Are they really that bad?

>Only 7% of players finished them
>Less than 1000 user reviews on most websites
>Not niche in the slightest

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Most people don't finish games, especially 20 year old Crpgs. That said both games are amazing, Baldur's Gate 2 is a one of a kind game that will never be replicated again, it was lighting in a bottle

Most of the people who bought them already finished them a couple of times in the past

going to play torment after i finish the current book i'm reading

these games are extremely niche
maybe not new crpgs like bg3 or wasteland 3 but old crpgs are obtuse and overwhelming for modern players plus they're ugly as hell
these are games everybody has heard of but nobody has played

I just played through BG1 and 2 this last year in preparation for 3. If you can enjoy 2nd edition those games have aged like wine.

Yes, Divinity II's high praise from critics but near irrelevance among most games is proof that CRPG's aren't a good genre

the old crpg game ui and controls were a serious hindrance to their longevity

whats wrong with planescape besides the combat?

are people really as zoomer as Zig Forums claims or is this a ruse

The games look and play like shit you autistic boomer. Baldur's Gate II looked good in 2000 but technology has improved so much that most PC games are unplayable now without huge modding communities

is this opinion or fact because the enhanced edition of planescape looks pretty good to me

is this what happens when zoomies try playing Baldurs Gate on their iphones?

I don't get the complaints about the combat. It's still better than in something like FF VII which came out at a similar time and is never shit on for the combat.

The art direction of Planescape makes it timeless.

Just started Planescape the other day.
thunderpeel2001.blogspot.com/2009/01/planescape-torment-fully-modded.html

I recommend 1400x900 resolution for 1080p monitors and 40% text size.
Setting a larger resolution made the ui way too small I felt.

>rtwp
zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

I'm somehow retarted and never actually read that first bit about the enhanced edition, nvm just play that

These games are hard to finish with BG 2 I found my sorcerer did fine throughout the game and then the final boss of the Throne of Bhall was just such an insane difficulty spike.

No resting allowed? Wtf is this.

ultimate neckbeard game

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CRPGS are niche.
Gaming was fairly niche when Zig Forums started.
Who is coming to Zig Forums to talk about popular games? You can talk about popular games anywhere. Please don't make any threads about games that most players finished: that's normie shit.

Theres no tactics compared to other simular games. Just gang up on a guy, rinse repeat.

If you play on the hardest combat then you literally need tactics, you need to use consumables, actually use morte as a tank, portion your heals... good ol tedious crpg combat.

But no one plays Planescape for the combat.

>It's still better than in something like FF VII
People don't just not shit on FF VII's combat, they praise it

I dunno why there's such a big difference between that and PST's combat's reception

I didn't like either one. Isometric RPG party based video games are just boring as hell to me. They are slow, the controls are functional but hardly considered good, and the stories are rarely worth the time to invest in. Then again, I am approaching these systems that are trying to mimic tabletop RPGs as someone who actually plays a lot of tabletop RPGs and when you keep the combat and options so limited compared to dumb fun shit you can do in a tabletop RPG that these games are based on, they lose a lot of what makes the games great.

In the video game, I move 30 feet and attack or cast a spell. In a tabletop game we cast reduce size on a big boulder and throw it over an enemy's head and cancel the spell effect on it's way down to smash the fucker all Wyle E Coyote style. Having a half-orc fighter slide down a hill on a greased up shield to toss a battle raged halfling barbarian at a flying wizard is something we have done in tabletop, but never in games that simulate the tabletop games I play. So, yeah, I am not a fan of them.

Yeah, unlike the tactics in FF games or Chrono Trigger where you need the tactics of pressing the attack option where you get one and repeating ad infinitum.

Consolebabies get confused by combat in CRPGs and the only way they know how to react is calling the combat shit.

Funny how PC roaches try to act elitst when their only saving graces is pirating console multiplats

I just played BG1 on the PS4. I beat Sarevok after...mtiple attempts. I can see the appeal in this genre.

>Planescape Torment
>Not niche
>2020

What this fella said. I've finished BG2 7 times I think when I was young. Ps:T once.

I tried playing Planescape once. Spent an hour reading shit about some people I believe were called Dusters. I grew weary of it and ceased playing the game.

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BG1>BG2

The combat is functional but not very engaging or fun to play on the whole to many people. I agree with them. Purely tactics based games do it way better, action RPGs are more satisfying, and it often feels like these games are taking the worst elements of both when it comes to implementing them. They aren't exactly deep combat games either and anyone with a basic understanding of party dynamics and character roles can pretty much use the same strategies over and over again to win the vast majority of battles. You like them, then enjoy them, but it isn't hard to see why many do not like them.

I recently played BG1 om the ps4 and frankly...i hated the wilderness areas. I heard BG2 got rid of them. True?

Don't use steam or user metrics for defining whether a game is good or bad. Most people don't complete games period. Many don't even make it past the first hour of a game.

What book?