Yakuza: Like a Dragon runs at 900p On Xbox Series S

It cannot deliver 1080p in a simple turn-based game from the past generation. Series S is a trap, games will be badly damaged in the middle/end of the generation.

twistedvoxel.com/yakuza-like-a-dragon-xbox-series-s-x/

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Other urls found in this thread:

twitch.tv/videos/768399013
youtube.com/watch?v=WJ9bODn8FFs
gamespot.com/videos/yakuza-like-a-dragon-xbox-series-x-4k-gameplay-karaoke-and-combat/2300-6453970/
twitter.com/NSFWRedditVideo

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It runs at 1440p

Is anyone actually gonna buy the S? It's like the Switch Lite, it's just shite.

That's normal

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Runs 1440P on Series X, Series S is at 900P.

So...
PS4 Pro GPU better than Series S GPU confirmed?

It runs 4k on Series X, Series S is at 1440p

Nah the game goes to 60fps in the 900p mode

PS4 Pro runs at 1080p30, One X runs at 1080p30, Series S runs at 1440p30

you wrong dude, Sega has confirmed the resolution and frame rate of Yakuza: Like a Dragon for Xbox Series S and Series X:

Series X: 1440p
Series S: 900p


twitch.tv/videos/768399013

30 FPS:

4k on Series X
1440p on Series S

60 FPS:
1440p on Series X
900p on Series S

No shut the fuck up about it

>Three modes are on offer: normal, high resolution and high frame-rate. Tackling normal mode first, Series X renders this at native 1440p, with no dynamic resolution scaling. The trade-off for not going for a true native 4K is that everything targets 60fps with full v-sync. Meanwhile, resolution mode aims for a native 3840x2160 but does so with a half-rate refresh, busting down the action to 30fps (with rare frame-pacing issues). Lastly, we have the frame-rate mode; this returns us to a fluid 60fps - though the resolution drops to a native 1080p in this case. The idea is it takes the resolution down even further than the normal mode, in a bid to smooth over some of its performance drops.

youtube.com/watch?v=WJ9bODn8FFs

okay, here it is running at 4K

gamespot.com/videos/yakuza-like-a-dragon-xbox-series-x-4k-gameplay-karaoke-and-combat/2300-6453970/

makes sense... still, 30fps is kinda meh...

>crossgen, multiplat title is poorly optimized

Wow, who knew!

>Sega has confirmed the resolution and frame rate of Yakuza: Like a Dragon for Xbox Series S and Series X:
Then that means this is a development issue, not the hardware of the Xbox Series S or X

damn! Can't even do 1080p/60fps, great nextgen box!!

>>crossgen
That's the biggest red flag. The game is fucking cross gen and it still struggles on new, 10 times more powerful hardware

If this news was about PS5 performance at 900p/60fps I GUARANTEE no one would be defending the console like Zig Forumstards are doing now

lmao cope

Yeah the XboneX can run RDR2 in native 4K30 so truely the SeS/SeX are pieces of shit consoles and it is NOT the developper's fault here

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Based!
Xbox series S delivering shit results is ok on Zig Forums. Fake next gen.

It runs at 1080p30 on the One X. Compare this to Rockstar or idTech games. RDR2 and Doom Eternal are way better looking and more technologically advanced and runsat 4k30 on the One X.
Japanese developers just don't know how to code properly.

and thus the console is dropped

Because it's obvious Sega didn't optimized the game for the Series X/S. They just ported it over. I bet it has something to do with the game's textures looking like shit in native 4K and them being too lazy to up the textures.

What are you talking about?
Look at other crossgen titles like Tomb Raider reboot, or Alien Isolation. Those games look and run like ass compared to later full next-gen titles

Everyone already knows how unoptimized games are, you'd have to be retarded to not see how the Xbox S will be completely dogshit by midgen.

So high frame rate is gonna be 720p on series s?

>It cannot deliver 1080p in a simple turn-based game from the past generation.
It actually delivers 1440p at 30fps

900p is the high frame rate mode.

>30fps

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30 fps

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What does it run on the PS5 or Switch?

youre trying really hard and losing lol keep going though its entertainingly sad

If this game needs to run at 1440p for 60 fps on the Series X, imagine how it'll run on the PS5 with RDNA 1.5
1080p60?

The damn thing can't even do 1080/60? It's 2020!!

>you'd have to be retarded to not see how the Xbox S will be completely dogshit by midgen.
Retard. Games with be designed for the Series S as a based. That's why it supports 1440p. The Series X is what's going to handle all the extra graphical effects you would see only on a PC.

Basically
Series S = Mid Range PC
Series X = High End PC
*no!!! don't you dare fucking compare the console to your RTX 3080. I'm just saying the mind set going into these consoles is one is better than the other but both will play the same games. One just does it better.

>Jesus christ! Why can't this $300 console give me 4K/60fps? I feel scammed!

>implying you falseflagging snoys ever intended to get an Xbox let alone the cheap S
>implying it isn't the developper's fault who probably copy/pasted the code, checked for bugs and called it a day

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>Basically
>Series S = Mid Range PC

Can't do 1080/60... this's a Mid Range PC, more like a low end budget...

What do you expect? It's not like any of us should buy a babby console anyways. You get the expensive one or you go the fuck home, you poorfag. Imagine having a cheap underpowered version of a console in your house as proof that you are poor and worthless. Your friends (if you have them) and family probably visit and wonder if you will have enough money to sustain yourself after seeing the Series S or digital only PS5. I mean what do you eat, instant ramen or not even that? I bet you go outside and eat grass like a cow, chomping those dirty roots like a loser animal. Because that's what you are, a stupid loser cow grass eater.

too be fair it cost the same as the switch

I am building a new PC this winter, don't want a piss5
And I don't deny its the devs fault, but if we are already seeing this issue this early in the Gen can you not see how much worse it'll get as the Gen progresses.