Man it sucks that ND was kinda practicing the PS2 powers with Jak and Daxter 1 and then they make this shit game because "muh GTA 3". They could have made a game like Jak 1 but with better graphics, more levels, more bosses, more eco powers etc. but they made a half-assed GTA and Ratchet style game.
Man it sucks that ND was kinda practicing the PS2 powers with Jak and Daxter 1 and then they make this shit game...
2>1>power gap>3
Fuck the fact that most of the powers you unlock in 3 are glorified keys instead of desperation moves when you're outgunned and going to die
1 is excellent but honestly too different to really compare to either 2 or 3, 3 is successfuly the worst parts of both games though
Jak 2 is unironically too hard and i've played it through many times
>make a game that would be quickly forgetten as just another sequel to a kiddie platformer
>or revamp both the gameplay and story for an interesting sequel
the only thing it has in common with gta is the fact you can kill civilians and steal vehicles. and it's still one of the best games the ps2 has to offer. you might like jak 3 better though since its not as edgy due to jak getting light powers that counteract his edgy dark powers plus driving in the desert is hella satisfying especially with the dune hopper.
I played it through for the first time two weeks ago after sitting on it for years and it feels like most of the difficulty basically comes down to weird checkpointing and escort missions being inherently garbage. When it's just the Ratchet wannabe that its mechanics are built for it's absolutely fair, same goes for the racing sections, the more gimmicky missions in Haven City's hub just aren't as refined despite how many the game throws at you.
That said I have no idea what they were fucking thinking with the docks mission.
It's really not, protip use the blue gun and just tap-fire it, the hitstun you dish out with it is busted as fuck and you're never going to be fighting enemies at such a range that you need the yellow gun's long distance accuracy anyway. Game is an absolute cakewalk the instant you get the blue one since it's the only hitscan weapon and it'll fire as fast as you tap it. While it does have the shittier auto aim it still helps a lot against those bullshit scorpion metalheads that have extreme vertical reach on their sting attack and stunlocks basically everything else.
>docks mission being hard
Literally just take it slow and walk around tapping the fire button for the vulcan fury. You have all the time in the world to reach the end and you can easily clear each wave of guards with the VF while still conservatively using its ammo. You should be going slowly anyway since the dropship guns will almost guarunteed hit you when you get close, and being able to see the KG with rifles from a distance will help you jump to avoid their shots while the auto aim function still has you locking onto the nearby dudes with the shitty shock guns.
>those scrawny fucking metalheads that sling shit at you and do it faster the closer you get to them
>lankiest mother fuckers in the game yet they have like 10 hit points
>try to snipe them so that they don't overwhelm you when the other shit spawns in once you get to their area
>they will attack you from whereever you just hit them from
>usually in pairs and can lead their shots
fuck those assholes, i'm glad there arent many of them
I had Jak 3 as a kid too, it's good but it feels more like Jak 2 DLC rather than a proper sequel
It is because of the checkpoint system, i probably have PTSD from the sewer escort mission
fuck you and fuck your bait
I had no issues with the first like, 2/3rds of it, and took that exact approach.
It's the final stretch to the finish line when the game starts dumping guards in all directions surrounding you that I kept getting pummeled. At that point you couldn't take your time because it felt like they kept respawning before you could safely clear the area.
It took me a few tries to realize I also kept getting sniped by one guard who was getting stuck in the top of a wall of one houses towards the end, which was a fucking weird glitch.
At that point though can't you just spam the shit out of the dash punch?
It’s hilariously sad they felt the need to “grow up” the concept into edge lords
>jak 2
>shit
fuck you you little contrarian shit nigger stfu.
>2020
>faggots and trannies still seething over Jak 2
dude just move on with life
What specific mission(s) can you point out for being too hard
I liked it but yeah i agree, would've liked it if they kept the gameplay style of the original, never bothered to play 3 though, it just seemed more of 2
>combat
pull out yellow gun, spam punch+jump+spin while holding down fire button
>driving
use the gray cars for escort missions
practice driving and switching between high low and zones to avoid the traffic. goal when driving between missions should be to make it from point A to point B without hitting a single edge or other vehicle. gradually learn when to use the brake vs when to let go of the gas.
>docks seal mission
lmao just press square over and over. the laser turrets can't lock-on to you mid-punch.
it's not so much that it's too hard, it's more so that ND made too many poor design choices
Jak 1 blends in to much with every other forgettable mascot platformer (that isn't sly or ratchet) of that era, it was the best call they could make. You remember the series because it went in this direction
It's contrarian to like Jak 2, it's universally agreed to be a shit game. It has some good parts, but overall it's just not very good. It has high production value sure, so i don't mean it's shit like some Big Rigs, but it's just not fun
I think they could have maybe like put guns on Jak 1 style game, but still keep it that way
Yeah, it didn't "mature", it just became Shadow the Hedgehog style edgy
Like the last 1/3 missions of the game mainly
the oil tanker turret mission
There were difficulty spikes throughout.
The driving mission through the city dropping off or pick up items.
One where you shoot your way through the house and walkways over water.
Trying to rescue the caged animals throughout the city.
One of the shooting missions with the military or whatever
I think there is also a race or picking up items in the river front area
Any racing mission
I play this game on Hero mode every year since 2007. If you complain about any missions that isn't the rail shooter section or demolition men escort, you're a fucking casual.
I'M GONNA ____ PRAXIS.
you make this thread every day, it's been almost 20 years just let it fucking go, how much approval do you need from strangers
BEFRIEND
That fucking on rails part in hero mode where you have to shoot down 40 paratroopers
As good as I am at the game I have never been able to fucking beat it because they fuck up the turret so fast
everyone who says this is a memester, by that point in hero mode you can unlock the invulnerability cheat; I'm pretty sure the mission is bugged and can't be passed otherwise but it is not only doable, you really can't fuck it up at all if you just get enough orbs
the mission where you have to go throw a bunch of bombs into separate wells while you're on a timer