What went right?

What went right?

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Unironically the BIGGEST case of a game to filter faggot. Dark souls, sekiro, and all these other games wish they had the filtering power of death stranding. You need patience and dedication to get something out of it. Which is why zoomers and jewtubers hated it. ESPECIALLY streamers, because they couldn't have a action packed zoomers game for their children audience

>right
stayed true to it's vision and didn't conform to stockholders and the market
tries to simulate walking around rough terrain with heavy weight in an arcade-y way
>wrong
so far up it's own arse trying to tell a story it wants you to take seriously while the main character's shower breaks the 4th wall to advertise the actor's tv show

>so far up it's own arse trying to tell a story it wants you to take seriously while the main character's shower breaks the 4th wall to advertise the actor's tv show
Sounds based to me.

That's a good BB.

>Right
Fun gameplay that makes you want to make stuff to help other people, praise people who helped you, deliver stuff in the most efficient and expedient way possible, and plan out how you're going to journey out.
Enjoyable Mads sections.
Enjoyable story, particularly the hard-hitting moments.
Higgs.
BB's Theme
C'mon Lou, one last delivery.
>Bad
Intro area is a really poor tutorial because it's so slow and locks so many basic things away from you for quite a long time.
You take way too long to unlock a skeleton which instantly makes walking around far less irritating.
No reason to use anything but Bola Guns for every encounter.
No reason to use guns over Hematic Grenades which are so plentiful, can be carried without weight due to your grenade pouches, cost nothing to throw because of Blood Bags (Which can also be carried without weight because of the pouches), and don't degrade in there either.
Story feels like it's self-fellating itself constantly.
Kojima feels like he's self-fellating himself when it comes to how much he's spoken about in the collectibles.
No unlockable Porter outfit or MP3 player in postgame which makes the licensed music outside of Pop Virus almost invisible.

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I feel like they should have nerfed the bike more - the moment I unlocked it I spent pretty much the entirety of the rest of the game on it.
I feel like the mountain bits were supposed to be really tought to traverse, but the bike could just drive up near vertical inclines without a problem.
Even the mission where you're carrying that bomb, it was still perfectly doable on the bike as long as you were careful.

Bikes are only good early game, they're borderline useless compared to the truck when it comes to Premium Deliveries. It can't carry a lot, two XLs immediately weigh it down significantly and make turning very rough, very small falls damage everything on it, etc. Once you have roads set up and a couple bridges you can get to everything but through Mountain Knot on a bike, and Mountain Knot is zipline city so vehicles are a waste of time due to all the BTs every five feet.

"Get through everything but through Mountain Knot on a truck", rather. You can even reach Weather Station using the same narrow path that the bike uses as a truck because it's just wide enough and there's nowhere the truck can't go but it has triple or quadruple the battery size and can hold over 1800kg of items on top of like 200 from you.

I didn't bother building roads or ziplines - it seemed like a massive waste of time when I could do everything I needed to on my bike

kojima tries to make a suda 51 game and fails because he's a hollywood-obsessed hack

>bike
I stopped using it as soon as the truck became available, you can drive up most mountains if you know the right path and do it slowly, with the bike you get stuck on every rock which the truck just ignores, the only problem it has is how slippery it gets on most inclines if you go too fast and how much torque is retained after getting stuck and unstuck.
>even the mission where you're carrying that bomb
To South Knot City? I haven't progressed past the Waystation south of Mountain Knot city because of all the premium deliveries I've been doing, the only restrictions you have when carrying the bomb is that you have to keep it close to you and not damage it, just like every other package.

>it seemed like a massive waste of time
Absolutely not. The bike has to constantly go across crevices and small paths while roads let you literally just cut across entire mountains and some of the Premium Deliveries require 1200+kg which is impossible to do in their time limit and get an LoL/LoLoL rank. Again, on Mountain Knot the bike and truck are useless because of BTs while ziplines let you go in a straight line from one area to the next, you just have to reach one of the areas. You can reach the Mountaineer in under 20 seconds from Mountain Knot using three ziplines whereas the bike would take 9+ minutes due to having to avoid the BTs, take long paths around the mountain to go up it, and then reach him. A properly set up zipline system can get you to any of the preppers within two to three zips maximum and less than a minute for the ones farther away.

Do some premium deliveries and see how useless the bike becomes on the mid and lategame deliveries. Everything past chapter 4 or 5 should be done with a truck or ziplines.

if you and people you connect to keep using the same path going to and from the weather station, eventually the rocks and shit on that path clear away and you can just drive.

There's a path that doesn't require any of the rocks cleared. If you see the bridge closer to Sam that's one you can make that can take you to a narrow path which you can drive up to avoid all BTs and it's a straight shot to the Weather Station. There are no rocks, it's just grass so it's not even a player-worn road. This was in early game when I was still using the bike but a truck can go up the narrow path as well at the same speed.

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>The bike has to constantly go across crevices and small paths while roads let you literally just cut across entire mountains
Terrain traversal was the best implemented mechanic in the game - why would I want to skip over that and just drive down a road?

>today i will remind them

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>why would I want to skip over that and just drive down a road?
So that you could deliver deliveries more efficiently and get the best ranks for said deliveries? One of the major influencing reasons to actually do anything that isn't just smashing the cargo you're carrying and ignoring the time limit?

Past the game twice twice by horse skyrim my way with the bike in less then 10 hour .Nothing went right its a okay game push by the media and die hard fan that are blinded by kojima .

>Metal Gear 2 [sic] predicted memes
*ahem*

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>deliver deliveries more efficiently and get the best ranks for said deliveries?
Who gives a shit about the rank? I'd rather actually do something engaging than just drive down a nearly straight road from A-B each time. If I wanted that i'd play Euro Truck Simulator.

>isn't just smashing the cargo you're carrying and ignoring the time limit?
Uhh, maybe you know, you actually have to get good at riding the bike? And learning how to traverse the terrain without constantly crashing?
>Nah bro, just build a road lol that's too hard
Ok

MG2 came out before the current interpretation of a meme was theorized
also Douglas Rushkoff's memes>your memes

>mfw i'm trying to read this shit

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>If I wanted that i'd play Euro Truck Simulator.
This game IS Euro Truck Simulator. That's like, half the point.
>Uhh, maybe you know, you actually have to get good at riding the bike?
You missed the entire point. Why are you caring about delivery quality and the time you spend taking your delivery somewhere when you don't care about rank? For the likes? Which you get more of if you do the delivery more efficiently, safer, and faster?

the person in the picture that user posted is richard dawkins who theorized the idea and coined the word meme in 1976, idiot

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>This game IS Euro Truck Simulator. That's like, half the point.
Maybe if you just cover the map in roads so you don't have to use your brain anymore - I can assure you without roads it's nothing fucking like it

>Why are you caring about delivery quality and the time you spend taking your delivery somewhere when you don't care about rank?
Why are you so obsessed with arbitrary scores that don't actually give you anything? I was saying that the diversity of terrain and the physics of moving through those environments is the most rewarding and engaging part of the game - using roads is like using autoaim

and as I said, the current interpretation of memes was standarized after it
I never said he invented memes, I said the current interpretation came after mg2
by the way, I'm NOT talking about MGS2

>I can assure you without roads it's nothing fucking like it
I already know how it's like without roads, the first third of the game is without roads. It's difficult to get efficiently to areas, it's difficult to quickly reach areas even if you have efficient routes, and the bike itself will damage your items if you're dropping more than an inch or going too fast. If you go past 5% damage on a delivery you immediately drop a rank. You have better dodging capabilities for BTs but the bike does nothing better than a truck besides that because it can take the vast majority of the same routes a bike can. It can even take the trip up to the Elder using the same route.
>I was saying that the diversity of terrain and the physics of moving through those environments is the most rewarding and engaging part of the game
For me the most rewarding part of the game is getting LoL ranks because I managed to figure out routes that were the most efficient use of my resources and planning. It gave me reasons to actually do something quickly and without getting the packages damaged. Without the rankings there is no reason not to drive recklessly and fling yourself off of mountains, you're just going to get less likes.

This is one of those always-online games, right? Is it worth playing solo with no reliable internet connection?

>most rewarding part of the game is getting LoL ranks
>Getting excited about arbitrary points that don't have any value whatsoever at the cost of engaging gameplay
Say no more, friend

it would be very lonely

I would say so - i'd say there were a handful of moments throughout my playthrough at ps4 release where there was a useful bridge that a player had left that saved me from the minor inconvenience of just walking or driving round an obstacle.
The online features are a massive gimmick and it's probably a more enjoyable game without them.

Almost everything.
Had there not been Snoy's tampering of the content + a forced, earlier than necessary release, it could've been some truly revolutionary, dark and twisted tale, and most likely far more impressive finale.

i have no idea i love it so much bros. kojimas best game since mgs3

>with no reliable internet connection?
No. The game is balanced and based entirely around the fact you will have other people's structures populating your world and items constantly being available in the Share Locker. When you are offline there's only like five or six NPC-built structures in the entire game, you'll have to grind far more for resources, you will run out of your Chiral Bandwidth incredibly quickly because bridges are like 800 and there's only 22.5k in the whole game if you get everyone to 5*, etc.
It's playable offline but you'd be doing yourself a disservice.

Again, why aren't you flinging yourself off of mountains since you don't care about ranks? It won't kill you, it just damages your packages. Why aren't you letting yourself get caught by BTs? All it does is damage your packages. Why aren't you letting a Chaser eat you? It'll rid the map of BTs for a while and only costs you package damage. You lose nothing but package damage for almost everything. Why are you trying to avoid anything at all? There's no penalty to you if you don't care about package damage. Why are you routing at all? What exactly does it get you that driving recklessly doesn't?
The gameplay is there to give you a goal, you're effectively saying the only thing you like is driving around rocky terrain and everything else in the game is a waste of your time and pointless. Why even gather resources? It's just going to make exploring easier, but the only reason you need exploring to be easier is to make your packages safer.