I fucking love this game. Yeah sure, the story is shit, and the second chapter is not as good as the first one, but it really doesn't matter when the core gameplay loop is so fucking fun. No other game aside from this one scratches that OPERATOR itch. I legit think this, along with Breath of the Wild, are the best open-world games we have gotten so far.
Why do so many fags talk about gameplay loops it sounds soulless as fuck
Xavier Perry
There are probably like 100 people in the world with 25cm dicks. That's like world record shit.
Michael Gonzalez
>the story is shit Filtered
Hunter Edwards
>Posts 3DPD
Liam Morgan
>tfw 25cm girth
Brayden Williams
Regardless of whether or not you like the term, it is a thing. Almost all games are designed around a formula which is just repeated and extended for X number of hours.
Parker Richardson
>but it really doesn't matter when the core gameplay loop is so fucking fun The thing is, it does matter if you actually hate the core gameplay loop. I've had this same stupid argument with Breath of the Wild fans too. Like they think it's impossible to not find a game's basic gameplay fun.
Carter Diaz
The gameplay is shit. The controls are a downgrade from MGS4 and the missions are repetitive shit that grades you almost entirely on speed.
Oliver Davis
I'm actually more salty about the fake leaks since some of them sounded kinda cool
Isaac Flores
It's just soulless
Luke Robinson
Controls are actually a rare case of being streamlined in a good way
Luke Sanders
It absolutely is the best stealth game of all time. I finished every Side op. Unfortunately many MGS "fans" are MGS3 retards who demand fan service and story full of call backs. MGS4 and PW have conditioned them to expect that. That's why they hate MGS5. They don't know that MGS2 and MGS3 itself were major fuck yous to the audience in terms of storytelling, MGS5 falls neatly in line in that regard
Benjamin Turner
>missions are repetitive shit It's a game about infiltrating enemy camps. If you don't like infiltrating enemy camps, don't play it. If you do, does it matter what excuse they come up with to make you infiltrate an enemy camp
>It absolutely is the best stealth game of all time Thief, hitman where ?
Cameron Rodriguez
It's a game about spending fifteen minutes traveling across a massive empty world to reach an enemy camp that you'll finish in less than half the time.
Hitman has shit stealth. Garbage AI, garbage stealth mechanics, it's a game about figuring out where the next scripted scene is, glorified point and click. It's fun, but it's not a good stealth game. Thief is basic as shit. Why is Thief still being brought up. Even Desu Sex has better stealth that Thief and Desu Sex has horrible stealth. The only real competition MGS ever had was Splinter Cell. And the last game was amazing too, unfortunately the franchise is fucking dead now.
Aiden Thomas
>every game that has speedrun strats is bad Pack it up, boys. 0 good games exist.
Oliver Perez
>fifteen minutes traveling across a massive empty world to reach an enemy camp You can cross both maps twice in 15 minutes, shut the fuck up with your fake non arguments
Carter Bailey
No you can't. If you did manage to stretch your dick to this length, it wouldn't function like a penis. If would hang down like a limp piece of spaghetti.
Jeremiah Wilson
>a video of a man infiltrating a camp So I was right, thanks. Every MGS has an assault option, not just MGS5. You can run and gun in MGS3 if you want to
Christopher Cook
>S Rank Seethe harder.
Hunter Davis
>stretch at least watch the video on 2x
Robert Kelly
Fucking lol. 25cm is 10 inches. Millions of guys have a dick that big.
Evan Reyes
that's your leg dude there is another one we are talking about the thing between them
Josiah Long
I don't need to watch the video. It's wrong. You can't functionally increase the size of your penis. Anyone that tells you otherwise is lying.
>MGS3 menus Forced: 1 Fix your broken arm after The Boss throws you off a cliff 2. Take out leeches after you "Pretty Good" Ocelot 3. Take out The Fear arrows if you suck shit and get hit 4. Treat The Mad burns if you suck shit and get burned 5. Take out the tracker The Boss puts up your ass(I forget why desu, does this even happen?)
Optional: 1. Equip camo to fit in with the trees knowing you literally never have to do this, splitter/tiger 4lyfe 2. Organize the items you rarely need to use 3. You're shit and actually somehow get hurt randomly between bosses and want to heal(you don't even have to)
Estimated time doing all of this for an entire playthrough: 10 minutes
>MGSV menus Forced: 1. 10 pop-up screens before the splash screens 2. DO YOU WANT TO IMPORT GZ SAVE OR CONTINUE? 3. Open your iDroid 4. Receive rewards 5. Choose mission 6. Choose buddy/equipment/vehicle/player 7. Watch AutistBoss fly to his location(basically a shitty menu)
Optional: 1. Call supply drops 2. Order Quiet to move around 3. Upgrade your equipment 4. Upgrade your base 5. Customize your base 6. Place markers 7. Organize your soldiers 8. Send your soldiers on missions 9. Listen to tapes/music 10. Organize your funds
Estimated time doing all of this for an entire playthrough: 30 hours
Elijah Gutierrez
>MGS1: Liquid wants to capture Rex, nukes, and surpass Big Boss's legacy. >MGS2: The Patriots want to take over everything >MGS3: Volgin basically wants to take over Russia and the world. >MGS4: Liquid wants to stop the patriots. >MGS5: Skullface wants to destroy 1/3 of the population, give nukes to everyone, control all those nukes, and have a metal gear... to rule over a dystopian clusterfuck of a world?
Sebastian Cook
I don't need to watch flat earth conspiracy shit to know it's bull. If the very premise of the video is wrong, then I don't need to watch it to know it's a lie.
Chase King
Same reason people didn’t like Final Fantasy X-2. You can praise the mechanics until the sun don’t shine but if everything surrounding that isn’t what fans of the franchise wanted then it becomes unpopular usually. People who praise MGSV also never talk about the level design. Theres never any TECHNOLOGY threads like mgs1-3 had for a good reason
Luis Young
>Tranq darts are invisible >Unlike in MGS3, YOU can't destroy storage houses and hear guards talk about how hungry they are and run out of ammo >You can't feed hungry guards food and have them comment on it or die from poison >Can't throw animals at guards >Guards don't talk to themselves >No voiced dialoge for guard interrogations >Guards don't limp if you shoot legs or hold their wounds(arm, dick, stomach) >Pointing gun at guards no longer makes them beg or quiver >Guards don't follow footprints >Hardly any flora&fauna and you can't eat, every area in MGS3 had unique species >Normal guards stay held up forever if nobody intercedes >Dead guards no longer leave blood trails when you move them >Rocket punch is invisible when in MGS1/2 the guards would see, hear, avoid, and shoot the Nikita >Laser sights do not instantly trigger an alert >Worst designed bosses in the series, deploy a tank for any of them for S rank zero challenge >Small variety in camo, none for your face >No guard dogs, camera, co-ops communication, books, knife equip, MGS4 masks, character model viewer, swimsuits, secret theatre, VR missions, tuxedo, parody games(guy savage, ape escape, skateboarding), swimming, shooting range, and no difficulty level >"TECHNOLOGY" Easter eggs nowhere >Main missions are worse than GZ >Side-ops variety is worse than PW and they're easier, they also aren't ranked >None of the levels are designed well, Camp Omega was the best one having multiple objectives and one of two interiors in the game >Open world adds nothing except accessability >The cover system is the worst in MGS >Contextual buttons often do the wrong thing >You can no longer stand on your tip toes or lean to the side while aiming >Ledge shooting, crotch grabbing, and prone CQC wasn't implemented >No alert/evasion/caution tunes >Some of the characters don't speak at all >The story, radio, and tapes are worse than every other MGS >Tons of cut content and no ending >Buggiest MGS yet
Jaxson Robinson
Women are even worse than Americans when it comes to measuring
Ryan Morgan
MGSV >guard catches sight of you >goes into "suspicion mode" where white ring points in his direction >if you actually manage to get caught you get five seconds of slow motion perfect aiming >if you don't manage to take out the enemy then you still get a few seconds before reinforcements are actually called >once reinforcements arrive it's really easy to run away >if you don't manage to run away it's really easy to shoot everyone to death >if you manage to take damage you can heal it by standing behind cover for a few seconds >if you almost die you get a chance to recover your health with a spray >if you keep getting shot without being able to do this THEN you die
MGS1 >get spotted by an enemy >get shot and die in two hits unless you're really good
Guards randomly switch between completely blind, and telepathic 95% of the time fultooning everyone is the best option AI is dumb as bricks and will slowly walk over to a downed comrade, allowing you to just tranq all of them with no risk Meme weapons like the rocket arm and upgraded stun arm remove every single ounce of difficulty from the game Reflex mode
Noah Jones
Stealth Games in 2015
>go to outpost with my OC PLEASE DO NOT STEAL waifu soldier >sit on some fucking road in the middle of the base in bright daylight on my IDroid? playing Sims - Combat Deployment >see indication marker popping up telling me that some guard looks in my general direction >leave IDroid? to deal with the guard >aim at the guard and try to shoot him with my Tranquilizer gun that can instantly take out guards from 5 miles distance without any penalty whatsoever >controller disconnects from console >start fumbling around with the power-cord >while all that shit is happening that guard starts slowly moving towards my location >guard still hasn't spotted her even though he's like 2 dicklengths away from my position my waifu is currently doing fucking pushups, standing up and walking in circles because the disconnect caused the inputs to spaz out >manage to reconnect controller >finally guard gets alerted >REFLEX MODE >carefully aim at the head of the guard with my tranquilizer gun >literally miss like 5 times and accidentally tranq 3 guards somewhere else in the base >doesn't matter because out of nowhere the guy gets tranqued by Quiet that sits like 10 miles away on a rock getting fucked by a Mountain Lion >extract the guard with the fulton recovery system in the middle of the base while no one gives a fuck >"WHAT THE FUCK ARE YOU DOING BOSS? DID YOU JUST EXTRACT A FILTHY NIGGER? ABORT MISSION!" as Kaz "if it's a nigger pull the trigger" screams into my ear while I try to move to my objective >tranquilizer gun is empty and my suppressor is trash >call in a supply drop from the heavens that restores every single piece of equipment with no penalty whatsoever >get bored by all the stealth I need to do and just rush to my objective >while I run through the base guards fall asleep left and right because Quiet tranqued them all >objective complete >S-rank >Foxhound Emblem >perfect stealth rating
This is good, isn't it.
Liam Hernandez
>At MB >Knock soldier >Get his weapon >When they wake up they'll grab an invisible weapon from the ground
TECHNOLOGY
>We have a high-skilled soldier posted here... >Our specialist is here... >The prisoner is here... >There's a blueprint here... >There's a stack of rough diamonds here... >There's processed material here...
And that's it. Peace Walker was the cancer that killed MGS. Ever since its release, Kojima has forgotten about what's important for the franchise and decided MGS had to become a Monster Hunter-lite game. In MGS V, though, they couldn't even bother to create unique boss fights with cool mechas, entertaining characters, or unique side-ops which Peace Walker at least tried to do.
It's really sad how Peace Walker feels like a better, more complete product than The Phantom Pain. In fact, it wouldn't bother me so much if The Phantom Pain had some of the quirky elements of Peace Walker, but it doesn't even allow you to co-op.
The fact is, even by the standard of people who just enjoy modern open world game, MGS V isn't good enough. There are no multiple factions and random encounter events like Far Cry. The environment aren't varied like AssCreed. There isn't the bajillion of activities you have in GTA.
The open world is so boring and empty with literally nothing between camps, it's like Assassin's Creed 1 all over again.
>So hold on, why am I doing any of this? What's going on? Honestly guys, so far I'm enjoying Mad Max way more than this. Like, why did I do that, just now? All I've done in this game so far is go to random enemy bases, tick an mission objective box, then run away. Is this the entire game? This doesn't feel like Metal Gear at all. When does the game start? I get that the stealth mechanics are good, but where is the actual game? I... this feels like I'm playing an 'extra missions' mode or something. Like the 'Snake vs. Monkey' mini-game from Snake Eater