WHOEVER DESIGNED TICK TOCK CLOCK NEEDS TO FUCKING BURN, WHY IS IT SO FUCKING BULLSHIT, NO MATTER WHAT YOU DO...

WHOEVER DESIGNED TICK TOCK CLOCK NEEDS TO FUCKING BURN, WHY IS IT SO FUCKING BULLSHIT, NO MATTER WHAT YOU DO, YOU DIE FROM THE ROTATING PLATFORMS OR THE SHIT CAMERA. THE ONLY GOOD THING ABOUT IT IS THAT IT HELPED MAKE ONE OF THE BEST MARIO KART TRACKS OF ALL TIME

OTHERWISE
FUCK TICK TOCK CLOCK

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zoom zoom

get good, retard.

>all these shittdrs being filtered by Tick Tock Clock and Rainbow Ride

I'm kinda surprised Lethal Lava Land and Shifting Sand Land aren't causing as many game overs.

>Filtered by a 24 year old game

Literally
GIT
GUD

OP here, Shifting Sand Land fucked me up a bit with the quicksand, but it's nowhere near bad as TTC.

Tick Tock Clock is bad, but Rainbow Ride is Sonic Heroes level of bad level design.

>Mario 3D All-Stars releases
>Suddenly massive surge of threads critiquing Mario 64 and complaining that it's too hard and old

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Heh, filtered

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Rainbow Ride was amazing, Tick Tock Clock is absolute shit-tier.

Sal, go tell that dark-skinned fellow that he should go back to the jungle

do you not know how to stop it from rotating?

bruh, enter the painting when the big hand is at 12. it completely and permanently stops all moving obstacles and traps in the level.

Did you skip lethal lava land? Most people consider it to be the hardest level in the game while the clock is one of the easiest.

>He doesn't know how to make Mahwio TELEPOR'

TTC was a cool level concept, but the missions are so bad.
>Climb up until you reach this part and grab the star
>Climb up to this part, grab the star
>Climb up there again, ride the slow moving hand and grab the star
>Climb aaall the way up and then grab the star
>Freeze time and get the red coins with little challenge to it
There's nothing wrong with some linear levels, but you gotta admit there really is no room for creativity and fun movement here. Even Rainbow Ride had more open areas and more interesting missions.

LLL and SSL are fucking easy as shit. They're not floating platforms and nothing else

FUCK YOU MARIO

>A K the djoyent of let's play
What the FUCK did he mean by this? It's been like a decade and I never understood.

Getting on top of the Thwomp was the worst one.

But you actually have to try to die in TTC. Are you bad at video games?

You can also stop the platforms from moving if you enter at the right time. Experiment with the position of the hands before going into the level

use gamefaqs

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You can't complete the level if you stop time. The stop time is only for a couple of stars.

The Jolteon of Let's Plays

Fuck experimenting. Here's how it works.

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>that episode where Joe stood in front of a pride parade and called everyone a faggot
>the other guys hadn't even told him to do it

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I think the only one that isn't possible is the Thwomp one.

its literally the best level

>Called electrical beast
>Jolteon of let's play
How the FUCK did I not get that??

I just got 120 stars today. git gud

I spent far too much time trying to jank my way up from below, that was easily the most frustrating star for me to get.

Who the fuck considers Lethal Lava Land hard, yet alone the hardest in the game?
>All 8 reds together
>Two easy bully stars
>Star behind the cage is a matter of just standing on a platform or lava boosting
>Volcano stars are just a trip up the volcano twice, with the elevator one being the only one that could realistically cause trouble

There are a couple that require the hands to move

Shut the fuck up Pikamee and suck my musky hispanic cock

You can take a short drop from above to bypass the hands on one of them

FILTERED.

TTC and Mario 64 as a whole would have been better if it was
>Collect a star
>"You got a star! Would you like to keep going or exit level?"
I know there's act-specific objects but they're very few and far between

HOW WERE YOU SUPPOSED TO KNOW TO JUMP INTO THE CLOCK IN 1996?

>not getting all 150 on DS

Chief Chilly is also harder than Galaxy's Bouldergeist.

>filtered by TTC

Imagine finding Mario 64 difficult

>Sonic Heroes level of bad
Let's not veer off into pure hyperbole

"TIck Tock Clock" is excellent alliteration

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Rainbow Ride is much worse.

>a level consisting of bare floating platforms surrounded by instant death
That's every level in Sonic Heroes after like Stage 4.

LLL was piss easy for me

git gud. When I played a few years ago on my Wii U it was a little difficult but on the switch I easily beat it including the 100 coins star

Shut up Pikamee

Same

Ds is easier because they fixed some camera issues and nerfed some levels like ttc

Tick tock clock isnt hard, i cant tell if im being baited or not. i beat every star on tick tock clock when i was like 9, and was too autistic to know how to stop time. i somehow even managed to get the red coin star by just retardedly throwing myself at it enough times.

Was only like 2-3 stars away from 100% the game too, and none of those stars were from the game being too difficult, but the game being too cryptic like blast away the wall

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You just got dicked cocked by the tick tock B*)

Soul