Is Warframe worth getting into?
Is Warframe worth getting into?
no
Why not?
if you like mindless hamster wheel grinding and no end game then go ahead
>no end game
I am in it for the endgame. This is what peaked my interest. Is this really not there? And could you please explain what you mean by hamster wheel grinding? I like grinding if it is rewarding
It's worth playing but not worth getting into
First few hundred hours are great, but once the endgame becomes rivens and mastery grinding the game becomes terrible
the end game is just survival for 5 hours
Does the world have interesting lore and characters at least? How is the actual gameplay? Any room for build diversity?
you grind so you can grind so you can grind so you can grind
What do you mean/ Sorry for asking so many questions, but nothing makes sense on the wiki or youtube videos. It all seems so complex and rich
Lore is interesting, but also full of cliffhangers. Some characters are really interesting.
Warfram has HUGE ROOM for build diversity.
>Is cigarettes worth getting into?
elaborate
I stopped playing warframe when I realized capture missions were the only ones I liked because you could get them over with extremely quickly
try it out for awhile but 70 hours in and you'll see what i mean. I only played it cause I needed a time sink
Just play it, it's free. The game is fun, and you're not going to reach end game for a while. The journey is especially fun, and there's a lot of content to go through.
You grind to farm items that help you grind even more. There's literally no end to it
Thanks and does it have a good elaborate quest system like say Destiny?
Warframe is what you get when you combine the best combat system ever in an mmo, even better than the majority of pure action games, ADHD devs that create an entire new system from scratch then half finish it then weld it onto the side of everything else that's already there, and limitless potential to be something good
the main flaw is there's no endgame at all, so you grind and build and plan and advance and then there's just nothing to do with all that work
oh yeah also they literally just got bought by Tencent (albeit indirectly), so there's that, desu it probably doesn't have much time left before it's soulless chink gachashit
Sure, its fun until you actually get where you want to be build wise.
Then its just boring and full of terrible cheap tricks to try and keep you interested.
Basically
that's literally every arpg ever
I guess.
Here's how I see it- If you're playing Warframe, you'll have to play it bit by bit over a long time, or make it the main game you play.
I love it, but frankly- it's a grind. I'm MR17, and I have no drive to keep playing. It's a good time though, I suggest giving it a shot, see whatcha think.
>grind focus every day for 2 months
>unbound all the waybound skills
>if i want to complete a whole tree and use those skills i need to grind for another 3 months
fuck this gay earth
This, it's basically
>do random missions to get relics
>do random missions to get void traces so you can open relics
>do random mission to roll on relics
rinse and repeat
The combat COULD be good if the enemy design weren't so shit. It's like Jedi Outcast/Academy with less complex melee and all you fought were more tanky stormtroopers. Fucking EVERYONE stops trying to use "fun" weapons after a certain point and just Ignis Wraiths their way through everything because it's faster
Not really, theres like one good quest line and its not finished, despite it being built up for fucking years on end.
Outside of it you'll only do quest to unlock things you want, as the quest themselves are just copy and paste jobs or normal missions with some extra bullshit on top.
Instead of quest youll be filling out the star chart, which is just a slightly less linear super mario overworld.
Interesting concepts that never manage to be executed well. Further hampered by the fact all the story progression and world snippets are typically done on impulse which sets up threads or info that is never followed through or outright contradicted later on.
>build diversity
in the sense that sawing off your own arm is technically possible but why would you do it? Warframes fixate on room clearing or outright damage avoidance, guns all have the same builds of crit, damage and an element with workable status which means everyone builds for the same thing using the same weapons unless you're intentionally going for some niche build that carries little to no practical use.
>First few hundred hours are great
Pretty much this. Also keep in mind that it's a grind game to it's core, so if you don't like farming for the thing that'll let you farm for the other thing and so on, it'll get old EXTREMELY fast (although you could argue it's still worth it for a good few hours of space ninja fuckery even if that's not your jam), but if that's your kind of shit it'll easily last you some hundreds of hours. There's tons of different frames and ways to build them, so it'll take a while to wear that out.
Do also keep in mind that it has the Path of Exile thing going on where, while it's free, you're going to want to drop 5-10 bucks into it for inventory space if you want to really get into it. For what it's worth, it's the only f2p game I've ever spend money on (just about 10 bucks I think) and I don't regret it, was a pretty decent deal for all the time I got out of the game.
there is harder missions to do daily but they aren't that bad
well that's what I meant, the foundation of the combat is fucking incredible, but it's ruined by bullet sponge enemies at higher levels
>Interesting concepts that never manage to be executed well. Further hampered by the fact all the story progression and world snippets are typically done on impulse which sets up threads or info that is never followed through or outright contradicted later on.
This kind of deters me. When I decide to devote time to a game, it damn well better be worthy of my time. There are so many games out there that if the product is truly half-baked as you say, my time may be better spent elsewhere
Lore is shit because it jumps all over the place, characters are non existent except for like 5 people, gameplay is gud and is what will keep you playing, build diversity is frame dependent. Some can be played 3-4 different ways and some have a single viable option.
People say there's no "endgame" but the truth is that:
You can't solo the content past a certain level because of how shitty the scaling is, depending on the abilities of your frames.
You can't solo, and so you play with people but you won't have the pleasure of doing anything (because they'll kill everything for the team...)
Warframe's difficulty scaling is so bad at some point that: You either get one shotted by enemies, OR you one shot everything. There's no middle-ground.
And since it has this RPG elements to it... yeah.
You get the power to insta kill all bosses with millions of damage in a single shot. The power to wipe the entire map clean of enemies with the press of a button, but no way to use that power in any meaningful way.
You can sit in a survival mission for 3 hours until their level goes up the fucking thousands with hundreds of thousands of health and armor, but if you actually build up the weapons and warframes to kill them at this peak then you don't get anything rewarding for doing so. You get the same shit at 3 hours that you get if you played for 20 mins and then restarted the mission. No missions exist for you to properly use all that power you grinded so long to get.
So you just stand there in your orbiter, playing dress up as you sell the shit you farmed for plat so you can buy more capes and colors to play dress up with as the sunk cost fallacy keeps you from quitting the game. It's not worth your time.
So there is an endgame it just is not balanced or fun?