>chromatic aberration : on
>motion blur : on
>depth of field : on
>bloom : on
>film grain : on
>TAA : on
>lens flare : on
Chromatic aberration : on
based post processing chad
>motion blur : off
>FPS limit: none
>system : off
>go outside and get some air : on
>anti aliasing: off
explain to a graphics pleb why TAA is bad
isnt it just a better AA?
>buy $1000 blur-reduction gaming monitor
>turn on motion blur in game
>Enable the Steam Overlay while in-game
>off
>rendering scale : 0.3
>graphics: off
>FXAA: on
based
dont let Zig Forumstards tell you otherwise
>Graphichs: Meduim
>Quake Champions
>Team Deathmatch
>VSync: On
>anti aliasing: off
>sharpening: high
TAA does eliminate jaggies and it does so by using much less resources than MSAA (which essentially downsamples the image so you have to run the game at a much higher resolution) but it does so by:
A)Making everything blurry as hell. Most games add built-in sharpening filters to make the experience more bearable so you're running postprocessing on top of postprocessing and have to deal with sharpening artifacts.
B)It often results in ghosting.
Now it wouldn't be so bad if you could just turn it off but most games optimize the games for TAA and/or don't even let you remove it. See RDR2 for the former, Metro Exodus for the latter. On top of that, modern games look weirdly shiny without TAA.
TAA is fucking garbage.
Here is TAA...
And here is SMAA.
>idk wtf those things are
>Still turn them on
the second one looks sharper and cleaner.
TAA looks like it's secretly using adapting resolution or some other crappy setting.
I don't understand why though, since I'm lamer
Yep, it’s gaming time.
Have fun playing a J.J. Abrams movie
Don't games run better with fps caps off?
I'd play one of those. Especially if it has a score from Michael Kinocchino.
OP's right
Honestly if you have so much of an issue with post processing that you cant stand or get triggered by shit like chromatic aberration you're probably a socially inept sweaty nerd. Normal people dont care about or even notice those effects.
more like megachad am I right?
Monitor: off
>I dont know what Temporal Aliasing means
It means trash.
No
You'll obviously have potentially more FPS but at the cost of possibly having inconsistent frame times and other such issues which really isnt running "better"
>everything: ultra
>Resolution scale:33%
>Safety: off
Vsync adds input lag.
You can cap FPS without turning vsync on.
>self destruct sequence : on
FPS caps are not Vsync
>volumetric fog
>low
That's just DLSS.
TAA looks much better in motion than it does in screenshots and is much cheaper than small.
Anyway like 5 more years til we get mid range cards that can do 4k/60 at high settings and we won't need AA
>shadows: off
>textures: low
>volumetric lighting: low
>volumetric fog: low
>water: ultra
TAA literally adds interframe blurring even if you have motion blur off, its absolute garbage.
all correct except motion blur. and maybe taa