western games?

Why is "narrative" such a huge thing in Western games?

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Failed writers and devs who have no ambition to actually make a game. Quality of writing threshold is much lower for games than it is for movies and TV.

No game design is why they turn everything into third person shooters.

It's an easy replacement for mechanical ideas that might actually be interesting but scare publishers. Just make a 3rd person shooter and write some bullshit about the futility of violence and you're good.

They want to be Hollywood so bad.

Lmao movies literally take a book written 50 years ago, cut a bunch of pages out and call it a script.

That's how Rockstar writes games. They just cut parts out of old movies and make you travel between the scenes.

>Quality of writing threshold is much lower for games than it is for movies and TV.

lmao

They can’t make a good game but they can churn out a mediocre story that will impress everyone because a gamers standard for good storytelling is so low. I’ve only played 3-4 story focused games that were actually good.

>WHY WESTERN GAMES AREN’T JAPANESE GAMES
just play japanese games and leave us alone with our wester vidya

Yes. That’s how low the bar is.

See how Kojima wanted to make movies but failed and had to settle with video games? That's most western devs

Is it?

That's not true, Hollywood movies and Netflix shows have ATROCIOUS writing.

Anons always talk about low level storytelling & bad scenarii, but what do THEY consider good writing?
Does a game need to be War & Peace in their opinion?

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Yet, Kojima is much more talented and creative than most Hollywood writers.

The Metal Gear series is extremely Japanese, stylistically.

He's not wrong.

Both are true.

>Quality of writing threshold is much lower for games than it is for movies and TV.

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>Western games
you've never played a JRPG? or VN?

If a game is not literally on par with Donald Barthelme's unique blend of post-modernism and kafkaesque surrealism then it goes straight into the trash, for me.

>JRPG
It's fucking hilarious how there's an entire genre named after Japan that's devoid of proper gameplay in favor of telling shitty stories yet it's the west that's all about narrative.

Give the player more than an observer and work the game mechanics into the story.

Good to know, man.
Is it possible to make such a game though?

Because it's not hard to do and most weebs are brainlets

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It's hard to ignore them when they're constantly being pushed by the games media.

Yeah because jrpgs are totally not narrative focused.
Fucking kill yourself.

Look at yesterday's Gamescom press conference and count the timers they said "narrative-driven."

That's why I only play Tetris, at least it alludes to Solzhenitsyn

Ok so give all mechanics a purpose in the game's world & add impactful choices in the main story.
I got a problem with this, however : can't a game with a "linear" story be well written? A story with no branching paths, in other words.

It's not.
They try to make it look like it is so they can cover up the rest of their shortcomings,mainly gameplay and atmosphere.

Planescape Torment, oddly enough.
JRPGs do not make up the same amount of games in the AAA space as third person narrative action games do in the west. VNs are basically an afterthought.

Normies love stories instead of game mechanics.

>JRPGs make up most Japanese games

because bing bing wahoo stays the same, its the same point and click or press X to win every game, so the only thing that changes and can stand out is story

Kind of hard to immerse yourself in a role playing game when the the role you play is generic and boring, brainlet

I don't give a single shit about the latest AAA trash. Neither western nor japanese.
Come back and tell me how western devs are obsessed with narratives when you've taken off your blinders.

Most of the games that I was talking about weren't AAA games.

>JRPGs do not make up the same amount of games in the AAA space as third person narrative action games do in the west
really? I'd say they make up more space