Defend this

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I can’t I’m on an iPhone and can’t look at webms in safari. Use a gif next time

Don't care. I'm still buying Cyberpunk 2077.

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Dont care, still buying Cyberpunk 2077.

install VLC player iToddler

ONNONONONO TRANNIES BTFO HAHAHAHAHAHAHAHAHAHAHAH EPIC

Console limitations, buy the game on PC instead. And if that shit still happens on max settings, wait for a mod to fix it.

Doesn't GTA does literally the same?

jaki debil żal typa

Of all the things to cry about why this

yikes. not buying it anymore.

no, fuck off

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It's almost impossible to notice at 100% speed I'm surprised someone picked up on it even going 1 frame at a time

Yes

Why do the cars in a cyberpunk setting look and feel old?

I'm on PC so this doesnt apply to me

Who fucking cares holy shit. Do graphics fags have nothing better to do then to nitpick every little aspect of the game? It looks fucking fun, pedestrians popping in on 2013 hardware is of no consequence to my enjoyment

Im sure you'll eventually start noticing fucking pedestrian pop in thats 10 meters away

Damn, that's a legitimate mark against the game in my eyes. That pop in distance isn't acceptable for level geometry, let alone NPCs

>Just eat shit

Haven't you seen this in real life?
They glow usually at night,
you get near them going fast
and then they disappear

>I'm surprised someone picked up on it even going 1 frame at a time
Don't be surprised. Some of the shitposters here are legitimately mentally ill. People with severe OCD don't function like normal humans. A person like that is probably going trough the whole clip frame by frame and the funny thing is this is the only thing he managed to find.

So you don't notice anyone on the road at all until you're 10m away from them?
I hope you will never drive on a road near my house.

>dude if you slow the gameplay down to 0.25 speed you can see the pedestrians popping up
who fucking cares faggot. I have more fun with PS2 games and simple games like Dwarf Fortress than most 11/10 incredible graphics games. Crysis 3 had amazing visuals when it came out but it was still garbage despite that

>extremely insignificant details that require autism to notice
I mean sure that should be fixed but literally the last thing anyone should give a shit about

I didn't care about most of this shit because I know a finished game is not the same as the concept but this is really too much.
Actual assets fading out of existence is too much for me. The game is going to be an unstable mess.

>this level of coping
A cyberpunk game about a super highly populated city shouldn't be a fucking ghost town (until you're 10 meters away from anyone.
And then there's the building pop in.

Isn't the popin/out for performance? It's a console game so that's why it's there, isn't it? Genuinely curious.

I noticed something similar in Greedfall on Pc. Couldn't turn it off even on ultra, though.

you aren't going to be looking at minor pop in when you're speeding on a highway. your cherrypicked shit is literally non-issues for me and i will buy the game and form my own opinion on it based on my own experiences with it.

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LOD pop in is perfectly normal.
Just, not THIS CLOSE to the player. This make it looks like driving at 100 mph on a seemingly free area could turn pop in NPCs suddenly and you'd have no way to avoid killing them.

And the fucking drones shills here defend this
I'm sure the final game won't be as bad though, especially on PC or SeX/PS5

You need to run them over with your car
That'll them not to fuck with you

yes it's likely that this build is running on an HDD

then why are people complaining

cool but the pop in is still very minor, i'm not going to notice a few NPC's or some small structure fading out of existence when i'm focused on the road and speed.

Yes, free up CPU limits.
But it shouldn't be happening too close to the player or it could affect the gameplay for obvious reason (apparently not obvious enough to the dumb retards ITT who say this isn't a big deal)

Was GTAV always this washed out?

No wonder they're crunching

This is what you want to be upset about?

But.. you're focused on the road to avoid incoming cars and NPCs.
Right?
So what if you drive full speed in an apparently empty area but then SUDDENLY a shitton of new cars and npcs are popping into existence 10 meters in front of your car?
Retard.

It's pretty jarring when it's close like that. I agree.
Gameplay issues aside it just looks weird.

i didn't see cars popping in any of those clips and driving over an pedestrian is inconsequential to me.

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LOD pop in 3 ft from the central actor is not normal. It wasn't even normal in the N64 days where actual LOD pop in was an issue.
This is a good sign that the game is very much not finished. You can see it struggling in real time. This is not a good thing.
The finished game will be exactly like this webm, the game comes out in like a month. It is already finished.

In GTA Online i experienced several times cars that would fade into existence out of nothing just in front of my car as i was speeding down the highway. I haven't played much lately so they may have fixed it but it used to happen fairly frequently around launch.

good that means it's real

You will when that NPC is involved in a quest but faded out of your game dozens of hours prior and you never noticed.

>drinking tranny tears
>guy looks like a tranny with all that foundation and make-up

>Don't still care gonna lol:) buy

well, we will see once the game comes out. i might complain about it here if i manage to accidentally kill an essential NPC.

don't care still pirating the gog version day one

because it doesnt.

You don't notice it.

Wow!

KEK. Imagine buying this

Well it isn't good, but no one would ever notice

wait why does that look like a run down town out in a desert? What the fuck? Where is the never-ending cityscape. What is this shit... IN ALL FIELDS

dont play it at 5 fps seriously how can someone be so turbo autist to notice something like this

That is how it always ends up. Those glitches always end up effecting something major. And when it is downplayed like the shills are actively doing it leads to problems.

Disappearing and re-appearing NPC/cars is a big reason people don't like passively engaging with GTAOnline. This is a pretty good parallel to look for when the games are so noticeably similar in tone and structure.

or it could be fucking nothing, also has it been confirmed that essential NPC's walk around the game world? i know that Assassin's Creed Odyssey does it and you can never kill NPC's that you aren't supposed to.

>Don't care. I'm still buying Cyberpunk 2077.

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