>IT'S BACK. NEW MAPS. NEW SHIT. NEW WEAPONS. NEW EVERYTHING. 10 YEARS. >IT'S BACK. NEW MAPS. NEW SHIT. NEW WEAPONS. NEW EVERYTHING. 10 YEARS. >IT'S BACK. NEW MAPS. NEW SHIT. NEW WEAPONS. NEW EVERYTHING. 10 YEARS. >IT'S BACK. NEW MAPS. NEW SHIT. NEW WEAPONS. NEW EVERYTHING. 10 YEARS. >IT'S BACK. NEW MAPS. NEW SHIT. NEW WEAPONS. NEW EVERYTHING. 10 YEARS.
>2 new melee weapons >shovel isn't serrated, and the pitchfork might be but highly doubtful what a waste of time while muddying up the melee pool further so it's even harder to get the machete lol
26 survival maps is way too much. Why not do 1-2 more campaigns and cut the survival maps down.
Jackson White
>they hired the fans to make the new shit Based
Zachary Sanchez
I don't play fangames
Josiah Gutierrez
>l3d based retartd. also no, its a community-made patch, they just got a little help from like 3-4 valve employees. there are no new campaings, just survival and scavenge maps
I'm pretty sure they're mostly just adding the rest of the survival maps from 1
Dominic Powell
No, it's a sign that Valve is reopening the possibility of allowing community-made updates after the Invasion Update drama caused Valve to blanket ban all community-made updates.