I want your honest opinion on Outer Wilds, there's a steam sale and I'm wondering if it's worth the purchase.
I want your honest opinion on Outer Wilds, there's a steam sale and I'm wondering if it's worth the purchase
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it's good
shame that people confuse it for that dogshit Obsidian game
Do you really like slow paced adventure games? If not, don't bother. The game is very cool, but it's still a slow paced adventure game, so you have to be into just walking around for the most part.
Pretty mediocre walking simulator.
Ending was complete shit, I had no reason to care about these random guys playing instruments. I never spoke to some of them.
The gameplay wasn't great, there puzzles were few and far between, they focused too much on reading walls of text about gay aliens and shit.
It's the best game I've played. The "burden" of pacing, lore, adventure is on you, as it's pretty much free-form. This makes every thing you do and succeed so much sweeter. The devs have done a lot to cover possible action->ending connections withinin the limits of the premise, as reflected by the secret achievements.
Thank your for your inputs, it seems the likeability of the game depends on your tolerance to slow paced games. I'm quite a patient person, and I generally love adventure games. Myst is one of my favorite games actually.
It's pretty fantastic. I despise story oriented games and indie walking sims, but Outer Wilds manages to present things in such a way that you're constantly engaged. It rewards you for exploration and curiosity and puzzle solving and maintains the fundamental structure of everything being immediately solvable, but reliant on player knowledge. No matter what sequence you go in the story unfolding and everything culminating with both an understanding of what's happening in addition to what needs to then be done as a result works perfectly.
It's an absolute gem that's a prefect example of how story games should be done; With player agency, presence of actual gameplay elements, and desire to piece things together and explore. Not via "cinematic" horseshit.
best walking sim to ever exist I will tell you that
It's not necessarily slow paced, it's just that because of the time loop stuff it can feel like you aren't making any progress. The only stuff that is saved each time is the knowledge in your ship computer, so you just end up having to solve more mysteries until you have enough information to get to the end.
I hate adventure games.
But Outer Wilds is my GOAT for the reasons you mention. I only wish I could play it more than once.
There are secret endings and self-imposed (well, they do give achievements) challenges, so do give it a second look
Never really cared much for adventure games but I really enjoyed this. Entire thing was great except for a couple of frustrating parts. Just don't be like this retard and not pay any attention to what is going on and what you're exploring.
It's really good and comfy.
i already got platinum user
it was still over too soon
Probably one of the best games I've played in a long time. It's 100% imperative though that you go in blind and don't look up any guides.
The best description I've heard for it is a metroidvania, but instead of abilities and skills that you unlock to progress through the game, you learn and gain knowledge to unlock your progression. It's very rewarding.
>muh walking sim
just pirate it m8
yes now leave before getting spoiled you fucking retard
>game is all about harvesting knowledge in order to progress, flying a spaceship with realistic inertia and gravity and managing fuel/oxygen when exploring new areas
>lmao walking sim
off yourself I don't want you in the gene pool
one of the best games released in the past five years, a must play. Very uncommon type of game.
GUYS what's a game to play after outer wilds is rain world kind of a similar experience? I'm dying, I'm starving I want to feel something again
It's not a walking sim, it's a puzzle game like Talos Principle, except with much more creative puzzles. Although,
>muh puzzle game
Could still just pirate it.
If you like mystery games that are as wide as a puddle but as deep as an ocean, and if you like the idea of a solar system that's been deliberately crafted rather than procedurally generated, then absolutely go for it.
The story can be a bit slow to get going since the onus is completely on you to find shit out and piece it together, and some parts can be impassable if you don't know what it means or how it's done - but that's the entire point. There's no unlocks or upgrades, it just knowledge that gets you from A to B to the center of something bigger than yourself.
The first ~20 mins I personally don't mind but I understand why some people think it's too slow to start, but once you get on your scuffed wooden ship it's a great feeling.
Subnautica has some similarities. It's a very different type of game than Outer Wilds, but it's also heavily focused on the exploration of a finite, hand crafted world where the grander story is discoverable via breadcrumbs fed to you along the way.
user, there's like 4 puzzles in the game, the rest of the game is reading some gay alien's blog.
the entire plot is a puzzle and the gay writing gives you the clues to solve it
Rain World's design theory is very similar, yeah.
you DID land on the sun station, right anons?
I tried. It didn't go well
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>You probably weren't born at the end of the universe, but someone will be.
Did you take a break and smell the pine trees?
The first time I tried, I parked on the landing pad and in the time taken getting up and putting on my suit my ship had already launched itself flying into the sun
the eject button is pretty cool
The entire game world is the puzzle.
It's a good adventure game that's easy enough not to be a pain in the ass while freeform enough to be compelling and make you feel like you're actually solving stuff. So babby's first adventure game, but that isn't a bad thing at all. Just don't listen to the hyperbole from brainlets who've never played a puzzle game in their life claiming it's the greatest thing ever and changed their life. It borrows a lot from a lot of different games so if you're well-versed in games it's a lot of stuff you've seen elsewhere, but it's a very nice package.
That being said, I think the VR mod adds a ton and makes it a real standout. So play it in VR if you can.
>you'll never have a nomai girlfriend
No it isn't at all.
No, Rain World is its own thing. But it is excellent and everyone should play it. If you want a similar experience, try Riven, or Obduction, or the Myst remake coming out next year.
It's a lot easier if you remember newton's laws. Most people make it too hard on themselves. They'll put the throttle down until they reach their destination and get frustrated that they overshoot it. Humans weren't meant to be in space, so they keep forgetting there's no air resistance to slow them down!
Two simple things to remember next time you attempt to land on the sun:
1. Objects in motion will remain in motion. That means you want to get up to the same speed as the space station and then let your ship drift towards the sun on it's own. Make corrections for gravity pulling you off of your target, of course, but easy on the throttle. Let physics do the work for you.
2. You may not be able to match velocity with the sun station, but you can match velocity with your scout. When you come up behind the station, one good scout launch can save your attempt. You'll be able to orbit the sun in the same path as the station
3. objects in motion REMAIN in motion. You are an object and the motion of your ship also applies to you. You don't actually have to land on the station. You can get into orbit, then hop out of your ship and just fly in with the jetpack.