How the fuck do you make money in this game?

How the fuck do you make money in this game?
I just got to the part where vendors started selling tier 2 skill books and I can't afford more than two of them.

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theft

Stealing is imbalanced and overly powerful in un-modded DOS2

Steal paintings and gold plates/cups sell them. Or just cheat. I always cheat on my second play through.

Loot shit and sell it? You can find decent priced items like gold utensils and shit thrown across the map

this >selling your rare shit
>crafting shit with nails/hair/something you picked up for free and selling it
>maxing barter, getting a nice attitude towards you by allowing them to buy your shit for almost 80% off
>sell Alexandar/Ryker/whatever stuff

Pict things up and sell them. You don't even need to pickpocket. Vendor's gold restocks every level. Giving him few hundred coins raises his opinion to 100 and this gives you a huge discount.

Is it worth getting this on Switch?

Steal shit, save money. They can't catch your stolen goods if you steal and use spellbooks right away. Also if you want to steal gear just do it and drop it off somewhere then come back and let your bags get searched. The NPC will still say something like "you might not have stolen this, but you are guilty of something: bribe 400g" and they forget about the shit you've stolen which was worth 5k gold.
I love this game.

I'm few hours in Driftwood and I've got 25k gold.

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Yeah, the game itself is pretty damn good. Dunno if the Switch port is worth anything though. Must be fun using the touch screen to control your party/cast some spells

Sell stuff, money was a problem for me in this game I never stole anything either.

>39GB game reduced to 11GB
Looks like a nope unfortunately

Theft is mandatory

>tfw RPing as a good guy knight
>pisspoor and weak because can't afford shit

You can RP whatever the fuck you want, just take a thieving companion and make him do all the looting.

Just cheat the game expects you to do it anyway.
>there's a stat just for stealing from NPCs, more points give more cash
>after the first area you get infinite free respecs
>inventories refresh every level
>you can steal with each party member, including mercenaries
>nothing else gives you shit compared to it
If anything cheating the cash just skips the busywork. Lonewolf would be mandatory for me if you could steal shit.

see play good guy main a naive dummy while his thieving companions steal everything and bully him

you take everything from everywhere.
funtiture, barrels, etc.
because you can do that, they intend for you to do that.

>and bully him
T-that's hot

ITT: just steal lol

>npc sight lines makes up entirely the whole area
>can't block sight lines with objects

I have to say you have to do a lot of exploiting just to have decent money and it's starting to break the immersion for me.

Steal shit from merchants. Use other party members to initiate dialogue with guards so they won't be looking at the merchant. It's completely busted, especially on higher difficulties where you can easily get your shit pushed in if you don't keep up with item level scaling.

>take one of your characters and turn the NPC around by talking to him
>switch to your thief
What's the problem?

the smartest thing to do is to steal from the ncps' but even then you don't need to, just pick up everything you see and sell that stuff, especially the paintings, they sell for a pretty penny

Same as first game, you steal fucking everything. Paintings, cutleries, fruits, everything. Have at least one str. character with you who can carry a shit ton of stuff, and then keep piling that shit up until you can't carry anymore. Then interrupt what you're doing, do a round through all the stores and sell them, and go back to where you were. Look into telekinesis and invisibilities / stealth for improving your chance with theft.

Or, just use cheats so you can focus on having fun. Because if you steal everything, you can afford pretty much everything too. Cheating like 100k cash every now and then achieves the same result but you'll save up wasting 70% of your gaming time picking up trash.

Honestly, I've never understood who finds the trash collecting and inventory management interesting enough to justify shits like Skyrim / Fallout 3 & 4, NV, and DOS 1 & 2. All of them are so much better without it.

you don't need to desu, my and my gf did a didn't even realise it was a thing whe we played through it together. we were on tactician mode and managed, so i'm sure you'rea able to. you just gotta do as many quests as you possibly can before starting to fight shit and in combat you gotta think smart.
for the early game at least. once you get all your source points, all instrest adn difficulty in the combat stops and you end up just spamming supermoves

I just stole everything in sight and pretty much never bought anything other than spells. Ended up with a good amount of money.

Kind of off topic, but does increasing your abilities (aerotheurge, pyromancy etc) in the first game do anything other than just giving you more spell slots? Do the spells get any better or at least get a lower cooldown?

>gift things to vendors and merchants that are worthless, utter garbage
>they 'like you' more
>they give you big discounts on items.

EZ. That, or just get Thievery.

Take your helmet off as a skeleton for a few seconds and the merchants will run into more suitable places.

Grow plants in buckets, you have a chance of getting a potted plant back. which duplicates the bucket and seedling

id like to know too if any user will answer. i know in dos2 ranking up gives access to higher abilities.

oh right i remember what pissed me off so much in dos1. whenever you rank up an ability, it requires more points than previous to rank it up again.

I liked that, especially since the abilities themselves didn't give those boring +10% damage bonuses you had more incentive to mix up and use many different types of skills. In DOS2 you basically have to max out an ability you want to use to get a good damage output.