Ghost of Tsushima

Ok Zig Forums, now that it has been out for a while, what are your thoughts about this game?

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It’s basically the realization of everything AAA open world games have been trying to do for years, but done well. It’s not perfect, but it’s a good enough time on lethal.

forgot this existed

one of the best games i ever played

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Imagine Assassin's Creed Japan...but created by the developers of the first two Assassin's Creed games. It's that good.

I wish they'd made stealth more fun to do. Taking every battle head on is a lot more fun, but the story doesn't make sense when you play that way.

BONUS QUESTION. How many of you here had this as a "dream game"? I imagine a samurai open world game had to be a dream game for some of you.

Excellent. Very pretty game with wonderful art direction. The plotline is nothing astounding, but it's competent and the performances are all great. I found the finale genuinely moving. It also shows an uncompromising love for the source material, which is very refreshing.
It doesn't have some of the polish of things like Red Dead (no carefully crafted snow deformation), and the side activities get a little repetitive by the third island, but I think it's honestly one of the best games I've played in a while. I pre-ordered and have no regrets.
If you're an experienced gamer, I *strongly* recommend you play on either Hard or Lethal. My personal preference is for Hard, as it means Armor still feels like it does something. Normal feels a bit too easy, and doesn't encourage you to use Ghost Weapons the way the harder difficulties do.

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The only thing keeping me from plat is the bowing achievement and I can’t be bothered to fast travel around to 200 locations to find the correct spots

Shinobi bamham

Eh. It very clearly wants to be a Kurosawa simulator, but it utterly lacks Kurosawa's sense of humor and indeed any humor at all.
It lacks the depth of old samurai games like Sword of the Samurai. It lacks the campy fun of Way of the Samurai. Also the anachronisms from several hundred years after the time period of the game are annoying if you care about that sort of thing, or if you're trying to take the game as seriously as it presents itself at least.

Got to the 2nd area and haven't touched it since. Its been weeks now.

>wanted samurai simulator
>got ninja simulator instead.

Your mileage will vary. I dropped it about 15 hours in, once I realized the game was going to force me to use all the shitty ninja tools, and that I couldn’t remove that stupid fucking bow.

Bows were pretty dang important for samurai, dude.

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ghost of *yaaaaaaaaaawnnnnn* shima

>assassin's creed 1
>good

Straight down the memory hole like every other sony game that isn't bloodborne.

Later in the game when you unlock the ghost set it hides your bow

ubishit for casuals

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Not in popular media which is what people actually care about.

Keep your normalfag opinions to reddit, thanks.

I don't give a shit about the bow, I'm explaining why other people don't like it.

> I couldn’t remove that stupid fucking bow.
>I

Yes, I'm sure he's the only person on earth who doesn't like having the blow/

you can remove it and never use it if you want to

That's fine.

>I want a samurai simulator but I don't want to simulate the samurai's primary weapon at all

His cock? They would've got in trouble if they simulated that

>muh bow

>misses the entire point of the game

The good:
Ghost stance and ghost stance scene
Khan battle at the end
Uncle getting emotional

The bad:
Poison
Taka and Yuna
Not being able to kill lady masamuse when she attacks you
No option to seppuku in the end

It got a bit boring and repetitive by the end of the game but I still had a lot of fun with it. Though investigate an area till footprints spawn can fuck off.

It's alright. Average gameplay, average writing, but the presentation is fancy enough to elevate it to something slightly more than the sum of its parts.

i was hoping that combat would be better, it's not bad it's better than assassin's and witcher but not by much, why do western studios struggle so much with making fun or unique male combat ?

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