Give me some of your best examples of tracks in games that are a total departure from the rest of the soundtrack. My example comes from Extermination, a PS2 survival horror game.
Picture this: you've just defeated that last giant infected monster and prevented an outbreak that threatened to eradicate all humankind, plus you made amends with your dead friend's widow and as the game ends on a high note with you both sailing into the rising sun to safety, this starts playing and then the credits roll. youtu.be/YlNIU2WSeU8
i want to stick my wiener in her mouth no offense acb
Kayden Wilson
Mommy
Leo Flores
youtu.be/UVehoGdrAms Not unfitting in that it's different from the other tracks, but there are several moments in Persona 4 where this song plays and it's really fuckin weird. The piece was clearly meant for the story events where something mysterious/ominous is going on, but they reuse it for side events that are just supposed to be sad and it doesn't fit the mood at all. It's like they accidentally finished the soundtrack but forgot to write one last song.
Zachary Moore
This, everytime its plays of persona 4 gives a weird vibe.
Yeah, that doesn't evoke sadness at all. Definitely a weird choice.
Adam Diaz
want to fuck her and then make her abort my baby
Carter Cooper
The final boss song/intro cinematic music of FFX, the rest is of the game is about as far removed from death metal as you can get
Hunter Sullivan
I dig this. Just looked up the rest of the soundtrack and they all have a certain funk to them.
Evan Miller
>Finish Xenoblade Chronicles Damn, that was some pretty good OST with some standout Mitsuda tracks
>Finish Xenoblade Chronicles 2 Damn, that was some pretty good OST with some standout Mitsuda tracks
>Start Xenoblade Chronicles X >this is the New LA daytime theme you hear for a massive chunk of your playtime in the main hub youtube.com/watch?v=xB6XKsE43KQ
Henry Hernandez
was literally looking for Otherworld while you posted this