I thought this game was supposed to be bad? Bad games are ones you don't finish...

I thought this game was supposed to be bad? Bad games are ones you don't finish, unless you're a spastic with poor judgment I guess.

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Does it not have a difficulty where you can literally skip all the combat

is this guy seriously trying to say that the majority of people who play this game just run through it on easy mode?

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It's a movie game. Trannies aren't good at games so of course they played it on movie mode.

>game
sage

who would have thought that people who bought this game actually like it? Who woulda thought?

Oh, that's right, literally fucking everybody.

>game has options that it almost plays itself
>surprised more people finished it the n games you have to play
There was a point where moviestation was considered a joke, now we really have it.

every game has an easy mode retard

linear as fuck

So Bloodbourne is a shit game based in your metric.

Yes, because they litteraly do, go watch the completion rate and compare the people who completed it on easy then on grounded survivor or even hard, you stupid fucking faggot

....yes, just like every ND game and one reason why they're so successful

It's short and it's very easy to complete with the given difficulty modes.

The story flops, the dialogues is cheesy as any teen movie but the gameplay and graphics worth the journey.
>8/10

Wow, a bunch of people sat through a movie?

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> it's short
TLOU2 is many things, but short is not one of them.

It's very linear and all achievements can be done in one playthrough if you are just willing to take 5 steps off the intended path every 10 minutes.

Please if you don't know what the fuck you are talking about, refrain from posting you stupid niggers

TLOU has a custom difficulty setting where you can litterally tweak the setting into baby mode :


PLAYER: Adjusts difficulty settings related to:
Amount of damage the player takes from enemies
Frequency of mid-encounter dynamic checkpoints
ENEMIES: Adjusts difficulty settings related to:
Accuracy of enemy gunfire and frequency of projectiles
Aggression of enemies advancing and flanking
Complexity of enemy melee combos
Movement speed of certain high-threat enemies
Custom tuning to specific combat encounters
ALLIES: Adjusts difficulty settings related to:
Aggressiveness of allies in combat
Frequency at which allies kill enemies
STEALTH: Adjusts difficulty settings related to:
Enemy's perception through vision, hearing, and smell
Length of grace period before enemies will alert others
Conditions for grabbing enemies from stealth
RESOURCES: Adjusts difficulty settings related to:
Quantity of ammunition and supplies found in the world
Durability of melee weapons dropped by enemies
Yield of certain crafting recipes
Permadeath

They're easy to get and chapter select make in even more easy.

Considering there’s only 4 hours of actual gameplay, I don’t see why they would

short? i remember this game being way too long when i played through it

No there’s actual god mode and other cheats available from the start in the “accessibility” menu. They finally added a journalism mode and put it in a me u that implies it’s a disability

We're not even talking god mode + level skip like Celeste or very easy + automatic combos like Bayonetta.
But like, you can reduce it to the point you can adjust spawn AI and frequency.

>1/5 of the games run time is worth $60

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>It's short

It's 30 hours long, probably the longest game of this type ever made, but whatever retard lol

And all non-From games also have a baby mode, retard. Just keep inventing reasons to pretend like this game wasn't a success, it's great entertainment.

The game practically plays itself if you have the accessibility modes on so every retard can beat it.

grounded was post launch difficulty. by that point anyone looking to plat might bot go back for that

>spastic with poor judgment
So Playstation players

that doesn't mean it's good you brain damaged retard

It's been awhile since I've seen someone create & refute their own argument within the same sentence - nice job

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>Trannies SJW DUCKMAN BAD

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Kill yourself.

this doesnt prove anything, you can do this in every game

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Not an argument

Doesnt really mean its good, it means theres no challenge to it. I got 100% achievments in that Remnant from the Ashes game by accident, its all just straightforward stuff if you play the game, theres no "defeat X using nothing but Y at level 1" shit, its all just stuff youll complete while playing.

The Dead Rising 7 days achievement is still one of the only achievements that is an actual achievement. I want more games to pose a challenge as their achievement, SL1 runs in DaS games are a good example, or 0 death playthroughs.

i mean game is a slog as it is, replaying cause you died it for gamer cred it's dumb

Kinda weird that "completion rate" even IS a metric by which video games are judged. Are movies and books judged the same? I could understand that for TV series, I guess, especially ones that run multiple seasons. Do people really buy story-based games and just leave 'em halfway through? What kind of conzoomery crap is that?

>higher X
>the biggest Y
>the most Z of the year
ok what's the number

What you talking about?

behold coping at its finest, lads and gents

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I'm more impressed that all those people would sit through a 20 hour movie.

scripted, background npcs

?

60% completion rate