Playing this game has made me realize how much Pokemon would benefit from proper story and exploration.
The single player experience in Pokemon is so dumbed down I don't even know who are they aiming for. Not even kids enjoy it anymore.
Playing this game has made me realize how much Pokemon would benefit from proper story and exploration.
The single player experience in Pokemon is so dumbed down I don't even know who are they aiming for. Not even kids enjoy it anymore.
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kids still enjoy
Single player has never been Pokemon's focus. All of the effort goes into the multiplayer components.
>story
fuck off
This thread will probably get removed but you should take the redpill and move on to a better series, Pokemon will never incorporate the improvements that games like Nexomon have added and as demonstrated people still buy Pokemon solely off of brand recognition, if you want something truly fresh you will never find it here.
>CoroCoro
Of course a japanese franchise is more popular in japan. Also, CoroCoro leaks all new Pokemon information so it's even more skewed toward Pokemon.
And Fortnite still wins.
corocoro leak information all these franchises in the poll even fornite
Even Gen 1 had a fucking story. You were aiming to take on the Pokemon League.
A game needs a story to justify why you're doing any of the shit you're doing. Why is Mario jumping on these platforms? Why is Link going around slashing enemies.
>he doesn't know that the next pokemon game will focus on a Rocky type story of an unlikely older protag entering the league and winning it
>Of course a japanese franchise is more popular in japan
>And Fortnite still wins.
So which is it?
The name feels like a parody of pokemon from an early 2000s cartoon.
this
Of course a japanese is more popular in japan than in the west just because it's japanese, and fortnite still wins despite not being japanese. Which means Pokemon is way down with western audience and Fortnite is way up.
it plays like that too
and I love it.
Fun.
fortnite is free though right?
I haven't played that game, but I've seen the patchnotes for it. Those devs actually give a fuck. It hasn't even been out for a month, and the sheer number of QoL improvements is like several gens of Pokemon QoL improvements.
One of the things I love about this game is how fast the battles are. I hate how in Pokemon you have to sit through not only the HP bar decreasing, but also all that fucking text
Nexomon doesn't have good designs or flashy shonen fights AKA what people go to Pokemon for
I've been trying out OG Nexomon. I thought at first it was just part of the Neo Monsters series and, since I got that for free, I discovered it to be a shitty battle simulator game with energy systems and fuck that.
But Nexomon so far is actually not bad. Fuck the weird Pokeball/Master Ball gacha-ticket style system though. You get what you pay for though and since I paid a buck for it... It's not amazing but for a mobile rpg its not bad.
The last Pokemon-like games I remember enjoying were EvoCreo on mobile and Disc Creatures on PC. Disc Creatures feels like a Red romhack with decent fakemon and a new system for the setup and everything. EvoCreo feels like a Pokemon Essentials engine fangame rather than a FireRed or Emerald romhack thanks to how the mechanics and movement feel.
Coromon is coming next. Pokemon is slowly being replaced with good monster catchers.
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>Pokemon is slowly being replaced with good monster catchers.
Slowly is an exaggeration, Pokemon is being replaced at a limbering crawl that will likely not be in our lifetime.
And even then, it'll take a miracle ten times as improbable as Pokemania for any monster collector to even meet the criteria to stand a chance against the electric rat's monopoly, especially in the design department where the most famous of the bunch all have plenty of years worth of exposure and opportunities to ingrain themselves into the minds of many.
The overworld sprites are pretty shitty, honestly, but the rest does look pretty good, I'm interested.
Nothing has to trigger Pokemania. Actually, the fact that Pokemania is no longer happening is exactly the right conditions. Mind you, I don't mean that Pokemon is not the dominating force of the genre or that it's not churning out media while raking in cash. What I mean is that it isn't exploding anymore, and it hasn't been for a long time, even as it continues to expand as a franchise. It's strong, but not invulnerable. Unlikely to be killed, but unable to completely hold the field.
Pokemon effectively has nowhere to go anymore. It doesn't real have room to climb up, but it won't be knocked down. It's just there, like a fact. But it's not like games in that position are immune to competition. What usually happens to the best games? People make knock-offs for a while trying to get in on it, but eventually, someone makes their own game their own way, they make it well, and it carves out a niche in the market.
I'm not even suggesting that a whole series of games will come in and carve a huge chunk out of Pokemon's gains or anything. Just that other monster games can and will find success in time. But they aren't going to be doing it if they're trying to down Pokemon, and they're not going to be doing it if they're trying to be like Pokemon. It has to be a new mon game.
Here's a thought, since so many of these games are obviously ripping off Pokemon too much to go unnoticed. What are traits of monster taming games that are inherent to the genre, and what are traits specifically attributed to Pokemon?
It honestly feels like too many games are looking at Pokemon as THE example to follow, but there are plenty of others that exist. So let's define what Pokemon has specifically in this genre that it can call its own so that it can be critiqued and compared to other games better.
This means that in the west fortnite wins by much more? Why the hell did you ask? Isnt it commom sense?
Playing this game has made me realize how painfully cumbersome navigating the menus and messages in Pokemon are.
bump
You know what Nexomon Extinction would benefit from? Good monster design and multiplayer.
Also cross platform. So naturally it's going to have more fans because it reaches a wider audience and it's free.
It'll never get replaced because the Pokéclones have no staying power. Temtem had 20K players the first month, and within a couple months dropped down to a couple thousand, then a few hundred. Even with the updates it's struggling to hold 1500, and it only sold because it's the closest thing we'll see to a Pokémon MMO anytime soon.
Nexomon Extinction, and the other rip offs won't last long. Its all time peak wad 1162 players.
Yokai Watch was the closest thing to a successful Pokémon clone, and they had to do that by dumbing it down and focusing on kids as the target audience so much that it doesn't really appeal to adults, and nobody talks about it anymore. It was Digimon of the 2010s.
They always do many things better than official pokemon, but always crash with their deisgns, which are the most important thing. You either have too similar artifical, edgy and overdesigned final froms like in digimon or spectrobes, or shitty cartoony family friendly round shapes with light washed up colors like temtem or yokai watch.
One of the few things that the official pokemon manages to do is making widely different designs that tend to be polarizing. They know how to attract different personalities and different tastes with their designs. Other franchises just seem to make most of them have too similar design approaches.
>and they had to do that by dumbing it down and focusing on kids as the target audienc
what made YW dumbed down?
So it's basically impossible to compete.
Well Pokemon is a whole ecosystem with the trading, anime etc. Not to mention it is usually more adult people who want to have an alternative while the kids only getting exposed to pokemon via ads and youtubers.
Infantile and childish would be better descriptors honestly. You immediately notice that they're directly aiming for a younger/less cognitively capable audience. Way more so than with Pokemon.
Sounds like a big challenge for the design team.
Japan are mindless consoomer.
they just buy pokemon to see Pikachu and other furries and other coomer shit
Japan never cared about quality products, they only want to be horny
>Fortnite leads by 5%
>on a news magazine for pokemon
OHNONONONONONONO
yes nintendo is fucked all its franchises are garbage
i thought monster hunter and Dragn quest were popular in japan
Not popular with kids, the poll is only for kids
The designs and humor for the most part. Everything else is handled about the same or better
Only a mega corporation could think of competing. Every single poke clone so for was either handled by indie devs or C-B listers. Not a single AAA game has ever been made to compete with pokemon. The sole exception is Pearl Abyss's DokeV which has yet to release
That sucks.
>tfw I'm among the first 50 people to ever platinum this game
feels good man
>All of the effort goes into the multiplayer components.
I saw this on the eshop and was wondering if it was good. I didn't like any of the monster designs I saw tho, are there any cool ones?
It sucks that I was already almost completely done with the game by the time they rolled the updates out.
I guess I'll wait longer to play the sequel.
SWSH, despite its litany of flaws, is 100% the best job Gamefreak has ever done with Ranked Battles. Easy to understand ladder with multiple levels and landmarks, permanent ribbon reward for every pokemon you use in a winning match at the max rank, ladder resets every month but you still retain some of your standing on the next month, and the rewards for taking part and for reaching a high level are actually huge and useful. SWSH is still a shitter but the ranked battle improvements are undeniable.