*ave maria plays*

*ave maria plays*

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youtube.com/watch?v=cyLQXzjqfLQ
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youtu.be/zQ0msuUuLz4?list=PL3LlwEQPbNYCqE1cRlt1aGVw524D8rFEo&t=1575
youtube.com/watch?v=R_Ob-fupzKg
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>Shotgun Wedding
What?

I'm really excited for Hitman 3. I think we are reaching a point where the formula is truly perfected. I had a talk with my brother last week (we always play the games together on release) and we both have no idea how IO could improve upon Hitman 2. The only thing I really wish for is a return to fewer targets, a mixture of smaller and bigger maps, better unlocks and a darker tone. Everything else is in Fanservice/Nice-To-Have territory.

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What about it?

That's not the name of the mission so why does it say that?

I don't know.

I honestly found it really annoying how EVERY fucking mission in Hitman 2 required you to basically do 2 or 3 completely unrelated tasks. For the most part the targets don't even interact with each other so it just felt like every level was 3 levels smashed haphazardly into each other.

>A House of Cards
Best hitman map. Prove me wrong.

You're in the wrong timeline, buddy. You just got Mandela'd.

How do we return this man to his true home?

killing the wheelchair guy by leading him to the stairs and watching the physics spaz out is the best thing ever

Yes, thats why I said I wanted smaller levels and fewer targets. I really like the game, but sometimes I get stuck at the mission select screen, because I remember this one target or objective that im not in the right mood to kill right now. I think the bank mission really opened my eyes to how much I have missed these simpler levels.

Don't play with me like this, it's called Till Death Do Us Part

Same. Having one target that is difficult to get to is so much more fun than having three targets randomly over the map.
Then again, I think most fans were asking for larger maps and now the devs at IO probably think they need to pad them out with shit or else other people will complain that they're too empty.

I disagree and as a non secondary i think people like you should be ignored.

>Every level is the same exact structure gameplay-wise and the only differences are the visual details
If you played one level, you may as well have played all of them

I guess OPs screenshot is from the alternative timeline.

POSTING THE BEST TRACK
youtube.com/watch?v=cyLQXzjqfLQ

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youtube.com/watch?v=xK5nFTQXbfY

I like the music when you do a mission story in 2

youtu.be/zQ0msuUuLz4?list=PL3LlwEQPbNYCqE1cRlt1aGVw524D8rFEo&t=1575

The Soundtrack of Hitman 2 was so much better, then in Season 1. It was one of my favourite changes. I hope this rate of improvment carries over to Hitman 3. youtube.com/watch?v=R_Ob-fupzKg

I'm here to see Joseph Clarence.

Just let us bring the fiber wire, lockpick and coin by default along with two more items. Pretty much every mission in Hitman 2 required the lockpick, and the fiber wire gets left in the dust because there's rarely a reason to bring it unless you're doing a challenge.

Did you mean the Mengele effect? There's no such thing as a Mandela effect.

BATTLER
IS
GAAAAAAAAAAYYYYY

>Try to discuss old hitman
>thread gets heavily shitposted by nu hitman posters

every time

>I AM MAD, BECAUSE I AM TOO MUCH OF A CASUAL TO HAVE THE DRUZHINA 34 ICA ARCTIC UNLOCKED
Yup, cringe. Every time.

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Remember when you got money for contracts and could actually upgrade your weapons and modify them for specific needs? Also fuck the Frankenguns in the new games, epitome of soulless.

I never played this game but I played hitman go which had that song

UWOOOOOOOOOOOOOOOOOOO

>start level
>hick shit in a swamp
>zoom through it guns blazing
Why did I hate that level so much?