>Fallout 4 is ba-
Fallout 4 is ba-
>needing a professional video gamer to form your own opinions
>not comparing your opinions to others to challenge yourself into being a better person
Based? Back? Bad?
I don't really think highly of it so..
All the cherry picks in this video are awful. The only thing I'd consider giving it is the whole "min/maxing" levelling system of FO3 and NV can be used to make broken characters.
And I have to compliment the fact that eh completely ignores the dialogue system and main quest, because those are impossible to defend.
fallout 4? more like fart on my balls 4
Even 76 is better than 4 and I'm saying this without a hint of irony.
you just need to find a video where these people reveal their faces to know their opinions and judgement on anything are poor.
Todd has been busy making these videos lads. The best you can do is appreciate his work and buy Skyrim.
Baba
>says factions are better than in New Vegas
>praises new leveling system as revolutionary
>says the game is more of an RPG than its predecessors
Oh, come on. Handwave lore and setting issues all you want but this is ridiculous. I'm starting to agree with that guy making 10 hour video responses to him.
Better than you think, it's right there in the thumbnail retard.
>ba-
>better than you think
>retard
With a bit of work, you can turn Fallout 4 into a decent STALKER-lite. I got a good 90 hours out of it this way. My favourite moment was assaulting that raider base made of linked together shipwrecks.
That's what I just said you triple nigger
>Turn shit into more shit
Why
>The only thing I'd consider giving it is the whole "min/maxing" levelling system of FO3 and NV can be used to make broken characters.
There's absolutely nothing wrong with min/maxing or exploits in a SINGLE PLAYER game.
It's easily his most retarded argument in the video. Who the fuck cares if someone makes a broken character? The vast majority of the time people are doing these things after one or multiple playthroughs.
It's not likely a first time player is going to stumble his way into a gamebreaking OP build on his own.
I happen to like it that way.
Doubling down, ain'tcha? You did you come up with BEtter than you think if the word cut off starts with BA
Apologies, I know the target audience for these videos are 10 years old, I shouldn't pick on you like this.
Not as good as his F3 video, half of it is pointing out the issues.
His longest point is that the factions are generally good, but focusing on their tasks being appropriate. I'd label that as basic competent game design, but eh. Minutemen are a fine concept, wouldn't mind seeing them again but with a coherent chain of command and other recruits doing anything, Brotherhood is just West Coast Brotherhood, good job Todd, Railroad is laughable, he does agree that the Institute is fucktarded, which is a core flaw.
I can't complain, he accurately goes through some of the good aspects of the game that get overlooked. Otherwise it would've been called Fallout 4 Is Exactly As You Think It Is.
>better than you think
>shit as fps
>shit as rpg
>shit as minecraft
????
His only good point is the 1 Charisma 100 Speech character you can have in 3 and NV.
Skills really should have been capped by their governing attribute. Then if you wanted to talk down Lanius, you'd need 10 Charisma. Want to be a killing machine with energy weapons? Need 10 perception.
>better than you think
a step up from shit would be... garbage, right?
I don't think there's anything wrong with it inherently, but when a game allows it, the difficulty needs to adjust to it somewhat, so the player doesn't get bored.
Heck, all my builds in NV were mixmaxing experiments, that made some DLC a cakewalk, or hell on earth.
Fallout 3 actually aporached this issue better, speech increases your odds, but having Charisma at autist lowers it as well. Save scumming makes it near useless anyway though.
The game has a difficulty slider built into it. There's nothing stopping anyone from raising or lowering it accordingly.
>professional video gamer
I agree with this.
I autistically ensure I'm a god by game-end in RPG. RPG's always make you go on some fucking crazy quests, so yeah, I'm real good after.
Take F3. I walked out of Raven Rock, I'm now highlt unlikely to be dropped by some raider fag and my skills can and should reflect that.
Creetosis?
Does it change automatically in FO4? I don't remember, but I do remember in Skyrim, the difficulty increased every 25 levels or so. I didn't notice I was playing on the higest difficulty by the end.