DOWNGRADE BROS, WE GOT TOO COCKY!

DOWNGRADE BROS, WE GOT TOO COCKY!

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this shit looks like a ps3 game

Your mum looks like a PS3 game.

Samefag

Is there a single cyberpunk screenshot that doesn't look blurry?

>post processing effects out the ass to hide the ugly graphics
yeah seen it before

Kinda reminds me of the total recall movie

>Samefag

Your mum's a slag who takes it up the arse for a packet of pickled onion monster munch.

another shill out to spread propaganda

sage hide

*ruffles your hair and pinches your cheeks*

*pokes your fat little belly to hear your girlish squeal*

Resolution is too high for it to look like a PS3 game.

This game needs to release already so the shitposting can stop, which at this point I don't think will happen until at least some time in Q1 2021.

>November, game comes out
>December, 2 to 3 webms have been floating around showcasing a glitch in the game accompanied by "OH NO NO NO NO". Closeups of blurry textures optional.
>January, lots of people got the game for Christmas and now a good chunk of people have actually played it
>February, consensus about game will be reached. Wether it's good or not shitposting will have gone down dramatically and now focuses on something else

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It looks like what it is - a promotional shot of
a PS4/Xbone game.

It's gonna be shitposted about for years, just like MGSV still is.

Its a bullshot, you inbred retard.

is this 2014?

which ps3 game?

TORtanic shitposting always intensifies just before launch but it feels like it's been at maximum for ages thanks to being close to launch for almost a year now with all the delays.

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the absolute state of muh grapfictards.

user thinks it's still 2008

baste

tortanic shitposting is never going to end. Retards are going to find another game to shit on.

New info from an interview with Miles Tost:
(1/2)
>all four visual styles (Kitsch, Entropism, Neomilitarism and Neokitsch) were the foundations upon which they based the design of the entire world, not only explaining their presence via the city's lore but also extending them to minor elements like different looks for phones or vending machines, based on which period of time they were manufactured, in which region of the city they're used, etc.
>as mentioned before day and night cycle affects the number of people on the streets and people will react to the weather changes by pulling out their umbrellas or running for cover ala TW1. When raining you'll be able to see puddles forming on the streets, which will then dry up after the sun comes back
>regarding whether there will be places which we'll be able to reach only by using cyberware that allows us to perform double jump, he said he believes there will always be some other path leading to every place on the levels, but they'll be harder and have enemies in their way so you won't be able to do it as cleanly, while you'd be able to use those augmentations to find shortcuts or to position yourselves for, for example, an aerial takedown. Unlike missions such unreachable places could exist in the open world

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(2/2)
>to steal a car one needs high enough Body stat (for taking the driver out) or Tech stat (to break into locked vehicles). Won't be able to add stolen cars to your collection, in order to expand it you'll need to get them through other means like buying them or receiving them as a reward.
>don't have many options to modify their appearance ingame but they designed a large amount of different versions which won't just differ in terms of looks, but also in terms of performance. So while there might only be 29 different drivable models, multiple cars of the same model will be vastly different, Jackie's Quadra will be different in external/internal looks, sound and performance from a Quadra you can get off a Fixer, etc.
>can freely mix and match various clothing styles but like TW3 there will be certain quests that will require you to dress up in specific gear like the suits you can see Jackie and V wear in The Gig trailer
>flying vehicles will be usable during a certain moments and quests mostly because modifying the existing content around them would be a nightmare for the design team
>won't be much in the way of background music during free roam because during those sections they wanted to build the atmosphere through the sounds of the city and diegetic music ala radio stations or bars. Music will appear during combat and important moments. Most of the gangs have their own battle themes playing during confrontations
>there might be platforming depending on the paths you choose through the levels
>there will be special vehicles and items which you'll only have one chance of getting during your playthrough
>when it comes to the possibility of scavenging cyberware from bodies they at first didn't have the option, then they started to think about it in terms of balance and so on until they ultimately decided on it being possible under certain scenarios

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>CDP has never lied in their history of marketing and always stayed true to their words

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This. I really fucking hate pre-order hype shit. This game has been talked about so much that I don't even care about it or want to play it anymore.
Will be fun to see where the consensus fall, and what the new hypebooger is going to be - probably BG3, woe.

2 and a half years of 24/7 shitposting threads... Zig Forums has literally never been this butthurt

shitposters will just blame CP2077 for why biden won

>raise LoD to max for best possible screenshot
>WTF THE GAME DOESN'T LOOK LIKE THIS WHEN I PLAY IT!

Maximum British.

Stop playing on consoles and you won't have this problem :)

Nah, it's more like this:
>marketing screenshot looks like 2015 game
>screenshot from the game at max settings looks like Oblivion

"doesn't affect me" agrument is stupid, because you're denying the existing evidence of console players being cucked by a billion$ company that lied to them.

>screenshot from the game at max settings looks like Oblivion
The screenshot is from a PS4. PC at max looks better than any Witcher 3 pre-release footage. It literally looks better than the CGI trailers.

it's almost like how when you look at a fast food restaurant advertisement the food looks much better than the reality

>>biden
>>winning
lol

Why would I care what it looks like on an Xbox when it looks beautiful on my PC?

Will I run this shit on ultra on my 2060?

cope more drumpftard

Mmmmm...

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TW3 was sold on PC and consoles. The latter version sucks visually. The former don't.
Are you implying that's okay? I'm a PC user, but I'm not putting my "superior system" pride over the fact that CDP lied in their marketing and produced promotion that turned out to be complete bollocks and false advertisement.
>why would I care
what if it was the other way around, silly? It may be. It's not like our PC ports are never released broken and poorly optimised these days, right?
CDP literally pulled Colonial Marines with visuals in TW3 and you're letting them get away with it, because "doesn't concern me". What if next time they'll simplify gameplay systems, or story, or something that you DO care about in your game?

Ultra is going to be RT and shit turned on, so no. High? Yes. Very High? Perhaps.

nigga you gay

Yeah this game doesn't look like shit at all

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Europe Simulator 2020

>sold on PC and consoles. The latter version sucks visually. The former don't. Are you implying that's okay?
Yes

>Purposely using a launch title as your argument
Nice try tranny

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>bullshots
Kek, You retards will never learn.

Then how do you cope, whenever "AAA" publishers release broken ports on PC?