Just finished this including all the bonus worlds

Just finished this including all the bonus worlds

This game is the definition of artificial difficulty. Some of the maps were clever but the majority were just taking leaps of faith to find out what was on the other side only to find out its a winged koopa you need to stomp to make the jump and things along those lines.

The Lost levels should stay lost.

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Yeah we know welcome to 30 years ago.

It was apparently only for the hardcore autistic experts who played it over and over again until they finally beat it

I think that the world 9, A, B, C and D were kino.

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Yeah the game feels like a compilation of bad Mario Maker levels.

nintendo should make more games like this

where is my mario 64 2 at?

>Catering to a literal 0.1% crowd
They could have atleast made the levels fair. Game practically hard caps you as tiny mario the entire time because majority of blocks are poisom shrooms or out of reach for regular ones. Respect to the people who managed to beat the game on NES I though. Played the all star version and the entire time I was only thinking how badly it might suck to have a game over screen and do all those shit levels again.

I think they wanted to troll players

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Kek

It's more tedious than anything.
>the gradual increase in maze levels
>Hammer Brothers will always spawn a hammer in the opposite direction after being stomped

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>world 9
>kino
>3 short water levels
>a level with almost nothing in it