Fix horror games in 5 words or less

Fix horror games in 5 words or less.

Attached: 000.png (500x500, 426.42K)

Other urls found in this thread:

youtube.com/watch?v=lykiTPUbtgs
twitter.com/NSFWRedditImage

Fear of the Unknown

Attached: images - 2020-09-28T100427.564.jpg (330x185, 12.04K)

bone-chilling slow-burn atmosphere

ear rape flashing jump scare

Less jumpscares, more unknown darkness

Bring Back Kojima's Silent Hill.

Attached: 1599068191856.gif (480x345, 3.29M)

no flashlight

Foreplay First, Climax Later

Dead Space 3 but better

Girls and fetish death scenes

Attached: 1234109206109.jpg (512x384, 22.36K)

"Don't listen to this prick"

DUN DUN DUN DUN DUN

Attached: goosebumps.png (479x316, 207.4K)

No fix needed, not broken

But a ps2, go back

VIEWER BEWARE

Add more intense chase puzzles

Attached: 1570712345323.jpg (600x647, 50.03K)

just stop making bad games

Attached: Dunston_Checks_In.jpg (261x381, 21.71K)

YOU’RE IN FOR A SCARE

Fixed

Attached: 2014game.jpg (3620x2036, 419.94K)

no jumpscares
there, fixed it
horror games aren't scary because they rely too much on stupid jumpscares to "scare" you while it just cheap scare
if you told someone to make a horror game but said they are not allowed to make any jumpscares they would probably make a decent game

female ghosts arn't scary

don't include fucking combat

Less jumpscares and more atmosphere

Virtual reality ghost titties

having both killable and unkillable enemies (player should be able to eyeball the difference between them)
the cold panic as the player has to change plans and decide whether to cut and run, that's what you're going for
RE2remake is a good starting point to iterate from

unkillable enemies are the fucking worst

You're in for a scare

Darkwood.

Attached: 4c4ad8e53412824675fdd8adf9a74290.jpg (460x664, 39.59K)

put spooky shit in game

Sneed's Feed and Seed 2

Attached: baby bowz.gif (512x512, 75.53K)

t. slowburn deepass bonechilling gaynigger nuhorror söyfan

Killing's an option but hard

and being able to kill everything is boring, and takes away the tension

woof woof woof woof woof

That’s not five words nigger

no music

Attached: 1556558533646.jpg (530x660, 70.54K)

different legs every level

You should be able to kill everything, however, the game should give fewer bullets, weapons, health, etc.

Think Resident Evil 1

They're shit; stop making them.

more jump scares fuck zoomers

The most braindead take of all when it comes to horror.
If there is no pay off for a build up, then the build up is fucking useless.
Jump scares are a NECESSITY for horror you fucking retard
The issue is the type of jump scares that are employed and how they're employed.
They are oft used in obvious spots, or where they are most expected. Devs need to learn how to subvert this expectation. For example, if in the game all the lights get shut off, you expect there to be a jump scare when you shine your flash light on something. When instead, nothing should happen during the lights out, and when you finally turn the lights back on is when something should appear.

why use less word when more word do job better?
I glazed over that part of the OP

do unkillable shit right or dont do it at all. no walking sims, walking sims aren't games.
fuck your word limit.

based

Attached: goosebumps.png (500x350, 198.77K)

Make a non-horror game that accidentally turns into a horror game.

>When instead, nothing should happen during the lights out, and when you finally turn the lights back on is when something should appear.
That's a brain dead cliche that anyone can see from ten miles away and I sincerely hope you aren't in charge of a vidya project.

A brain dead cliche that is barely used by anybody ever.

Loli ghosts you can rape

A jumpscare, by today's standards, have chosen to opt out of tension building. They present a situation for an obvious jumpscare as a replacement for building tension. Horror is that tension, the scare is a relief.

Thats the most zoomer shit Ive read in a while, you have to be 18 or older to post here you do know that right?
play vampire masquerade bloodlines you stupid gorilla nigger

Ain't five words bro

youtube.com/watch?v=lykiTPUbtgs

Because it's shit. It's just "Oh boy, here's a spooky scene! It sure would be super extra spooky if the scare happened AFTER the tension drops! That's clever right?". It's not clever.

Big Tits No Blacks

Wild monkeys after you

do something original, fucking idiots

BARK BARK BARK BORK BORK.

Does this retard board unironically think walking sim slowburn garbage is the pinnacle of horror?

Play as kid, get diddled

Big Ass All Blacks

youre a crab avoiding predators

could be a whole subgenre of non horror games where youre just a weak animal sorrounded by predators in nature trying to live a life. whatever it is that little animals do, probably get some form of part time work to get cheese or some shit and i think most animals do some form of sport since wild animals arent ever fat except for some

Attached: 77385866-little-crab-living-on-the-beach-on-klein-bonaire.jpg (1300x940, 105.01K)

More gameplay less cinamtic walking

Monster spots you, sprints offscreen

Attached: 1601705240566.jpg (640x983, 177.78K)

Loli ghosts that rape YOU

survival
tactical
espionage
operations
terror

I create brand new genre... is not "horror" like you know... I call... "survival terror"

Real life is much scarier.

how is it different from survival horror?
what makes survival terror unique?