New Monster Hunter Rise details

– Tsujimoto said the team “decided that it would be better for the players to understand… what the game is about” by going with Monster Hunter Rise as the name
– Tsujimoto added that they want to have a title “that reflects what it’s about rather than just a number”
– New way of naming the games also planned for the future
– Quests separated into the gathering hub for multiplayer and village quests for multiplayer returns for Monster Hunter Rise
– Single-player progression won’t affect your ability to play multiplayer quests and vice versa
– Cutscenes will no longer prevent you from joining multiplayer quests with friends like in Monster Hunter World
– Can skip cutscenes in single-player and multiplayer
– Can rewatch cutscenes later
– The devs laughed if they were inspired by Zelda: Breath of the Wild
– They have wanted to make a Monster Hunter with more freedom of movement since Monster Hunter Generations
– Capcom wants players to use the Wirebug in between attacks to make new combos
– Wirebug attacks not customizable
– Other new elements regarding actions the team can’t talk about yet
– No armor skills that affect the Wirebug
– Antidote icon changed
– Changes like this being made to suit the Switch screen
– No built in voice chat
– Not compatible with Nintendo Switch Online mobile app voice chat
– Can type messages and use pre-built messages, stickers, gestures to communicate
– Prowler Mode from Monster Hunter Generations not in Monster Hunter Rise
- Monster Hunter Rise will have scaling based on the number of players.

nintendoeverything.com/new-monster-hunter-rise-details-can-skip-cutscenes-no-voice-chat-more/

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>Interesting enough, one interview asks if mounting will be in the game and they said they will talk about that system at a later time, makes it sound like they have new ideas for it.

MH:Rise was Dragon's Dogma 2 all along.

This sounds DoA. World took the first shot, and this will finally kill MH ;_;

>Skip cutscenes for multi
They learned.

>Gyro aiming confirmed

Fuck yeeeesssssssssss

All sounds pretty good to me. Looking forward to in-hunt text chat being king again.

most of these details is reversing world changes tho

>This sounds DoA.
keep seething

>Quests separated into the gathering hub for multiplayer and village quests for multiplayer returns for Monster Hunter Rise

LETS FUCKING GOOOOOOO

>village/gathering hub split
>multiplayer scaling still in

???

What did they mean by this? I thought the whole point of the village/gathering hub split was to have fixed scaling?

i think it's still good to have a dedicated solo mode
also usually the gathering hub skips all the gathering and small monster bullshit and goes straight to large monsters

it means you can do multiplayer with 2 player scaling instead of it always being scaled for 4

>Cutscenes will no longer prevent you from joining multiplayer quests with friends like in Monster Hunter World
Thank god, that was the stupidest shit
>No built in voice chat
>Not compatible with Nintendo Switch Online mobile app voice chat
why

>Quests separated into the gathering hub for multiplayer and village quests for multiplayer returns for Monster Hunter Rise
The worst aspect from the old MH is back, hooray and now you have to pay for what Nintendo think it passes for a online service.
Eh, cucks gonna cuck i guess.

explain how having a dedicated solo mode is the worst aspect of old MH

I solo hub quests anyways.

Where's the PC port?

Enjoy your Worldshit

Here.

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Event Quests are permanent !

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Don't think you'd be able to call them "Event Quests" then.
Still, would be nice because I hate FOMO shit.

Every single bullet point with the exception of no Prowler mode is a good thing though, unless you somehow have no third party voice chat and relied on the horrid Nintendo one.

>Prowler Mode from Monster Hunter Generations not in Monster Hunter Rise
What a shame. it'd be ballerto have a team of 8 cats wrecking monsters

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Why not? They were called Event Quests in all previous games and only Tri and World time locked them AFAIK.

Are there still turf wars?

Yes, someone post it

aren't there still ways to play online on the original PS2 version last I checked you could hop online on some games that still had private servers up?

Watch the trailer.

Yes, we saw one between Tetranodon and Arzuros. They've said there's going to be more to the system this time around, and I think it has to do with whatever "Rampage" is.

>Quests separated into the gathering hub for multiplayer and village quests for multiplayer returns for Monster Hunter Rise
Nice, now I can see again if you are a faggot that only gets carried online by looking at your Guild Card

yes

lao shan lung was also time locked on MH1

play a game that came out before world

>Monster Hunter Rise will have scaling based on the number of players.
I will now buy your game.

I know that games as far back as 3U still have official servers and there's some ways to play FU online still.