Zig Forums recommend a game

>Zig Forums recommend a game
>it's shit
>express my disappointment
>"hurr durr stupid zoomer you had to be there back then this was impressive"
If the only reason a game was ever liked was because of graphics/tech that has since been surpassed then why the fuck would you recommend this game to anyone?

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dumb zoomer

>Trusting Zig Forums's taste in videogames
Horrible mistake.

dumb zoomer

Nobody cares you pathetic dickless faggot.

Imagine actually buying Hollow Knight

Dumb ass zoomer

Name the game OP

I expected good story and interesting characters within a living world, I got walls of text on signposts dressed as humans and a singleplayer MMO.

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>things that never happened

lol get filtered zoomer
stick to your twitch ecelebs for your game suggestions

Go to ANY morrowind thread.

the story and interesting characters are in the form of walls of texts

>Taste is objective
Why would you ever care or listen to what anyone says?
The only real new game advice you should listen to on Zig Forums is always pirate / demo before you buy, and don't buy from shitty studios like EA

I don't know how you could get that from my post

lmao zoom zoom actually filtered

you shouldn't expect good story or interesting characters from any wrpg, period. that having been said the true enjoyment of morrowind comes from it being one of the last true wrpgs in the sense that you have to actually explore and use your head for quests instead of "talk to npc, walk to quest marker, kill enemy." that and the variety of skills you get and stupid ways to break the game.
for what it's worth it took me a few tries to get into but it can be pretty immersive if you give it a try.

So it's a badly written VN with filler combat that takes way too long.
It'd be a better experience to just read the plot summary on the wiki.

have fun reading then

>last true wrpg
NO
it's the exact opposite, it's one of the first bastardised pieces of shit that wears the skin of a wrpg
an rpg is supposed to be characterized by good writing with emphasis on interesting characters and their progression, as well as multiple ways of approaching obsticles based on your character.
morrowind does NONE of that and the ""'exploration""" morrowindfags fetishize so much is just following a shopping list. please PLEASE kill yourself.

You just don’t know how to play properly, it’s a rookie mistake

>walls of text
ya you have to be able to read fast. its not for everyone, its for readers.
The games good if you like reading and gathering hidden powerful items and character development. It has the best exploration in the series with all sorts of powerful items hidden around and enemies that arent all level scaled.
They dumbed down the series a lot for the later entries so good for you man.

Yeah man that's exactly it.
You could even watch one of your streamer friends play through it, they might even act out the voices so you dont even have to put that inner monologue of yours to use
You DO have an inner monologue, don't you?

This. Half life 2 was fucking boring.

you seem to conflict "not being able to read" with "having taste sophisticated enough not to go through a boring slog saying nothing with no character to it"
might as well just read manuals. oh, you don't want to? you have to be able to read! filtered!
brevity is the soul of wit

rookie mistake is not knowing how to sage

morrowind is great for reasons besides the graphics. You probably just complained about the graphics like a stupid zoomer and when people replied with "you had to be thereto appreciate the graphics" you clung onto that to make a strawman because you are a stupid person. try skyrim instead.

That’s just my name bro

there is loads of character in the game. you got filtered because of low IQ. Your weak arguments prove it.

>go up to enemy
>press left mouse button
>let go
>repeat
WOW SUCH EPIC GAMEPLAY TAKES A GENIUS TO FIGURE OUT

>push button
>thing happen
Amazing

melee combat is always bad in elder scrolls. play a spell caster.

no there isn't
There's a lot of emotionless signposts that share 90% of their dialogue with other emotionless signposts. I struggle to call these "characters"
embarassing

Because it's like calling Lord of the Rings generic fantasy. Or Aliens generic Sci-Fi.
You're missing the fact that this is the thing that invented the tropes and ideas everyone else apes.
You need context to appreciate any form of art, even video games.

>emotionless
wait are you a woman? why are you talking as if your opinion matters? go bake a cake.

>I expected a good story
>I got walls of text
Yes user that would be what a good story looks like you fucking retard.

What's your favorite book?

People like OP hit the "background" dialog option for filler NPCs then get halfway through reading that the NPC is a "blacksmith" or whatever before they realize they have read that before already then they get frustrated and complain about too much meaningless dialog.

Morrowind wasn't good because it had "gud graphix" or was technical impressive, it was neither of those things. It was marginally impressive they managed to fit the thing on the Xbox but as far as technical prowess goes, that's it.

Morrowind is a classic and a masterpiece because of one thing and one thing alone: It's writing. And that writing isn't merely the excellent text you so thoroughly ignored, but it's also the way the world is presented and the small details of it, including those signposts you can't appreciate because your ADHD zoomer brain doesn't work without a quest marker pointing you to exactly where to go.
You need to READ, nigga, and you need to read a lot. You have to actually put effort into roleplaying your character and understanding the systems at place in the game to be effective, and the sad part is once you understand the slightly complex spell/potion crafting you can break the game in minutes. Difficult this experience is not, just at first when you have absolutely nothing is it all challenging.
The true enjoyment of the game comes in discussing and analyzing it's themes and philosophy, connecting the dots between Vivec's meta-commentary prophecies and in-game mechanics, recognizing that everything and everyone is there for a reason and that reason is meticulously explained if you only bother to find it.

But of course, the experience you want is to walk into a building, handed the Epic Sword of Epic Awesomenes and told you're the King of Dickweed Village now and here's your free House. If that's the experience you want, great, Skyrim is right there and for my money it's pretty good at what it does. But Morrowind is not Skyrim, it's a slow-burn with an endless explosion in the middle that has no time nor desire to explain everything to you like a child, instead it lets you discover and make mistakes.

tl;dr